2015-08-30 06:30:29 +00:00
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// DisplayName = Alpha Sector
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// MissionTypes = RPG
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//--- MISSION QUOTE BEGIN ---
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// Is it so arrogant to think 'we' as Humans are special?
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// -- Dark Dragon DX
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//--- MISSION QUOTE END ---
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//--- MISSION STRING BEGIN ---
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//
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// Role play time..?
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//
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//--- MISSION STRING END ---
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//--- OBJECT WRITE BEGIN ---
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new SimGroup(MissionGroup) {
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musicTrack = "lush";
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CTF_timeLimit = "25";
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CTF_scoreLimit = "6";
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cdTrack = "2";
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powerCount = "0";
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new MissionArea(MissionArea) {
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area = "-1000 -1016 2064 2000";
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flightCeiling = "600";
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flightCeilingRange = "20";
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locked = "true";
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};
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new Sky(Sky) {
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position = "936 -456 0";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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cloudHeightPer[0] = "0.349971";
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cloudHeightPer[1] = "0.25";
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cloudHeightPer[2] = "0.199973";
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cloudSpeed1 = "0.0001";
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cloudSpeed2 = "0.0002";
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cloudSpeed3 = "0.0003";
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visibleDistance = "400";
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useSkyTextures = "1";
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renderBottomTexture = "0";
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SkySolidColor = "0.365000 0.390000 0.420000 0.000000";
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fogDistance = "999";
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fogColor = "0.450000 0.500000 0.500000 1.000000";
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fogVolume1 = "40 0 258";
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fogVolume2 = "0 0 0";
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fogVolume3 = "0 0 0";
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materialList = "sky_lush_blue.dml";
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windVelocity = "0 0 0";
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windEffectPrecipitation = "0";
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fogVolumeColor1 = "128.000000 128.000000 128.000000 0.000000";
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fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000000";
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fogVolumeColor3 = "128.000000 128.000000 128.000000 0.000000";
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high_visibleDistance = "450";
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high_fogDistance = "200";
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high_fogVolume1 = "50 0 245";
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high_fogVolume2 = "75 245 258";
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high_fogVolume3 = "-1 5.06317e-33 6.64552e-37";
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locked = "true";
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cloudSpeed0 = "0.000150 0.000050";
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};
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new Sun() {
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position = "0 0 0";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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direction = "0.57735 0.57735 -0.57735";
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color = "0.800000 0.800000 0.800000 1.000000";
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ambient = "0.450000 0.450000 0.450000 1.000000";
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texture[0] = "special/sunFlare";
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texture[1] = "special/sunFlare02";
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texture[2] = "special/LensFlare/flare01";
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texture[3] = "special/LensFlare/flare02";
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texture[4] = "special/LensFlare/flare03";
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lensFlareScale = "0.7";
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lensFlareIntensity = "1";
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frontFlareSize = "300";
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backFlareSize = "450";
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flareColor = "1.000000 1.000000 1.000000 1.000000";
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locked = "true";
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};
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new TerrainBlock(Terrain) {
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rotation = "1 0 0 0";
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scale = "1 1 1";
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detailTexture = "details/desertdet1";
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terrainFile = "AlphaFix.ter";
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squareSize = "8";
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emptySquares = "352871 484198 615525 615781 681572 681828 682084 616804 617060 486245 355430 94302 187279 188303 188556 188559 582028 582284 385935 190606";
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locked = "true";
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position = "-1024 -1024 0";
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};
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new NavigationGraph(NavGraph) {
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conjoinAngleDev = "65";
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cullDensity = "0.1";
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customArea = "0 0 0 0";
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locked = "true";
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position = "0 0 0 1";
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conjoinBowlDev = "20";
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rotation = "0 0 0 0";
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coverage = "0";
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scale = "1 1 1";
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GraphFile = "AlphaSector.nav";
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};
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new WaterBlock() {
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position = "-1016 -1024 7.51567";
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rotation = "1 0 0 0";
