mirror of
https://github.com/Ragora/T2-ACCM.git
synced 2026-04-24 11:05:04 +00:00
464 lines
14 KiB
C#
464 lines
14 KiB
C#
//**************************************************************
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// HAVOC HEAVY TRANSPORT FLIER
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//**************************************************************
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//**************************************************************
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// SOUNDS
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//**************************************************************
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datablock EffectProfile(HAPCFlyerEngineEffect)
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{
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effectname = "vehicles/htransport_thrust";
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minDistance = 5.0;
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maxDistance = 10.0;
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};
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datablock EffectProfile(HAPCFlyerThrustEffect)
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{
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effectname = "vehicles/htransport_boost";
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minDistance = 5.0;
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maxDistance = 10.0;
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};
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datablock AudioProfile(HAPCFlyerEngineSound)
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{
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filename = "fx/vehicles/htransport_thrust.wav";
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description = AudioDefaultLooping3d;
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effect = HAPCFlyerEngineEffect;
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};
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datablock AudioProfile(HAPCFlyerThrustSound)
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{
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filename = "fx/vehicles/htransport_boost.wav";
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description = AudioDefaultLooping3d;
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effect = HAPCFlyerThrustEffect;
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};
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//**************************************************************
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// VEHICLE CHARACTERISTICS
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//**************************************************************
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datablock FlyingVehicleData(HAPCFlyer) : HavocDamageProfile
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{
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spawnOffset = "0 0 6";
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renderWhenDestroyed = false;
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catagory = "Vehicles";
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shapeFile = "vehicle_air_hapc.dts";
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multipassenger = true;
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computeCRC = true;
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debrisShapeName = "vehicle_air_hapc.dts";
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debris = ShapeDebris;
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drag = 0.2;
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density = 1.0;
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mountPose[0] = sitting;
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// mountPose[1] = sitting;
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numMountPoints = 6;
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isProtectedMountPoint[0] = true;
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isProtectedMountPoint[1] = false;
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isProtectedMountPoint[2] = false;
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isProtectedMountPoint[3] = false;
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isProtectedMountPoint[4] = false;
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isProtectedMountPoint[5] = false;
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canControl = true;
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cameraMaxDist = 17;
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cameraOffset = 2;
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cameraLag = 8.5;
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explosion = MFVehicleExplosion;
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explosionDamage = 1.5;
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explosionRadius = 20.0;
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maxDamage = 8.0;
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destroyedLevel = 8.0;
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HDAddMassLevel = 5.6;
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HDMassImage = HFlyerHDMassImage;
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isShielded = false;
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rechargeRate = 1.0;
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energyPerDamagePoint = 175;
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maxEnergy = 550;
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minDrag = 100; // Linear Drag
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rotationalDrag = 2700; // Anguler Drag
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// Auto stabilize speed
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maxAutoSpeed = 10;
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autoAngularForce = 3000; // Angular stabilizer force
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autoLinearForce = 450; // Linear stabilzer force
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autoInputDamping = 0.95; //
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// Maneuvering
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maxSteeringAngle = 8;
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horizontalSurfaceForce = 10; // Horizontal center "wing"
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verticalSurfaceForce = 10; // Vertical center "wing"
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maneuveringForce = 6000; // Horizontal jets
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steeringForce = 1000; // Steering jets
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steeringRollForce = 2500; // Steering jets
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rollForce = 12; // Auto-roll
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hoverHeight = 6; // Height off the ground at rest
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createHoverHeight = 6; // Height off the ground when created
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maxForwardSpeed = 90; // speed in which forward thrust force is no longer applied (meters/second)
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// Turbo Jet
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jetForce = 5000;
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minJetEnergy = 55;
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jetEnergyDrain = 3.0;
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vertThrustMultiple = 3.0;
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dustEmitter = LargeVehicleLiftoffDustEmitter;
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triggerDustHeight = 4.0;
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dustHeight = 2.0;
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damageEmitter[0] = MFLightDamageSmoke;
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damageEmitter[1] = MFHeavyDamageSmoke;
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damageEmitter[2] = MeDamageBubbles;
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damageEmitterOffset[0] = "3.0 -3.0 0.0 ";
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damageEmitterOffset[1] = "-3.0 -3.0 0.0 ";
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damageLevelTolerance[0] = 0.3;
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damageLevelTolerance[1] = 0.7;
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numDmgEmitterAreas = 2;
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// Rigid body
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mass = 450;
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bodyFriction = 0;
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bodyRestitution = 0.3;
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minRollSpeed = 0;
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softImpactSpeed = 12; // Sound hooks. This is the soft hit.