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scale = "2048 2048 239.416";
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liquidType = "RiverWater";
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density = "1";
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viscosity = "5";
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waveMagnitude = "1";
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surfaceTexture = "LiquidTiles/IslandWater02";
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surfaceOpacity = "0.9";
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envMapTexture = "lush/skies/lush_day_emap";
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envMapIntensity = "0.15";
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removeWetEdges = "0";
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AudioEnvironment = "Underwater";
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params3 = "1.21 -0.61 0.13 -0.33";
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textureSize = "32 32";
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floodFill = "1";
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params2 = "0.39 0.39 0.2 0.133";
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extent = "100 100 10";
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params0 = "0.32 -0.67 0.066 0.5";
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params1 = "0.63 -2.41 0.33 0.21";
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seedPoints = "0 0 1 0 1 1 0 1";
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};
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new AudioEmitter() {
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position = "788.243 -120.742 93.2821";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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fileName = "fx/environment/drywind2.wav";
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useProfileDescription = "0";
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outsideAmbient = "1";
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volume = "0.3";
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isLooping = "1";
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is3D = "0";
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minDistance = "20";
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maxDistance = "1280";
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coneInsideAngle = "360";
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coneOutsideAngle = "360";
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coneOutsideVolume = "1";
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coneVector = "0 0 1";
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loopCount = "-1";
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minLoopGap = "0";
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maxLoopGap = "0";
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type = "EffectAudioType";
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};
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new SimGroup(Teams) {
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powerCount = "0";
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new SimGroup(Team1) {
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powerCount = "0";
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new SimGroup(base0) {
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powerCount = "1";
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new InteriorInstance() {
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position = "126.762 783.378 249.732";
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rotation = "0 0 1 84.2248";
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scale = "1 1 1";
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interiorFile = "bbase1.dif";
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showTerrainInside = "0";
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team = "1";
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};
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new WayPoint() {
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position = "127.381 782.671 264.332";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "WayPointMarker";
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lockCount = "0";
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homingCount = "0";
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name = "Rome";
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team = "1";
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};
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new StaticShape(TeamGeneratorLarge1) {
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position = "77.3165 736.16 240.194";
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rotation = "0 0 1 174.179";
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scale = "1 1 1";
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nameTag = "\x01807";
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dataBlock = "GeneratorLarge";
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lockCount = "0";
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homingCount = "0";
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team = "1";
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Target = "33";
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};
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new Item() {
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position = "96.5223 780.314 238.371";
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rotation = "0 0 1 80.7871";
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scale = "1 1 1";
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dataBlock = "RepairPack";
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lockCount = "0";
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homingCount = "0";
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collideable = "0";
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static = "1";
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rotate = "0";
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team = "1";
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Target = "-1";
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};
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new StaticShape(TeamStationInventory1) {
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position = "125.487 797.433 238.277";
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rotation = "0 0 -1 6.8755";
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scale = "1 1 1";
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nameTag = "\x01811";
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dataBlock = "StationInventory";
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lockCount = "0";
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homingCount = "0";
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Trigger = "13625";
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team = "1";
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Target = "34";
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};
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new StaticShape(TeamStationInventory2) {
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position = "127.77 769.515 238.441";
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rotation = "0 0 1 171.887";
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scale = "1 1 1";
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nameTag = "\x01811";
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dataBlock = "StationInventory";
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lockCount = "0";
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homingCount = "0";
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Trigger = "13627";
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team = "1";
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Target = "35";
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};
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new Turret(TeamSentryTurret1) {
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position = "124.69 782.99 246.187";
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rotation = "0 0 1 1.71869";
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scale = "1 1 1";
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nameTag = "\x01811";
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dataBlock = "SentryTurret";
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lockCount = "0";
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homingCount = "0";
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initialBarrel = "SentryTurretBarrel";
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team = "1";
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Target = "36";
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};
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new Turret(TeamSentryTurret2) {
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position = "127.035 783.395 254.135";
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rotation = "0 0 -1 4.58384";
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scale = "1 1 1";
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nameTag = "\x01810";
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dataBlock = "SentryTurret";
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lockCount = "0";
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homingCount = "0";
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initialBarrel = "SentryTurretBarrel";
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team = "1";
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Target = "37";
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};
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new StaticShape() {
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position = "35.4267 771.282 247.957";
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rotation = "0 0 1 52.1391";
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scale = "1 1 1";
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nameTag = "\x01808";
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dataBlock = "StationVehiclePad";
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lockCount = "0";
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homingCount = "0";
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team = "1";
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Ready = "1";
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station = "13740";
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Target = "38";
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};
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new Trigger() {
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position = "1.15816 850.519 200.084";
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rotation = "1 0 0 0";
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scale = "164.503 130.425 94.1307";
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dataBlock = "gameTrigger";
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lockCount = "0";
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homingCount = "0";
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polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 -0.0000000 -1.0000000 -0.0000000 -0.0000000 -0.0000000 1.0000000";
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type = "Territory";
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team = "1";
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race = "Human";
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location = "Rome";
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};
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};
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new SimGroup(spawnspheres) {
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powerCount = "0";
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new SpawnSphere() {
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position = "126.83 783.227 248.132";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "SpawnSphereMarker";
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lockCount = "0";
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homingCount = "0";
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radius = "100";
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sphereWeight = "100";
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indoorWeight = "100";
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outdoorWeight = "100";
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};
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};
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new SimGroup(AIObjectives) {
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powerCount = "0";
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new AIObjective(AIORepairObject) {
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position = "76.8566 738.062 241.637";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "AIObjectiveMarker";
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lockCount = "0";
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homingCount = "0";
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description = "Repair the GeneratorLarge";
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targetObject = "TeamGeneratorLarge1";
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targetClientId = "-1";
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targetObjectId = "13622";
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location = "76.8566 738.062 241.637";
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weightLevel1 = "3200";
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weightLevel2 = "1600";
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weightLevel3 = "0";
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weightLevel4 = "0";
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offense = "0";
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defense = "1";
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equipment = "RepairPack";
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buyEquipmentSet = "MediumRepairSet";
|
|
|
|
|
issuedByHuman = "0";
|
|
|
|
|
issuedByClientId = "-1";
|
|
|
|
|
forceClientId = "-1";
|
|
|
|
|
locked = "0";
|
|
|
|
|
|
|
|
|
|
team = "1";
|
|
|
|
|
isInvalid = "0";
|
|
|
|
|
};
|
|
|
|
|
new AIObjective(AIOAttackObject) {
|
|
|
|
|
position = "76.8566 738.062 241.637";
|
|
|
|
|
rotation = "1 0 0 0";
|
|
|
|
|
scale = "1 1 1";
|
|
|
|
|
dataBlock = "AIObjectiveMarker";
|
|
|
|
|
lockCount = "0";
|
|
|
|
|
homingCount = "0";
|
|
|
|
|
description = "Attack the GeneratorLarge";
|
|
|
|
|
targetObject = "TeamGeneratorLarge1";
|
|
|
|
|
targetClientId = "-1";
|
|
|
|
|
targetObjectId = "13622";
|
|
|
|
|
location = "76.8566 738.062 241.637";
|
|
|
|
|
weightLevel1 = "3100";
|
|
|
|
|
weightLevel2 = "1600";
|
|
|
|
|
weightLevel3 = "0";
|
|
|
|
|
weightLevel4 = "0";
|
|
|
|
|
offense = "1";
|
|
|
|
|
defense = "0";
|
|
|
|
|
desiredEquipment = "ShieldPack";
|
|
|
|
|
buyEquipmentSet = "HeavyAmmoSet";
|
|
|
|
|
issuedByHuman = "0";
|
|
|
|
|
issuedByClientId = "-1";
|
|
|
|
|
forceClientId = "-1";
|
|
|
|
|
locked = "0";
|
|
|
|
|
|
|
|
|
|
team = "1";
|
|
|
|
|
isInvalid = "0";
|
|
|
|
|
};
|
|
|
|
|
new AIObjective(AIODefendLocation) {
|
|
|
|
|
position = "76.8566 738.062 241.637";
|
|
|
|
|
rotation = "1 0 0 0";
|
|
|
|
|
scale = "1 1 1";
|
|
|
|
|
dataBlock = "AIObjectiveMarker";
|
|
|
|
|
lockCount = "0";
|
|
|