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hardImpactSpeed = 15; // Sound hooks. This is the hard hit.
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// Ground Impact Damage (uses DamageType::Ground)
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minImpactSpeed = 25; // If hit ground at speed above this then it's an impact. Meters/second
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speedDamageScale = 0.060;
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// Object Impact Damage (uses DamageType::Impact)
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collDamageThresholdVel = 28;
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collDamageMultiplier = 0.020;
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//
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minTrailSpeed = 15;
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trailEmitter = ContrailEmitter;
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forwardJetEmitter = FlyerJetEmitter;
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downJetEmitter = FlyerJetEmitter;
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//
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jetSound = HAPCFlyerThrustSound;
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engineSound = HAPCFlyerEngineSound;
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softImpactSound = SoftImpactSound;
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hardImpactSound = HardImpactSound;
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//wheelImpactSound = WheelImpactSound;
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//
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softSplashSoundVelocity = 5.0;
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mediumSplashSoundVelocity = 8.0;
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hardSplashSoundVelocity = 12.0;
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exitSplashSoundVelocity = 8.0;
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exitingWater = VehicleExitWaterHardSound;
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impactWaterEasy = VehicleImpactWaterSoftSound;
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impactWaterMedium = VehicleImpactWaterMediumSound;
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impactWaterHard = VehicleImpactWaterHardSound;
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waterWakeSound = VehicleWakeHardSplashSound;
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minMountDist = 7;
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splashEmitter[0] = VehicleFoamDropletsEmitter;
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splashEmitter[1] = VehicleFoamEmitter;
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shieldImpact = VehicleShieldImpact;
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cmdCategory = "Tactical";
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cmdIcon = CMDFlyingHAPCIcon;
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cmdMiniIconName = "commander/MiniIcons/com_hapc_grey";
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targetNameTag = 'HVC Golem';
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targetTypeTag = 'Heavy Transport';
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sensorData = PlayerSensor;
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checkRadius = 7.8115;
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observeParameters = "1 15 15";
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stuckTimerTicks = 32; // If the hapc spends more than 1 sec in contact with something
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stuckTimerAngle = 80; // with a > 80 deg. pitch, BOOM!
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shieldEffectScale = "1.0 0.9375 0.45";
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max[PlasmaAmmo] = 20;
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replaceTime = 40;
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};
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function HAPCFlyer::hasDismountOverrides(%data, %obj)
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{
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return true;
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}
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function HAPCFlyer::getDismountOverride(%data, %obj, %mounted)
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{
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%node = -1;
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for (%i = 0; %i < %data.numMountPoints; %i++)
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{
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if (%obj.getMountNodeObject(%i) == %mounted)
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{
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%node = %i;
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break;
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}
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}
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if (%node == -1)
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{
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warning("Couldn't find object mount point");
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return "0 0 1";
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}
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if (%node == 3 || %node == 2)
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{
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return "-1 0 1";
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}
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else if (%node == 5 || %node == 4)
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{
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return "1 0 1";
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}
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else
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{
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return "0 0 1";
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}
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}
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//**************************************************************
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// Vehicle pickup
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//**************************************************************
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datablock ShapeBaseImageData(FFTmountImage)
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{
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className = "WeaponImage";
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shapeFile = "vehicle_land_mpbase.dts";
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item = Disc;
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offset = "0 0 -6";
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emap = true;
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mass = 500;
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};
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datablock ShapeBaseImageData(PanzermountImage)
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{
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className = "WeaponImage";
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shapeFile = "vehicle_grav_tank.dts";
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item = Disc;
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offset = "0 0 -6";
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emap = true;
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mass = 325;
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};
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datablock ShapeBaseImageData(WC1Image)
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{
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className = "WeaponImage";
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shapeFile = "vehicle_grav_scout.dts";
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item = Disc;
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offset = "0 0 -5"; // L/R - F/B - T/B
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emap = true;
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mass = 50;
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};
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datablock ShapeBaseImageData(WC2Image)
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{
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className = "WeaponImage";
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shapeFile = "vehicle_grav_scout.dts";
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item = Disc;
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offset = "0 4 -5"; // L/R - F/B - T/B
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emap = true;
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mass = 50;
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};
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function HAPCflyer::onTrigger(%data, %obj, %trigger, %state)
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{
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if(!%obj.hasVEH && %state == 1 && %trigger == 0)