|
|
homingCount = "0";
|
|
|
|
|
description = "Defend the GeneratorLarge";
|
|
|
|
|
targetObject = "TeamGeneratorLarge1";
|
|
|
|
|
targetClientId = "-1";
|
|
|
|
|
targetObjectId = "13622";
|
|
|
|
|
location = "76.8566 738.062 241.637";
|
|
|
|
|
weightLevel1 = "3100";
|
|
|
|
|
weightLevel2 = "1500";
|
|
|
|
|
weightLevel3 = "0";
|
|
|
|
|
weightLevel4 = "0";
|
|
|
|
|
offense = "0";
|
|
|
|
|
defense = "1";
|
|
|
|
|
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
|
|
|
|
|
buyEquipmentSet = "HeavyShieldSet";
|
|
|
|
|
issuedByHuman = "0";
|
|
|
|
|
issuedByClientId = "-1";
|
|
|
|
|
forceClientId = "-1";
|
|
|
|
|
locked = "0";
|
|
|
|
|
|
|
|
|
|
team = "1";
|
|
|
|
|
isInvalid = "0";
|
|
|
|
|
};
|
|
|
|
|
new AIObjective(AIORepairObject) {
|
|
|
|
|
position = "125.487 797.433 239.843";
|
|
|
|
|
rotation = "1 0 0 0";
|
|
|
|
|
scale = "1 1 1";
|
|
|
|
|
dataBlock = "AIObjectiveMarker";
|
|
|
|
|
lockCount = "0";
|
|
|
|
|
homingCount = "0";
|
|
|
|
|
description = "Repair the StationInventory";
|
|
|
|
|
targetObject = "TeamStationInventory1";
|
|
|
|
|
targetClientId = "-1";
|
|
|
|
|
targetObjectId = "13624";
|
|
|
|
|
location = "125.487 797.433 239.843";
|
|
|
|
|
weightLevel1 = "2900";
|
|
|
|
|
weightLevel2 = "1400";
|
|
|
|
|
weightLevel3 = "0";
|
|
|
|
|
weightLevel4 = "0";
|
|
|
|
|
offense = "0";
|
|
|
|
|
defense = "1";
|
|
|
|
|
equipment = "RepairPack";
|
|
|
|
|
buyEquipmentSet = "MediumRepairSet";
|
|
|
|
|
issuedByHuman = "0";
|
|
|
|
|
issuedByClientId = "-1";
|
|
|
|
|
forceClientId = "-1";
|
|
|
|
|
locked = "0";
|
|
|
|
|
|
|
|
|
|
team = "1";
|
|
|
|
|
isInvalid = "0";
|
|
|
|
|
};
|
|
|
|
|
new AIObjective(AIOAttackObject) {
|
|
|
|
|
position = "125.487 797.433 239.843";
|
|
|
|
|
rotation = "1 0 0 0";
|
|
|
|
|
scale = "1 1 1";
|
|
|
|
|
dataBlock = "AIObjectiveMarker";
|
|
|
|
|
lockCount = "0";
|
|
|
|
|
homingCount = "0";
|
|
|
|
|
description = "Attack the StationInventory";
|
|
|
|
|
targetObject = "TeamStationInventory1";
|
|
|
|
|
targetClientId = "-1";
|
|
|
|
|
targetObjectId = "13624";
|
|
|
|
|
location = "125.487 797.433 239.843";
|
|
|
|
|
weightLevel1 = "2900";
|
|
|
|
|
weightLevel2 = "1400";
|
|
|
|
|
weightLevel3 = "0";
|
|
|
|
|
weightLevel4 = "0";
|
|
|
|
|
offense = "1";
|
|
|
|
|
defense = "0";
|
|
|
|
|
desiredEquipment = "ShieldPack";
|
|
|
|
|
buyEquipmentSet = "HeavyAmmoSet";
|
|
|
|
|
issuedByHuman = "0";
|
|
|
|
|
issuedByClientId = "-1";
|
|
|
|
|
forceClientId = "-1";
|
|
|
|
|
locked = "0";
|
|
|
|
|
|
|
|
|
|
team = "1";
|
|
|
|
|
isInvalid = "0";
|
|
|
|
|
};
|
|
|
|
|
new AIObjective(AIORepairObject) {
|
|
|
|
|
position = "127.77 769.515 240.007";
|
|
|
|
|
rotation = "1 0 0 0";
|
|
|
|
|
scale = "1 1 1";
|
|
|
|
|
dataBlock = "AIObjectiveMarker";
|
|
|
|
|
lockCount = "0";
|
|
|
|
|
homingCount = "0";
|
|
|
|
|
description = "Repair the StationInventory";
|
|
|
|
|
targetObject = "TeamStationInventory2";
|
|
|
|
|
targetClientId = "-1";
|
|
|
|
|
targetObjectId = "13626";
|
|
|
|
|
location = "127.77 769.515 240.007";
|
|
|
|
|
weightLevel1 = "2900";
|
|
|
|
|
weightLevel2 = "1400";
|
|
|
|
|
weightLevel3 = "0";
|
|
|
|
|
weightLevel4 = "0";
|
|
|
|
|
offense = "0";
|
|
|
|
|
defense = "1";
|
|
|
|
|
equipment = "RepairPack";
|
|
|
|
|
buyEquipmentSet = "MediumRepairSet";
|
|
|
|
|
issuedByHuman = "0";
|
|
|
|
|
issuedByClientId = "-1";
|
|
|
|
|
forceClientId = "-1";
|
|
|
|
|
locked = "0";
|
|
|
|
|
|
|
|
|
|
team = "1";
|
|
|
|
|
isInvalid = "0";
|
|
|
|
|
};
|
|
|
|
|
new AIObjective(AIOAttackObject) {
|
|
|
|
|
position = "127.77 769.515 240.007";
|
|
|
|
|
rotation = "1 0 0 0";
|
|
|
|
|
scale = "1 1 1";
|
|
|
|
|
dataBlock = "AIObjectiveMarker";
|
|
|
|
|
lockCount = "0";
|
|
|
|
|
homingCount = "0";
|
|
|
|
|
description = "Attack the StationInventory";
|
|
|
|
|
targetObject = "TeamStationInventory2";
|
|
|
|
|
targetClientId = "-1";
|
|
|
|
|
targetObjectId = "13626";
|
|
|
|
|
location = "127.77 769.515 240.007";
|
|
|
|
|
weightLevel1 = "2900";
|
|
|
|
|
weightLevel2 = "1400";
|
|
|
|
|
weightLevel3 = "0";
|
|
|
|
|
weightLevel4 = "0";
|
|
|
|
|
offense = "1";
|
|
|
|
|
defense = "0";
|
|
|
|
|
desiredEquipment = "ShieldPack";
|
|
|
|
|
buyEquipmentSet = "HeavyAmmoSet";
|
|
|
|
|
issuedByHuman = "0";
|
|
|
|
|
issuedByClientId = "-1";
|
|
|
|
|
forceClientId = "-1";
|
|
|
|
|
locked = "0";
|
|
|
|
|
|
|
|
|
|
team = "1";
|
|
|
|
|
isInvalid = "0";
|
|
|
|
|
};
|
|
|
|
|
new AIObjective(AIORepairObject) {
|
|
|
|
|
position = "124.66 782.991 245.856";
|
|
|
|
|
rotation = "1 0 0 0";
|
|
|
|
|
scale = "1 1 1";
|
|
|
|
|
dataBlock = "AIObjectiveMarker";
|
|
|
|
|
lockCount = "0";
|
|
|
|
|
homingCount = "0";
|
|
|
|
|
description = "Repair the SentryTurret";
|
|
|
|
|
targetObject = "TeamSentryTurret1";
|
|
|
|
|
targetClientId = "-1";
|
|
|
|
|
targetObjectId = "13628";
|
|
|
|
|
location = "124.66 782.991 245.856";
|
|
|
|
|
weightLevel1 = "3100";
|
|
|
|
|
weightLevel2 = "1000";
|
|
|
|
|
weightLevel3 = "0";
|
|
|
|
|
weightLevel4 = "0";
|
|
|
|
|
offense = "0";
|
|
|
|
|
defense = "1";
|
|
|
|
|
equipment = "RepairPack";
|
|
|
|
|
buyEquipmentSet = "MediumRepairSet";
|
|
|
|
|
issuedByHuman = "0";
|
|
|
|
|
issuedByClientId = "-1";
|
|
|
|
|
forceClientId = "-1";
|
|
|
|
|
locked = "0";
|
|
|
|
|
|
|
|
|
|
team = "1";
|
|
|
|
|
isInvalid = "0";
|
|
|
|
|
};
|
|
|
|
|
new AIObjective(AIOMortarObject) {
|
|
|
|
|
position = "124.66 782.991 245.856";
|
|
|
|
|
rotation = "1 0 0 0";
|
|
|
|
|
scale = "1 1 1";
|
|
|
|
|
dataBlock = "AIObjectiveMarker";
|
|
|
|
|
lockCount = "0";
|
|
|
|
|
homingCount = "0";
|
|
|
|
|
description = "Mortar the SentryTurret";
|
|
|
|
|
targetObject = "TeamSentryTurret1";
|
|
|
|
|
targetClientId = "-1";
|
|
|
|
|
targetObjectId = "13628";
|
|
|
|
|
location = "124.66 782.991 245.856";
|
|
|
|
|
weightLevel1 = "3400";
|
|
|
|
|
weightLevel2 = "1000";
|
|
|
|
|
weightLevel3 = "0";
|
|
|
|
|
weightLevel4 = "0";
|
|
|
|
|
offense = "1";
|
|
|
|
|
defense = "0";
|
|
|
|
|
equipment = "Mortar MortarAmmo";
|
|
|
|
|
buyEquipmentSet = "HeavyAmmoSet";
|
|
|
|
|
issuedByHuman = "0";
|
|
|
|
|
issuedByClientId = "-1";
|
|
|
|
|
forceClientId = "-1";
|
|
|
|
|
locked = "0";
|
|
|
|
|
|
|
|
|
|
team = "1";
|
|
|
|
|
isInvalid = "0";
|
|
|
|
|
};
|
|
|
|
|
new AIObjective(AIORepairObject) {
|
|
|
|
|
position = "127.005 783.392 253.804";
|
|
|
|
|
rotation = "1 0 0 0";
|
|
|
|
|
scale = "1 1 1";
|
|
|
|
|
dataBlock = "AIObjectiveMarker";
|
|
|
|
|
lockCount = "0";
|
|
|
|
|
homingCount = "0";
|
|
|
|
|
description = "Repair the SentryTurret";
|
|
|
|
|
targetObject = "TeamSentryTurret2";
|
|
|
|
|
targetClientId = "-1";
|
|
|
|
|
targetObjectId = "13629";
|
|
|
|
|
location = "127.005 783.392 253.804";
|
|
|
|
|
weightLevel1 = "3100";
|
|
|
|
|
weightLevel2 = "1000";
|
|
|
|
|
weightLevel3 = "0";
|
|
|
|
|
weightLevel4 = "0";
|
|
|
|
|
offense = "0";
|
|
|
|
|
defense = "1";
|
|
|
|
|
equipment = "RepairPack";
|
|
|
|
|
buyEquipmentSet = "MediumRepairSet";
|
|
|
|
|
issuedByHuman = "0";
|
|
|
|
|
issuedByClientId = "-1";
|
|
|
|
|
forceClientId = "-1";
|
|
|
|
|
locked = "0";
|
|
|
|
|
|
|
|
|
|
team = "1";
|
|
|
|
|
isInvalid = "0";
|
|
|
|
|
};
|
|
|
|
|
new AIObjective(AIOMortarObject) {
|
|
|
|
|
position = "127.005 783.392 253.804";
|
|
|
|
|
rotation = "1 0 0 0";
|
|
|
|
|
scale = "1 1 1";
|
|
|
|
|
dataBlock = "AIObjectiveMarker";
|
|
|
|
|
lockCount = "0";
|
|
|
|
|
homingCount = "0";
|
|
|
|
|
description = "Mortar the SentryTurret";
|
|
|
|
|
targetObject = "TeamSentryTurret2";
|
|
|
|
|
targetClientId = "-1";
|
|
|
|
|
targetObjectId = "13629";
|
|
|
|
|
location = "127.005 783.392 253.804";
|
|
|
|
|
weightLevel1 = "3400";
|
|
|
|
|
weightLevel2 = "1000";
|
|
|
|
|
weightLevel3 = "0";
|
|
|
|
|
weightLevel4 = "0";
|
|
|
|
|
offense = "1";
|
|
|
|
|
defense = "0";
|
|
|
|
|
equipment = "Mortar MortarAmmo";
|
|
|
|
|
buyEquipmentSet = "HeavyAmmoSet";
|
|
|
|
|
issuedByHuman = "0";
|
|
|
|
|
issuedByClientId = "-1";
|
|
|
|
|
forceClientId = "-1";
|
|
|
|
|
locked = "0";
|
|
|
|
|
|
|
|
|
|
team = "1";
|
|
|
|
|
isInvalid = "0";
|
|
|
|
|
};
|
|
|
|
|
new AIObjective(AIORepairObject) {
|
|
|
|
|
position = "-885.549 92.9889 264.437";
|
|
|
|
|
rotation = "1 0 0 0";
|
|
|
|
|
scale = "1 1 1";
|
|
|
|
|
dataBlock = "AIObjectiveMarker";
|
|
|
|
|
lockCount = "0";
|
|
|
|
|
homingCount = "0";
|
|
|
|
|
description = "Repair the GeneratorLarge";
|
|
|
|
|
targetObject = "TeamGeneratorLarge2";
|
|
|
|
|
targetClientId = "-1";
|
|
|
|
|
targetObjectId = "13691";
|
|
|
|
|
location = "-885.549 92.9889 264.437";
|
|
|
|
|
weightLevel1 = "3200";
|
|
|
|
|
weightLevel2 = "1600";
|
|
|
|
|
weightLevel3 = "0";
|
|
|
|
|
weightLevel4 = "0";
|
|
|
|
|
offense = "0";
|
|
|
|
|
defense = "1";
|
|
|
|
|
equipment = "RepairPack";
|
|
|
|
|
buyEquipmentSet = "MediumRepairSet";
|
|
|
|
|
issuedByHuman = "0";
|
|
|
|
|
issuedByClientId = "-1";
|
|
|
|
|
forceClientId = "-1";
|
|
|
|
|
locked = "0";
|
|
|
|
|
|
|
|
|
|
team = "1";
|
|
|
|
|
isInvalid = "0";
|
|
|
|
|
};
|
|
|
|
|
new AIObjective(AIOAttackObject) {
|
|
|
|
|
position = "-885.549 92.9889 264.437";
|
|
|
|
|
rotation = "1 0 0 0";
|
|
|
|
|
scale = "1 1 1";
|
|
|
|
|
dataBlock = "AIObjectiveMarker";
|
|
|
|
|
lockCount = "0";
|
|
|
|
|
homingCount = "0";
|
|
|
|
|
description = "Attack the GeneratorLarge";
|
|
|
|
|
targetObject = "TeamGeneratorLarge2";
|
|
|
|
|
targetClientId = "-1";
|
|
|
|
|
targetObjectId = "13691";
|
|
|
|
|
location = "-885.549 92.9889 264.437";
|
|
|
|
|
weightLevel1 = "3100";
|
|
|
|
|
weightLevel2 = "1600";
|
|
|
|
|
weightLevel3 = "0";
|
|
|
|
|
weightLevel4 = "0";
|
|
|
|
|
offense = "1";
|
|
|
|
|
defense = "0";
|
|
|
|
|
desiredEquipment = "ShieldPack";
|
|
|
|
|
buyEquipmentSet = "HeavyAmmoSet";
|
|
|
|
|
issuedByHuman = "0";
|
|
|
|
|
issuedByClientId = "-1";
|
|
|
|
|
forceClientId = "-1";
|
|
|
|
|
locked = "0";
|
|
|
|
|
|
|
|
|
|
team = "1";
|
|
|
|
|
isInvalid = "0";
|
|
|
|
|
};
|
|
|
|
|
new AIObjective(AIODefendLocation) {
|
|
|
|
|
position = "-885.549 92.9889 264.437";
|
|
|
|
|
rotation = "1 0 0 0";
|
|
|
|
|
scale = "1 1 1";
|
|
|
|
|
dataBlock = "AIObjectiveMarker";
|
|
|
|
|
lockCount = "0";
|
|
|
|
|
homingCount = "0";
|
|
|
|
|
description = "Defend the GeneratorLarge";
|
|
|
|
|
targetObject = "TeamGeneratorLarge2";
|
|
|
|
|
targetClientId = "-1";
|
|
|
|
|
targetObjectId = "13691";
|
|
|
|
|
location = "-885.549 92.9889 264.437";
|
|
|
|
|
weightLevel1 = "3100";
|
|
|
|
|
weightLevel2 = "1500";
|
|
|
|
|
weightLevel3 = "0";
|
|
|
|
|
weightLevel4 = "0";
|
|
|
|
|
offense = "0";
|
|
|
|
|
defense = "1";
|
|
|
|
|
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
|
|
|
|
|
buyEquipmentSet = "HeavyShieldSet";
|
|
|
|
|
issuedByHuman = "0";
|
|
|
|
|
issuedByClientId = "-1";
|
|
|
|
|
forceClientId = "-1";
|
|
|
|
|
locked = "0";
|
|
|
|
|
|
|
|
|
|
team = "1";
|
|
|
|
|
isInvalid = "0";
|
|
|
|
|
};
|
|
|
|
|
new AIObjective(AIORepairObject) {
|
|
|
|
|
position = "-893.491 82.7459 254.315";
|
|
|
|
|
rotation = "1 0 0 0";
|
|
|
|
|
scale = "1 1 1";
|
|
|
|
|
dataBlock = "AIObjectiveMarker";
|
|
|
|
|
lockCount = "0";
|
|
|
|
|
homingCount = "0";
|
|
|
|
|
description = "Repair the StationInventory";
|
|
|
|
|
targetObject = "TeamStationInventory3";
|
|
|
|
|
targetClientId = "-1";
|
|
|
|
|
targetObjectId = "13692";
|
|
|
|
|
location = "-893.491 82.7459 254.315";
|
|
|
|
|
weightLevel1 = "2900";
|
|
|
|
|
weightLevel2 = "1400";
|
|
|
|
|
weightLevel3 = "0";
|
|
|
|
|
weightLevel4 = "0";
|
|
|
|
|
offense = "0";
|
|
|
|
|
defense = "1";
|
|
|
|
|
equipment = "RepairPack";
|
|
|
|
|
buyEquipmentSet = "MediumRepairSet";
|
|
|
|
|
issuedByHuman = "0";
|
|
|
|
|
issuedByClientId = "-1";
|
|
|
|
|
forceClientId = "-1";
|
|
|
|
|
locked = "0";
|
|
|
|
|
|
|
|
|
|
team = "1";
|
|
|
|
|
isInvalid = "0";
|
|
|
|
|
};
|
|
|
|
|
new AIObjective(AIOAttackObject) {
|
|
|
|
|
position = "-893.491 82.7459 254.315";
|
|
|
|
|
rotation = "1 0 0 0";
|
|
|
|
|
scale = "1 1 1";
|
|
|
|
|
dataBlock = "AIObjectiveMarker";
|
|
|
|
|
lockCount = "0";
|
|
|
|
|
homingCount = "0";
|
|
|
|
|
description = "Attack the StationInventory";
|
|
|
|
|
targetObject = "TeamStationInventory3";
|
|
|
|
|
targetClientId = "-1";
|
|
|
|
|
targetObjectId = "13692";
|
|
|
|
|
location = "-893.491 82.7459 254.315";
|
|
|
|
|
weightLevel1 = "2900";
|
|
|
|
|
weightLevel2 = "1400";
|
|
|
|
|
weightLevel3 = "0";
|
|
|
|
|
weightLevel4 = "0";
|
|
|
|
|
offense = "1";
|
|
|
|
|
defense = "0";
|
|
|
|
|
desiredEquipment = "ShieldPack";
|
|
|
|
|
buyEquipmentSet = "HeavyAmmoSet";
|
|
|
|
|
issuedByHuman = "0";
|
|
|
|
|
issuedByClientId = "-1";
|
|
|
|
|
forceClientId = "-1";
|
|
|
|
|
locked = "0";
|
|
|
|
|
|
|
|
|
|
team = "1";
|
|
|
|
|
isInvalid = "0";
|
|
|
|
|
};
|
|
|
|
|
new AIObjective(AIORepairObject) {
|
|
|
|
|
position = "-877.704 104.344 254.312";
|
|
|
|
|
rotation = "1 0 0 0";
|
|
|
|
|
scale = "1 1 1";
|
|
|
|
|
dataBlock = "AIObjectiveMarker";
|
|
|
|
|
lockCount = "0";
|
|
|
|
|
homingCount = "0";
|
|
|
|
|
description = "Repair the StationInventory";
|
|
|
|
|
targetObject = "TeamStationInventory4";
|
|
|
|
|
targetClientId = "-1";
|
|
|
|
|
targetObjectId = "13694";
|
|
|
|
|
location = "-877.704 104.344 254.312";
|
|
|
|
|
weightLevel1 = "2900";
|
|
|
|
|
weightLevel2 = "1400";
|
|
|
|
|
weightLevel3 = "0";
|
|
|
|
|
weightLevel4 = "0";
|
|
|
|
|
offense = "0";
|
|
|
|
|
defense = "1";
|
|
|
|
|
equipment = "RepairPack";
|
|
|
|
|
buyEquipmentSet = "MediumRepairSet";
|
|
|
|
|
issuedByHuman = "0";
|
|
|
|
|
issuedByClientId = "-1";
|
|
|
|
|
forceClientId = "-1";
|
|
|
|
|
locked = "0";
|
|
|
|
|
|
|
|
|
|
team = "1";
|
|
|
|
|
isInvalid = "0";
|
|
|
|
|
};
|
|
|
|
|
new AIObjective(AIOAttackObject) {
|
|
|
|
|
position = "-877.704 104.344 254.312";
|
|
|
|
|
rotation = "1 0 0 0";
|
|
|
|
|
scale = "1 1 1";
|
|
|
|
|
dataBlock = "AIObjectiveMarker";
|
|
|
|
|
lockCount = "0";
|
|
|
|
|
homingCount = "0";
|
|
|
|
|
description = "Attack the StationInventory";
|
|
|
|
|
targetObject = "TeamStationInventory4";
|
|
|
|
|
targetClientId = "-1";
|
|
|
|
|
targetObjectId = "13694";
|
|
|
|
|
location = "-877.704 104.344 254.312";
|
|
|
|
|
weightLevel1 = "2900";
|
|
|
|
|
weightLevel2 = "1400";
|
|
|
|
|
weightLevel3 = "0";
|
|
|
|
|
weightLevel4 = "0";
|
|
|
|
|
offense = "1";
|
|
|
|
|
defense = "0";
|
|
|
|
|
desiredEquipment = "ShieldPack";
|
|
|
|
|
buyEquipmentSet = "HeavyAmmoSet";
|
|
|
|
|
issuedByHuman = "0";
|
|
|
|
|
issuedByClientId = "-1";
|
|
|
|
|
forceClientId = "-1";
|
|
|
|
|
locked = "0";
|
|
|
|
|
|
|
|
|
|
team = "1";
|
|
|
|
|
isInvalid = "0";
|
|
|
|
|
};
|
|
|
|
|
new AIObjective(AIORepairObject) {
|
|
|
|
|
position = "29.6799 -672.635 264.558";
|
|
|
|
|
rotation = "1 0 0 0";
|
|
|
|
|
scale = "1 1 1";
|
|
|
|
|
dataBlock = "AIObjectiveMarker";
|
|
|
|
|
lockCount = "0";
|
|
|
|
|
homingCount = "0";
|
|
|
|
|
description = "Repair the GeneratorLarge";
|
|
|
|
|
targetObject = "TeamGeneratorLarge3";
|
|
|
|
|
targetClientId = "-1";
|
|
|
|
|
targetObjectId = "13676";
|
|
|
|
|
location = "29.6799 -672.635 264.558";
|
|
|
|
|
weightLevel1 = "3200";
|
|
|
|
|
weightLevel2 = "1600";
|
|
|
|
|
weightLevel3 = "0";
|
|
|
|
|
weightLevel4 = "0";
|
|
|
|
|
offense = "0";
|
|
|
|
|
defense = "1";
|
|
|
|
|
equipment = "RepairPack";
|
|
|
|
|
buyEquipmentSet = "MediumRepairSet";
|
|
|
|
|
issuedByHuman = "0";
|
|
|
|
|
issuedByClientId = "-1";
|
|
|
|
|
forceClientId = "-1";
|
|
|
|
|
locked = "0";
|
|
|
|
|
|
|
|
|
|
team = "1";
|
|
|
|
|
isInvalid = "0";
|
|
|
|
|
};
|
|
|
|
|
new AIObjective(AIOAttackObject) {
|
|
|
|
|
position = "29.6799 -672.635 264.558";
|
|
|
|
|
rotation = "1 0 0 0";
|
|
|
|
|
scale = "1 1 1";
|
|
|
|
|
dataBlock = "AIObjectiveMarker";
|
|
|
|
|
lockCount = "0";
|
|
|
|
|
homingCount = "0";
|
|
|
|
|
description = "Attack the GeneratorLarge";
|
|
|
|
|
targetObject = "TeamGeneratorLarge3";
|
|
|
|
|
targetClientId = "-1";
|
|
|
|
|
targetObjectId = "13676";
|
|
|
|
|