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{
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%mask = $TypeMasks::InteriorObjectType | $TypeMasks::StaticShapeObjectType | $TypeMasks::ForceFieldObjectType | $TypeMasks::VehicleObjectType;
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%dir = %obj.getTransform();
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%dir = getWord(%dir, 5);
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if(%dir > 0)
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%dir *= -1;
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if(vectorDot("0 0 -10", "0 0 "@ %dir) < 9)
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return;
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%vector = vectorAdd(%obj.getWorldBoxCenter(), "0 0 -10");
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%searchResult = containerRayCast(%obj.getWorldBoxCenter(), %vector, %mask, %obj);
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if(%searchResult)
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{
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%searchObj = GetWord(%searchResult, 0);
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if(%searchObj.getClassName() $= "wheeledVehicle"){
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%searchObj.setTransform(vectorAdd(%searchObj.getPosition(), "0 0 10000"));
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%searchObj.setCloaked(true);
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%obj.mountImage(FFTmountImage, 6);
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%searchObj.setFrozenState(true);
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%obj.hasVEH = true;
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%obj.VEHmounted = %searchObj;
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}
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else if(%searchObj.getClassName() $= "HoverVehicle"){
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%searchObj.setTransform(vectorAdd(%searchObj.getPosition(), "0 0 10000"));
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%searchObj.setCloaked(true);
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%searchObj.setFrozenState(true);
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%obj.hasVEH = true;
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%obj.VEHmounted = %searchObj;
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if(%searchObj.getDataBlock().getName() $= "ScoutVehicle")
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%obj.mountImage(WC1Image, 6);
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else
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%obj.mountImage(PanzermountImage, 6);
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}
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}
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}
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else if(%obj.hasVEH && %state == 1 && %trigger == 0)
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{
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%dir = %obj.getTransform();
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%dir = getWord(%dir, 5);
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if(%dir > 0)
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%dir *= -1;
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//echo(vectorDot("0 0 -10", "0 0 "@ %dir));
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if(vectorDot("0 0 -10", "0 0 "@ %dir) < 9)
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return;
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%mask = $TypeMasks::InteriorObjectType | $TypeMasks::StaticShapeObjectType | $TypeMasks::ForceFieldObjectType | $TypeMasks::VehicleObjectType | $TypeMasks::TerrainObjectType;
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%vector = vectorAdd(%obj.getWorldBoxCenter(), "0 0 -15");
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%searchResult = containerRayCast(%obj.getWorldBoxCenter(), %vector, %mask, %obj);
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%vec = %Obj.getvelocity();
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if(%searchResult)
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{
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return;
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}
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if (%obj.VEHmounted !$= "")
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{
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%obj.VEHmounted.setFrozenState(false);
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%obj.VEHmounted.setTransform(%obj.getTransform());
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%vector = vectorAdd("0 0 -13", %obj.getWorldBoxCenter());
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%obj.VEHmounted.setTransform(%vector);
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%obj.VEHmounted.applyImpulse(%obj.VEHmounted.getPosition(),vectorScale(%vec,%obj.VEHmounted.getDataBlock().mass));
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%obj.VEHmounted.setCloaked(false);
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%obj.unMountImage(6);
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%obj.unMountObject(%obj.MPBstaticMount);
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%obj.hasVEH = false;
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%obj.VEHmounted = "";
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%obj.canpickupWC = false;
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}
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}
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else if (%trigger ==4) // Throw flare
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{
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switch (%state)
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{
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case 0:
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%obj.fireWeapon = false;
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%obj.setImageTrigger(5, false);
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case 1:
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if (%obj.inv[PlasmaAmmo] > 0)
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{
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%obj.fireWeapon = true;
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%obj.setImageTrigger(5, true);
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%obj.decInventory(PlasmaAmmo, 1);
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%p = new FlareProjectile()
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{
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dataBlock = FlareGrenadeProj;
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initialDirection = "0 0 -1";
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initialPosition = getBoxCenter(%obj.getWorldBox());
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sourceObject = %obj;
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sourceSlot = 0;
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};
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FlareSet.add(%p);
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MissionCleanup.add(%p);
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serverPlay3D(GrenadeThrowSound, getBoxCenter(%obj.getWorldBox()));
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%p.schedule(6000, "delete");
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// miscellaneous grenade-throwing cleanup stuff
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%obj.lastThrowTime[%data] = getSimTime();
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%obj.throwStrength = 0;
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}
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}
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}
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%up = %obj.getUpVector();
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if(%state == 1 && %trigger == 5 && vectorDist(%up,"0 0 1") <= 0.3){
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%frd = %obj.getForwardVector();
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%right = vectorNormalize(vectorSub(%obj.getEdge("1 0 0"),%obj.getEdge("-1 0 0")));
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for(%i = 2; %i < 6; %i++){
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if(%obj.getMountNodeObject(%i)){
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%plyr = %obj.getMountNodeObject(%i);
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%plyr.unmount();
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%plyr.setPosition("0 0 1000");
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%vec = vectorAdd(vectorScale(%right,getWord($PodPos[%i],0)),vectorScale(%frd,getWord($PodPos[%i],1)));
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%pos = vectorAdd(%obj.getPosition(),%vec);
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%pod = MakeDropPod(vectorAdd(%pos,"0 0 -15"),%obj.team);
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slowDropPod(%pod);
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// Eolk - was wrong. Didn't mount right.