location = "29.6799 -672.635 264.558";
|
|
|
|
|
weightLevel1 = "3100";
|
|
|
|
|
weightLevel2 = "1600";
|
|
|
|
|
weightLevel3 = "0";
|
|
|
|
|
weightLevel4 = "0";
|
|
|
|
|
offense = "1";
|
|
|
|
|
defense = "0";
|
|
|
|
|
desiredEquipment = "ShieldPack";
|
|
|
|
|
buyEquipmentSet = "HeavyAmmoSet";
|
|
|
|
|
issuedByHuman = "0";
|
|
|
|
|
issuedByClientId = "-1";
|
|
|
|
|
forceClientId = "-1";
|
|
|
|
|
locked = "0";
|
|
|
|
|
|
|
|
|
|
team = "1";
|
|
|
|
|
isInvalid = "0";
|
|
|
|
|
};
|
|
|
|
|
new AIObjective(AIODefendLocation) {
|
|
|
|
|
position = "29.6799 -672.635 264.558";
|
|
|
|
|
rotation = "1 0 0 0";
|
|
|
|
|
scale = "1 1 1";
|
|
|
|
|
dataBlock = "AIObjectiveMarker";
|
|
|
|
|
lockCount = "0";
|
|
|
|
|
homingCount = "0";
|
|
|
|
|
description = "Defend the GeneratorLarge";
|
|
|
|
|
targetObject = "TeamGeneratorLarge3";
|
|
|
|
|
targetClientId = "-1";
|
|
|
|
|
targetObjectId = "13676";
|
|
|
|
|
location = "29.6799 -672.635 264.558";
|
|
|
|
|
weightLevel1 = "3100";
|
|
|
|
|
weightLevel2 = "1500";
|
|
|
|
|
weightLevel3 = "0";
|
|
|
|
|
weightLevel4 = "0";
|
|
|
|
|
offense = "0";
|
|
|
|
|
defense = "1";
|
|
|
|
|
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
|
|
|
|
|
buyEquipmentSet = "HeavyShieldSet";
|
|
|
|
|
issuedByHuman = "0";
|
|
|
|
|
issuedByClientId = "-1";
|
|
|
|
|
forceClientId = "-1";
|
|
|
|
|
locked = "0";
|
|
|
|
|
|
|
|
|
|
team = "1";
|
|
|
|
|
isInvalid = "0";
|
|
|
|
|
};
|
|
|
|
|
new AIObjective(AIORepairObject) {
|
|
|
|
|
position = "26.8453 -663.692 264.715";
|
|
|
|
|
rotation = "1 0 0 0";
|
|
|
|
|
scale = "1 1 1";
|
|
|
|
|
dataBlock = "AIObjectiveMarker";
|
|
|
|
|
lockCount = "0";
|
|
|
|
|
homingCount = "0";
|
|
|
|
|
description = "Repair the StationInventory";
|
|
|
|
|
targetObject = "TeamStationInventory5";
|
|
|
|
|
targetClientId = "-1";
|
|
|
|
|
targetObjectId = "13677";
|
|
|
|
|
location = "26.8453 -663.692 264.715";
|
|
|
|
|
weightLevel1 = "2900";
|
|
|
|
|
weightLevel2 = "1400";
|
|
|
|
|
weightLevel3 = "0";
|
|
|
|
|
weightLevel4 = "0";
|
|
|
|
|
offense = "0";
|
|
|
|
|
defense = "1";
|
|
|
|
|
equipment = "RepairPack";
|
|
|
|
|
buyEquipmentSet = "MediumRepairSet";
|
|
|
|
|
issuedByHuman = "0";
|
|
|
|
|
issuedByClientId = "-1";
|
|
|
|
|
forceClientId = "-1";
|
|
|
|
|
locked = "0";
|
|
|
|
|
|
|
|
|
|
team = "1";
|
|
|
|
|
isInvalid = "0";
|
|
|
|
|
};
|
|
|
|
|
new AIObjective(AIOAttackObject) {
|
|
|
|
|
position = "26.8453 -663.692 264.715";
|
|
|
|
|
rotation = "1 0 0 0";
|
|
|
|
|
scale = "1 1 1";
|
|
|
|
|
dataBlock = "AIObjectiveMarker";
|
|
|
|
|
lockCount = "0";
|
|
|
|
|
homingCount = "0";
|
|
|
|
|
description = "Attack the StationInventory";
|
|
|
|
|
targetObject = "TeamStationInventory5";
|
|
|
|
|
targetClientId = "-1";
|
|
|
|
|
targetObjectId = "13677";
|
|
|
|
|
location = "26.8453 -663.692 264.715";
|
|
|
|
|
weightLevel1 = "2900";
|
|
|
|
|
weightLevel2 = "1400";
|
|
|
|
|
weightLevel3 = "0";
|
|
|
|
|
weightLevel4 = "0";
|
|
|
|
|
offense = "1";
|
|
|
|
|
defense = "0";
|
|
|
|
|
desiredEquipment = "ShieldPack";
|
|
|
|
|
buyEquipmentSet = "HeavyAmmoSet";
|
|
|
|
|
issuedByHuman = "0";
|
|
|
|
|
issuedByClientId = "-1";
|
|
|
|
|
forceClientId = "-1";
|
|
|
|
|
locked = "0";
|
|
|
|
|
|
|
|
|
|
team = "1";
|
|
|
|
|
isInvalid = "0";
|
|
|
|
|
};
|
|
|
|
|
new AIObjective(AIORepairObject) {
|
|
|
|
|
position = "818.839 114.828 255.551";
|
|
|
|
|
rotation = "1 0 0 0";
|
|
|
|
|
scale = "1 1 1";
|
|
|
|
|
dataBlock = "AIObjectiveMarker";
|
|
|
|
|
lockCount = "0";
|
|
|
|
|
homingCount = "0";
|
|
|
|
|
description = "Repair the StationInventory";
|
|
|
|
|
targetObject = "TeamStationInventory6";
|
|
|
|
|
targetClientId = "-1";
|
|
|
|
|
targetObjectId = "13706";
|
|
|
|
|
location = "818.839 114.828 255.551";
|
|
|
|
|
weightLevel1 = "2900";
|
|
|
|
|
weightLevel2 = "1400";
|
|
|
|
|
weightLevel3 = "0";
|
|
|
|
|
weightLevel4 = "0";
|
|
|
|
|
offense = "0";
|
|
|
|
|
defense = "1";
|
|
|
|
|
equipment = "RepairPack";
|
|
|
|
|
buyEquipmentSet = "MediumRepairSet";
|
|
|
|
|
issuedByHuman = "0";
|
|
|
|
|
issuedByClientId = "-1";
|
|
|
|
|
forceClientId = "-1";
|
|
|
|
|
locked = "0";
|
|
|
|
|
|
|
|
|
|
team = "1";
|
|
|
|
|
isInvalid = "0";
|
|
|
|
|
};
|
|
|
|
|
new AIObjective(AIOAttackObject) {
|
|
|
|
|
position = "818.839 114.828 255.551";
|
|
|
|
|
rotation = "1 0 0 0";
|
|
|
|
|
scale = "1 1 1";
|
|
|
|
|
dataBlock = "AIObjectiveMarker";
|
|
|
|
|
lockCount = "0";
|
|
|
|
|
homingCount = "0";
|
|
|
|
|
description = "Attack the StationInventory";
|
|
|
|
|
targetObject = "TeamStationInventory6";
|
|
|
|
|
targetClientId = "-1";
|
|
|
|
|
targetObjectId = "13706";
|
|
|
|
|
location = "818.839 114.828 255.551";
|
|
|
|
|
weightLevel1 = "2900";
|
|
|
|
|
weightLevel2 = "1400";
|
|
|
|
|
weightLevel3 = "0";
|
|
|
|
|
weightLevel4 = "0";
|
|
|
|
|
offense = "1";
|
|
|
|
|
defense = "0";
|
|
|
|
|
desiredEquipment = "ShieldPack";
|
|
|
|
|
buyEquipmentSet = "HeavyAmmoSet";
|
|
|
|
|
issuedByHuman = "0";
|
|
|
|
|
issuedByClientId = "-1";
|
|
|
|
|
forceClientId = "-1";
|
|
|
|
|
locked = "0";
|
|
|
|
|
|
|
|
|
|
team = "1";
|
|
|
|
|
isInvalid = "0";
|
|
|
|
|
};
|
|
|
|
|
new AIObjective(AIORepairObject) {
|
|
|
|
|
position = "807.925 78.3969 272.415";
|
|
|
|
|
rotation = "1 0 0 0";
|
|
|
|
|
scale = "1 1 1";
|
|
|
|
|
dataBlock = "AIObjectiveMarker";
|
|
|
|
|
lockCount = "0";
|
|
|
|
|
homingCount = "0";
|
|
|
|
|
description = "Repair the GeneratorLarge";
|
|
|
|
|
targetObject = "TeamGeneratorLarge4";
|
|
|
|
|
targetClientId = "-1";
|
|
|
|
|
targetObjectId = "13709";
|
|
|
|
|
location = "807.925 78.3969 272.415";
|
|
|
|
|
weightLevel1 = "3200";
|
|
|
|
|
weightLevel2 = "1600";
|
|
|
|
|
weightLevel3 = "0";
|
|
|
|
|
weightLevel4 = "0";
|
|
|
|
|
offense = "0";
|
|
|
|
|
defense = "1";
|
|
|
|
|
equipment = "RepairPack";
|
|
|
|
|
buyEquipmentSet = "MediumRepairSet";
|
|
|
|
|
issuedByHuman = "0";
|
|
|
|
|
issuedByClientId = "-1";
|
|
|
|
|
forceClientId = "-1";
|
|
|
|
|
locked = "0";
|
|
|
|
|
|
|
|
|
|
team = "1";
|
|
|
|
|
isInvalid = "0";
|
|
|
|
|
};
|
|
|
|
|
new AIObjective(AIOAttackObject) {
|
|
|
|
|
position = "807.925 78.3969 272.415";
|
|
|
|
|
rotation = "1 0 0 0";
|
|
|
|
|
scale = "1 1 1";
|
|
|
|
|
dataBlock = "AIObjectiveMarker";
|
|
|
|
|
lockCount = "0";
|
|
|
|
|
homingCount = "0";
|
|
|
|
|
description = "Attack the GeneratorLarge";
|
|
|
|
|
targetObject = "TeamGeneratorLarge4";
|
|
|
|
|
targetClientId = "-1";
|
|
|
|
|
targetObjectId = "13709";
|
|
|
|
|
location = "807.925 78.3969 272.415";
|
|
|
|
|
weightLevel1 = "3100";
|
|
|
|
|
weightLevel2 = "1600";
|
|
|
|
|
weightLevel3 = "0";
|
|
|
|
|
weightLevel4 = "0";
|
|
|
|
|
offense = "1";
|
|
|
|
|
defense = "0";
|
|
|
|
|
desiredEquipment = "ShieldPack";
|
|
|
|
|
buyEquipmentSet = "HeavyAmmoSet";
|
|
|
|
|
issuedByHuman = "0";
|
|
|
|
|
issuedByClientId = "-1";
|
|
|
|
|
forceClientId = "-1";
|
|
|
|
|
locked = "0";
|
|
|
|
|
|
|
|
|
|
team = "1";
|
|
|
|
|
isInvalid = "0";
|
|
|
|
|
};
|
|
|
|
|
new AIObjective(AIODefendLocation) {
|
|
|
|
|
position = "807.925 78.3969 272.415";
|
|
|
|
|
rotation = "1 0 0 0";
|
|
|
|
|
scale = "1 1 1";
|
|
|
|
|
dataBlock = "AIObjectiveMarker";
|
|
|
|
|
lockCount = "0";
|
|
|
|
|
homingCount = "0";
|
|
|
|
|
description = "Defend the GeneratorLarge";
|
|
|
|
|
targetObject = "TeamGeneratorLarge4";
|
|
|
|
|
targetClientId = "-1";
|
|
|
|
|
targetObjectId = "13709";
|
|
|
|
|
location = "807.925 78.3969 272.415";
|
|
|
|
|
weightLevel1 = "3100";
|
|
|
|
|
weightLevel2 = "1500";
|
|
|
|
|
weightLevel3 = "0";
|
|
|
|
|
weightLevel4 = "0";
|
|
|
|
|
offense = "0";
|
|
|
|
|
defense = "1";
|
|
|
|
|
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
|
|
|
|
|
buyEquipmentSet = "HeavyShieldSet";
|
|
|
|
|
issuedByHuman = "0";
|
|
|
|
|
issuedByClientId = "-1";
|
|
|
|
|
forceClientId = "-1";
|
|
|
|
|
locked = "0";
|
|
|
|
|
|
|
|
|
|
team = "1";
|
|
|
|
|
isInvalid = "0";
|
|
|
|
|
};
|
|
|
|
|
new AIObjective(AIORepairObject) {
|
|
|
|
|
position = "799.147 115.411 255.595";
|
|
|
|
|
rotation = "1 0 0 0";
|
|
|
|
|
scale = "1 1 1";
|
|
|
|
|
dataBlock = "AIObjectiveMarker";
|
|
|
|
|
lockCount = "0";
|
|
|
|
|
homingCount = "0";
|
|
|
|
|
description = "Repair the StationInventory";
|
|
|
|
|
targetObject = "TeamStationInventory7";
|
|
|
|
|
targetClientId = "-1";
|
|
|
|
|
targetObjectId = "13710";
|
|
|
|
|
location = "799.147 115.411 255.595";
|
|
|
|
|
weightLevel1 = "2900";
|
|
|
|
|
weightLevel2 = "1400";
|
|
|
|
|
weightLevel3 = "0";
|
|
|
|
|
weightLevel4 = "0";
|
|
|
|
|
offense = "0";
|
|
|
|
|
defense = "1";
|
|
|
|
|
equipment = "RepairPack";
|
|
|
|
|
buyEquipmentSet = "MediumRepairSet";
|
|
|
|
|
issuedByHuman = "0";
|
|
|
|
|
issuedByClientId = "-1";
|
|
|
|
|
forceClientId = "-1";
|
|
|
|
|
locked = "0";
|
|
|
|
|
|
|
|
|
|
team = "1";
|
|
|
|
|
isInvalid = "0";
|
|
|
|
|
};
|
|
|
|
|
new AIObjective(AIOAttackObject) {
|
|
|
|
|
position = "799.147 115.411 255.595";
|
|
|
|
|
rotation = "1 0 0 0";
|
|
|
|
|
scale = "1 1 1";
|
|
|
|
|
dataBlock = "AIObjectiveMarker";
|
|
|
|
|
lockCount = "0";
|
|
|
|
|
homingCount = "0";
|
|
|
|
|
description = "Attack the StationInventory";
|
|
|
|
|
targetObject = "TeamStationInventory7";
|
|
|
|
|
targetClientId = "-1";
|
|
|
|
|
targetObjectId = "13710";
|
|
|
|
|
location = "799.147 115.411 255.595";
|
|
|
|
|
weightLevel1 = "2900";
|
|
|
|
|
weightLevel2 = "1400";
|
|
|
|
|
weightLevel3 = "0";
|
|
|
|
|
weightLevel4 = "0";
|
|
|
|
|
offense = "1";
|
|
|
|
|
defense = "0";
|
|
|
|
|
desiredEquipment = "ShieldPack";
|
|
|
|
|
buyEquipmentSet = "HeavyAmmoSet";
|
|
|
|
|
issuedByHuman = "0";
|
|
|
|
|
issuedByClientId = "-1";
|
|
|
|
|
forceClientId = "-1";
|
|
|
|
|
locked = "0";
|
|
|
|
|
|
|
|
|
|
team = "1";
|
|
|
|
|
isInvalid = "0";
|
|
|
|
|
};
|
|
|
|
|
};
|
|
|
|
|
};
|
|
|
|
|
new SimGroup(team0) {
|
|
|
|
|
|
|
|
|
|
powerCount = "0";
|
|
|
|
|
|
|
|
|
|
new SimGroup(base0) {
|
|
|
|
|
|
|
|
|
|
powerCount = "0";
|
|
|
|
|
|
|
|
|
|
new InteriorInstance() {
|
|
|
|
|
position = "-252.637 -109.087 175.668";
|
|
|
|
|
rotation = "0 0 1 92.4541";
|
|
|
|
|
scale = "1 1 1";
|
|
|
|
|
interiorFile = "mines.dif";
|
|
|
|
|
showTerrainInside = "0";
|
|
|
|
|
|
|
|
|
|
team = "0";
|
|
|
|
|
};
|
|
|
|
|
new WayPoint() {
|
|
|
|
|
position = "-267.845 -125.609 287.649";
|
|
|
|
|
rotation = "1 0 0 0";
|
|
|
|
|
scale = "1 1 1";
|
|
|
|
|
dataBlock = "WayPointMarker";
|
|
|
|
|
lockCount = "0";
|
|
|
|
|
homingCount = "0";
|
|
|
|
|
name = "Keldrin Mines";
|
|
|
|
|
team = "0";
|
|
|
|
|
};
|
|
|
|
|
new Item() {
|
|
|
|
|
position = "-217.704 -186.591 256.882";
|
|
|
|
|
rotation = "1 0 0 0";
|
|
|
|
|
scale = "1 1 1";
|
|
|
|
|
dataBlock = "MiningTool";
|
|
|
|
|
lockCount = "0";
|
|
|
|
|
homingCount = "0";
|
|
|
|
|
collideable = "0";
|
|
|
|
|
static = "1";
|
|
|
|
|
rotate = "0";
|
|
|
|
|
|
|
|
|
|
team = "0";
|
|
|
|
|
Target = "-1";
|
|
|
|
|
};
|
|
|
|
|
};
|
|
|
|
|
new SimGroup(spawnsphres) {
|
|
|
|
|
|
|
|
|
|
powerCount = "0";
|
|
|
|
|
};
|
|
|
|
|
new SimGroup(AIObjectives) {
|
|
|
|
|
|
|
|
|
|
powerCount = "0";
|
|
|
|
|
};
|
|
|
|
|
};
|
|
|
|
|
new SimGroup(team3) {
|
|
|
|
|
|
|
|
|
|
powerCount = "0";
|
|
|
|
|
|
|
|
|
|
new SimGroup(base0) {
|
|
|
|
|
|
|
|
|
|
powerCount = "1";
|
|
|
|
|
|
|
|
|
|
new InteriorInstance() {
|
|
|
|
|
position = "35.2699 -665.895 260.397";
|
|
|
|
|
rotation = "0 0 1 72.7656";
|
|
|
|
|
scale = "1 1 1";
|
|
|
|
|
interiorFile = "bbunk1.dif";
|
|
|
|
|
showTerrainInside = "0";
|
|
|
|
|
|
|
|
|
|
team = "3";
|
|
|
|
|
};
|
|
|
|
|
new WayPoint() {
|
|
|
|
|
position = "27.0806 -668.413 272.197";
|
|
|
|
|
rotation = "1 0 0 0";
|
|
|
|
|
scale = "1 1 1";
|
|
|
|
|
dataBlock = "WayPointMarker";
|
|
|
|
|
lockCount = "0";
|
|
|
|
|
homingCount = "0";
|
|
|
|
|
name = "Iguana Bay";
|
|
|
|
|
team = "3";
|
|
|
|
|
};
|
|
|
|
|
new StaticShape(TeamGeneratorLarge3) {
|
|
|
|
|
position = "28.8718 -670.852 263.115";
|
|
|
|
|
rotation = "0 0 -1 16.6158";
|
|
|
|
|
scale = "1 1 1";
|
|
|
|
|
nameTag = "\x01810";
|
|
|
|
|
dataBlock = "GeneratorLarge";
|
|
|
|
|
lockCount = "0";
|
|
|
|
|
homingCount = "0";
|
|
|
|
|
|
|
|
|
|
team = "3";
|
|
|
|
|
Target = "39";
|
|
|
|
|
};
|
|
|
|
|
new StaticShape(TeamStationInventory5) {
|
|
|
|
|
position = "26.8453 -663.692 263.149";
|
|
|
|
|
rotation = "0 0 -1 17.7617";
|
|
|
|
|
scale = "1 1 1";
|
|
|
|
|
nameTag = "\x01810";
|
|
|
|
|
dataBlock = "StationInventory";
|
|
|
|
|
lockCount = "0";
|
|
|
|
|
homingCount = "0";
|
|
|
|
|
|
|
|
|
|
Trigger = "13678";
|
|
|
|
|
team = "3";
|
|
|
|
|
Target = "40";
|
|
|
|
|
};
|
|
|
|
|
new Item() {
|
|
|
|
|
position = "28.232 -668.077 254.842";
|
|
|
|
|
rotation = "1 0 0 0";
|
|
|
|
|
scale = "1 1 1";
|
|
|
|
|
dataBlock = "RepairPack";
|
|
|
|
|
lockCount = "0";
|
|
|
|
|
homingCount = "0";
|
|
|
|
|
collideable = "0";
|
|
|
|
|
static = "1";
|
|
|
|
|
rotate = "0";
|
|
|
|
|
|
|
|
|
|
team = "3";
|
|
|
|
|
Target = "-1";
|
|
|
|
|
};
|
|
|
|
|
new StaticShape() {
|
|
|
|
|
position = "74.1981 -675.792 252.759";
|
|
|
|
|
rotation = "0 0 -1 80.3966";
|
|
|
|
|
scale = "1 1 1";
|
|
|
|
|
nameTag = "\x01805";
|
|
|
|
|
dataBlock = "StationVehiclePad";
|
|
|
|
|
lockCount = "0";
|
|
|
|
|
homingCount = "0";
|
|
|
|
|
|
|
|
|
|
team = "3";
|
|
|
|
|
Ready = "1";
|
|
|
|
|
station = "13743";
|
|
|
|
|
Target = "41";
|
|
|
|
|
};
|
|
|
|
|
new Trigger() {
|
|
|
|
|
position = "2.71913 -636.476 252.333";
|
|
|
|
|
rotation = "1 0 0 0";
|
|
|
|
|
scale = "114.468 65.715 55.3526";
|
|
|
|
|
dataBlock = "gameTrigger";
|
|
|
|
|
lockCount = "0";
|
|
|
|
|
homingCount = "0";
|
|
|
|
|
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 -0.0000000 -1.0000000 -0.0000000 -0.0000000 -0.0000000 1.0000000";
|
|
|
|
|
|
|
|
|
|
type = "Territory";
|
|
|
|
|
team = "3";
|
|
|
|
|
race = "Draakan";
|
|
|
|
|
location = "Iguana Bay";
|
|
|
|
|
};
|
|
|
|
|
};
|
|
|
|
|
new SimGroup(spawnspheres) {
|
|
|
|
|
|
|
|
|
|
powerCount = "0";
|
|
|
|
|
|
|
|
|
|
new SpawnSphere() {
|
|
|
|
|
position = "28.2794 -668.091 254.592";
|
|
|
|
|
rotation = "1 0 0 0";
|
|
|
|
|
scale = "1 1 1";
|
|
|
|
|
dataBlock = "SpawnSphereMarker";
|
|
|
|
|
lockCount = "0";
|
|
|
|
|
homingCount = "0";
|
|
|
|
|
radius = "50";
|
|
|
|
|
sphereWeight = "100";
|
|
|
|
|
indoorWeight = "100";
|
|
|
|
|
outdoorWeight = "100";
|
|
|
|
|
};
|
|
|
|
|
};
|
|
|
|
|
new SimGroup(AIObjectives) {
|
|
|
|
|
|
|
|
|
|
powerCount = "0";
|
|
|
|
|
};
|
|
|
|
|
new SimGroup(DarkDragonDX) {
|
|
|
|
|
|
|
|
|
|
powerCount = "0";
|
|
|
|
|
};
|
|
|
|
|
};
|
|
|
|
|
new SimGroup(Team2) {
|
|
|
|
|
|
|
|
|
|
powerCount = "0";
|
|
|
|
|
|
|
|
|
|
new SimGroup(base0) {
|
|
|
|
|
|
|
|
|
|
powerCount = "1";
|
|
|
|
|
|
|
|
|
|
new InteriorInstance() {
|
|
|
|
|
position = "-890.926 97.3695 259.202";
|
|
|
|
|
rotation = "0 0 1 126.051";
|
|
|
|
|
scale = "1 1 1";
|
|
|
|
|
interiorFile = "bbunk2.dif";
|
|
|
|
|
showTerrainInside = "0";
|
|
|
|
|
|
|
|
|
|
team = "2";
|
|
|
|
|
};
|
|
|
|
|
new WayPoint() {
|
|
|
|
|
position = "-888.447 95.7277 290.702";
|
|
|
|
|
rotation = "1 0 0 0";
|
|
|
|
|
scale = "1 1 1";
|
|
|
|
|
dataBlock = "WayPointMarker";
|
|
|
|
|
lockCount = "0";
|
|
|
|
|
homingCount = "0";
|
|
|
|
|
name = "Dead Alley";
|
|
|
|
|
team = "2";
|
|
|
|
|
};
|
|
|
|
|
new StaticShape(TeamGeneratorLarge2) {
|
|
|
|
|
position = "-887.262 93.9359 262.994";
|
|
|
|
|
rotation = "0 0 -1 53.2851";
|
|
|
|
|
scale = "1 1 1";
|
|
|
|
|
nameTag = "\x01702";
|
|
|
|
|
dataBlock = "GeneratorLarge";
|
|
|
|
|
lockCount = "0";
|
|
|
|
|
homingCount = "0";
|
|
|
|
|
|
|
|
|
|
team = "2";
|
|
|
|
|
Target = "42";
|
|
|
|
|
};
|
|
|
|
|
new StaticShape(TeamStationInventory3) {
|
|
|
|
|
position = "-893.491 82.7459 252.749";
|
|
|
|
|
rotation = "0 0 1 210.848";
|
|
|
|
|
scale = "1 1 1";
|
|
|
|
|
nameTag = "\x01811";
|
|
|
|
|
dataBlock = "StationInventory";
|
|
|
|
|
lockCount = "0";
|
|
|
|
|
homingCount = "0";
|
|
|
|
|
|
|
|
|
|