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// %pod.schedule(10, "mountObject", %plyr, 0);
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%plyr.getDatablock().schedule(10, "onCollision", %plyr, %pod, 0);
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commandToClient(%plyr.client, 'setHudMode', 'Standard', "", 0);
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}
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}
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}
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}
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$PodPos[2] = "-3 7";
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$PodPos[3] = "-3 3";
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$PodPos[4] = "3 3";
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$PodPos[5] = "3 7";
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function HAPCflyer::onDestroyed(%data, %obj, %prevState){
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%vec = %Obj.getvelocity();
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if (%obj.VEHmounted !$= "")
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{
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%obj.VEHmounted.setFrozenState(false);
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%obj.VEHmounted.setTransform(%obj.getTransform());
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%vector = vectorAdd("0 0 -13", %obj.getWorldBoxCenter());
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%obj.VEHmounted.setTransform(%vector);
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%obj.VEHmounted.applyImpulse(%obj.VEHmounted.getPosition(),vectorScale(%vec,%obj.VEHmounted.getDataBlock().mass));
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%obj.VEHmounted.setCloaked(false);
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%obj.unMountImage(6);
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%obj.unMountObject(%obj.MPBstaticMount);
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%obj.hasVEH = false;
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%obj.VEHmounted = "";
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%obj.canpickupWC = false;
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if(%obj.hasWC){
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%obj.WCmounted.setFrozenState(false);
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%obj.WCmounted.setTransform(%obj.getTransform());
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%vector = vectorAdd("0 6 -13", %obj.getWorldBoxCenter());
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%obj.WCmounted.setTransform(%vector);
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%obj.WCmounted.applyImpulse(%obj.MPBmounted.getPosition(), vectorScale(%vec,ScoutVehicle.mass));
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%obj.WCmounted.setCloaked(false);
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%obj.unMountImage(7);
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%obj.unMountObject(%obj.MPBstaticMount);
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%obj.hasWC = false;
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%obj.WCmounted = "";
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}
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}
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Parent::onDestroyed(%data, %obj, %prevState);
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}
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function HAPCflyer::onEnterLiquid(%data, %obj, %coverage, %type)
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{
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switch(%type)
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{
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case 0:
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//Water
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%obj.setHeat(0.0);
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%obj.liquidDamage(%data, 0.1, $DamageType::Crash);
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case 1:
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//Ocean Water
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%obj.setHeat(0.0);
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%obj.liquidDamage(%data, 0.1, $DamageType::Crash);
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case 2:
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//River Water
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%obj.setHeat(0.0);
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%obj.liquidDamage(%data, 0.1, $DamageType::Crash);
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case 3:
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//Stagnant Water
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%obj.setHeat(0.0);
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%obj.liquidDamage(%data, 0.1, $DamageType::Crash);
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case 4:
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//Lava
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%obj.liquidDamage(%data, $VehicleDamageLava, $DamageType::Lava);
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case 5:
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//Hot Lava
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%obj.liquidDamage(%data, $VehicleDamageHotLava, $DamageType::Lava);
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case 6:
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//Crusty Lava
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%obj.liquidDamage(%data, $VehicleDamageCrustyLava, $DamageType::Lava);
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case 7:
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//Quick Sand
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}
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}
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