Trigger = "13693";
|
|
|
|
|
team = "2";
|
|
|
|
|
Target = "43";
|
|
|
|
|
};
|
|
|
|
|
new StaticShape(TeamStationInventory4) {
|
|
|
|
|
position = "-877.704 104.344 252.746";
|
|
|
|
|
rotation = "0 0 1 35.5234";
|
|
|
|
|
scale = "1 1 1";
|
|
|
|
|
nameTag = "\x01811";
|
|
|
|
|
dataBlock = "StationInventory";
|
|
|
|
|
lockCount = "0";
|
|
|
|
|
homingCount = "0";
|
|
|
|
|
|
|
|
|
|
Trigger = "13695";
|
|
|
|
|
team = "2";
|
|
|
|
|
Target = "44";
|
|
|
|
|
};
|
|
|
|
|
new Item() {
|
|
|
|
|
position = "-882.999 97.3961 263.17";
|
|
|
|
|
rotation = "0 0 1 81.36";
|
|
|
|
|
scale = "1 1 1";
|
|
|
|
|
dataBlock = "RepairPack";
|
|
|
|
|
lockCount = "0";
|
|
|
|
|
homingCount = "0";
|
|
|
|
|
collideable = "0";
|
|
|
|
|
static = "1";
|
|
|
|
|
rotate = "0";
|
|
|
|
|
|
|
|
|
|
team = "2";
|
|
|
|
|
Target = "-1";
|
|
|
|
|
};
|
|
|
|
|
new StaticShape() {
|
|
|
|
|
position = "-933.996 91.6465 250.168";
|
|
|
|
|
rotation = "0 0 1 17.1887";
|
|
|
|
|
scale = "1 1 1";
|
|
|
|
|
nameTag = "\x01701";
|
|
|
|
|
dataBlock = "StationVehiclePad";
|
|
|
|
|
lockCount = "0";
|
|
|
|
|
homingCount = "0";
|
|
|
|
|
|
|
|
|
|
team = "2";
|
|
|
|
|
Ready = "1";
|
|
|
|
|
station = "13746";
|
|
|
|
|
Target = "45";
|
|
|
|
|
};
|
|
|
|
|
new Trigger() {
|
|
|
|
|
position = "-973.205 129.616 251.023";
|
|
|
|
|
rotation = "1 0 0 0";
|
|
|
|
|
scale = "124.339 69.2113 57.6628";
|
|
|
|
|
dataBlock = "gameTrigger";
|
|
|
|
|
lockCount = "0";
|
|
|
|
|
homingCount = "0";
|
|
|
|
|
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 -0.0000000 -1.0000000 -0.0000000 -0.0000000 -0.0000000 1.0000000";
|
|
|
|
|
|
|
|
|
|
type = "Territory";
|
|
|
|
|
team = "2";
|
|
|
|
|
race = "bioderm";
|
|
|
|
|
location = "Dead Alley";
|
|
|
|
|
};
|
|
|
|
|
};
|
|
|
|
|
new SimGroup(spawnspheres) {
|
|
|
|
|
|
|
|
|
|
powerCount = "0";
|
|
|
|
|
|
|
|
|
|
new SpawnSphere() {
|
|
|
|
|
position = "-887.111 94.6878 252.648";
|
|
|
|
|
rotation = "1 0 0 0";
|
|
|
|
|
scale = "1 1 1";
|
|
|
|
|
dataBlock = "SpawnSphereMarker";
|
|
|
|
|
lockCount = "0";
|
|
|
|
|
homingCount = "0";
|
|
|
|
|
radius = "50";
|
|
|
|
|
sphereWeight = "100";
|
|
|
|
|
indoorWeight = "100";
|
|
|
|
|
outdoorWeight = "100";
|
|
|
|
|
};
|
|
|
|
|
};
|
|
|
|
|
new SimGroup(AIObjectives) {
|
|
|
|
|
|
|
|
|
|
powerCount = "0";
|
|
|
|
|
};
|
|
|
|
|
};
|
|
|
|
|
new SimGroup(team4) {
|
|
|
|
|
|
|
|
|
|
powerCount = "0";
|
|
|
|
|
|
|
|
|
|
new SimGroup(base0) {
|
|
|
|
|
|
|
|
|
|
powerCount = "1";
|
|
|
|
|
|
|
|
|
|
new InteriorInstance(InteriorInstance) {
|
|
|
|
|
position = "808.471 103.478 266.02";
|
|
|
|
|
rotation = "0 0 1 182.201";
|
|
|
|
|
scale = "1 1 1";
|
|
|
|
|
interiorFile = "bbase6.dif";
|
|
|
|
|
showTerrainInside = "1";
|
|
|
|
|
|
|
|
|
|
team = "4";
|
|
|
|
|
};
|
|
|
|
|
new WayPoint() {
|
|
|
|
|
position = "808.474 105.751 302.904";
|
|
|
|
|
rotation = "1 0 0 0";
|
|
|
|
|
scale = "1 1 1";
|
|
|
|
|
dataBlock = "WayPointMarker";
|
|
|
|
|
lockCount = "0";
|
|
|
|
|
homingCount = "0";
|
|
|
|
|
name = "Hammurabi\'s Den";
|
|
|
|
|
team = "4";
|
|
|
|
|
};
|
|
|
|
|
new StaticShape(TeamStationInventory6) {
|
|
|
|
|
position = "818.839 114.828 253.985";
|
|
|
|
|
rotation = "0 0 -1 88.991";
|
|
|
|
|
scale = "1 1 1";
|
|
|
|
|
nameTag = "\x01811";
|
|
|
|
|
dataBlock = "StationInventory";
|
|
|
|
|
lockCount = "0";
|
|
|
|
|
homingCount = "0";
|
|
|
|
|
|
|
|
|
|
Trigger = "13707";
|
|
|
|
|
team = "4";
|
|
|
|
|
Target = "46";
|
|
|
|
|
};
|
|
|
|
|
new Item() {
|
|
|
|
|
position = "824.886 94.5054 254.005";
|
|
|
|
|
rotation = "1 0 0 0";
|
|
|
|
|
scale = "1 1 1";
|
|
|
|
|
dataBlock = "RepairPack";
|
|
|
|
|
lockCount = "0";
|
|
|
|
|
homingCount = "0";
|
|
|
|
|
collideable = "0";
|
|
|
|
|
static = "1";
|
|
|
|
|
rotate = "0";
|
|
|
|
|
|
|
|
|
|
team = "4";
|
|
|
|
|
Target = "-1";
|
|
|
|
|
};
|
|
|
|
|
new StaticShape(TeamGeneratorLarge4) {
|
|
|
|
|
position = "807.718 80.343 270.972";
|
|
|
|
|
rotation = "0 0 1 1.71915";
|
|
|
|
|
scale = "1 1 1";
|
|
|
|
|
nameTag = "\x01810";
|
|
|
|
|
dataBlock = "GeneratorLarge";
|
|
|
|
|
lockCount = "0";
|
|
|
|
|
homingCount = "0";
|
|
|
|
|
|
|
|
|
|
team = "4";
|
|
|
|
|
Target = "47";
|
|
|
|
|
};
|
|
|
|
|
new StaticShape(TeamStationInventory7) {
|
|
|
|
|
position = "799.147 115.411 254.029";
|
|
|
|
|
rotation = "0 0 1 89.3814";
|
|
|
|
|
scale = "1 1 1";
|
|
|
|
|
nameTag = "\x01811";
|
|
|
|
|
dataBlock = "StationInventory";
|
|
|
|
|
lockCount = "0";
|
|
|
|
|
homingCount = "0";
|
|
|
|
|
|
|
|
|
|
Trigger = "13711";
|
|
|
|
|
team = "4";
|
|
|
|
|
Target = "48";
|
|
|
|
|
};
|
|
|
|
|
new Item() {
|
|
|
|
|
position = "790.776 96.0756 254.07";
|
|
|
|
|
rotation = "1 0 0 0";
|
|
|
|
|
scale = "1 1 1";
|
|
|
|
|
dataBlock = "RepairPack";
|
|
|
|
|
lockCount = "0";
|
|
|
|
|
homingCount = "0";
|
|
|
|
|
collideable = "0";
|
|
|
|
|
static = "1";
|
|
|
|
|
rotate = "0";
|
|
|
|
|
|
|
|
|
|
team = "4";
|
|
|
|
|
Target = "-1";
|
|
|
|
|
};
|
|
|
|
|
new StaticShape() {
|
|
|
|
|
position = "750.574 160.107 253.842";
|
|
|
|
|
rotation = "0 0 1 88.8084";
|
|
|
|
|
scale = "1 1 1";
|
|
|
|
|
nameTag = "\x01805";
|
|
|
|
|
dataBlock = "StationVehiclePad";
|
|
|
|
|
lockCount = "0";
|
|
|
|
|
homingCount = "0";
|
|
|
|
|
|
|
|
|
|
team = "4";
|
|
|
|
|
Ready = "1";
|
|
|
|
|
station = "13749";
|
|
|
|
|
Target = "49";
|
|
|
|
|
};
|
|
|
|
|
new InteriorInstance(InteriorInstance) {
|
|
|
|
|
position = "-221.09 -175.315 258.292";
|
|
|
|
|
rotation = "0.53998 0.493839 0.681575 116.127";
|
|
|
|
|
scale = "0.1 0.1 0.1";
|
|
|
|
|
interiorFile = "brockc.dif";
|
|
|
|
|
showTerrainInside = "0";
|
|
|
|
|
|
|
|
|
|
team = "4";
|
|
|
|
|
};
|
|
|
|
|
new StaticShape() {
|
|
|
|
|
position = "-220.722 -174.595 256.5";
|
|
|
|
|
rotation = "1 0 0 0";
|
|
|
|
|
scale = "1 1 8.39636";
|
|
|
|
|
dataBlock = "MiningBox";
|
|
|
|
|
lockCount = "0";
|
|
|
|
|
homingCount = "0";
|
|
|
|
|
|
|
|
|
|
team = "4";
|
|
|
|
|
mineral = "Steel";
|
|
|
|
|
wasDisabled = "1";
|
|
|
|
|
};
|
|
|
|
|
new Trigger() {
|
|
|
|
|
position = "706.414 205.278 253.953";
|
|
|
|
|
rotation = "1 0 0 0";
|
|
|
|
|
scale = "165.508 183.667 78.0676";
|
|
|
|
|
dataBlock = "gameTrigger";
|
|
|
|
|
lockCount = "0";
|
|
|
|
|
homingCount = "0";
|
|
|
|
|
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 -0.0000000 -1.0000000 -0.0000000 -0.0000000 -0.0000000 1.0000000";
|
|
|
|
|
|
|
|
|
|
type = "Territory";
|
|
|
|
|
team = "4";
|
|
|
|
|
race = "Criollos";
|
|
|
|
|
location = "Hammurabi\'s Den";
|
|
|
|
|
};
|
|
|
|
|
};
|
|
|
|
|
new SimGroup(spawnspheres) {
|
|
|
|
|
|
|
|
|
|
powerCount = "0";
|
|
|
|
|
|
|
|
|
|
new SpawnSphere() {
|
|
|
|
|
position = "808.348 99.3234 253.765";
|
|
|
|
|
rotation = "1 0 0 0";
|
|
|
|
|
scale = "1 1 1";
|
|
|
|
|
dataBlock = "SpawnSphereMarker";
|
|
|
|
|
lockCount = "0";
|
|
|
|
|
homingCount = "0";
|
|
|
|
|
radius = "100";
|
|
|
|
|
sphereWeight = "100";
|
|
|
|
|
indoorWeight = "100";
|
|
|
|
|
outdoorWeight = "100";
|
|
|
|
|
};
|
|
|
|
|
};
|
|
|
|
|
new SimGroup(AIObjectives) {
|
|
|
|
|
|
|
|
|
|
powerCount = "0";
|
|
|
|
|
};
|
|
|
|
|
};
|
|
|
|
|
};
|
|
|
|
|
new SimGroup(ObserverDropPoints) {
|
|
|
|
|
|
|
|
|
|
powerCount = "0";
|
|
|
|
|
|
|
|
|
|
new Camera(cam01) {
|
|
|
|
|
position = "-282.149 -124.278 280.392";
|
|
|
|
|
rotation = "-0.0288998 0.0302843 0.999123 92.73";
|
|
|
|
|
scale = "1 1 1";
|
|
|
|
|
dataBlock = "Observer";
|
|
|
|
|
lockCount = "0";
|
|
|
|
|
homingCount = "0";
|
|
|
|
|
|
|
|
|
|
team = "0";
|
|
|
|
|
};
|
|
|
|
|
new PhysicalZone(cam02) {
|
|
|
|
|
position = "55.6452 827.19 346.458";
|
|
|
|
|
rotation = "0.184386 -0.355257 0.916403 129.125";
|
|
|
|
|
scale = "1 1 1";
|
|
|
|
|
velocityMod = "1";
|
|
|
|
|
gravityMod = "1";
|
|
|
|
|
appliedForce = "0 0 0";
|
|
|
|
|
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 -0.0000000 -1.0000000 -0.0000000 -0.0000000 -0.0000000 1.0000000";
|
|
|
|
|
};
|
|
|
|
|
};
|
|
|
|
|
};
|
|
|
|
|
//--- OBJECT WRITE END ---
|