mirror of
https://github.com/Ragora/T2-ACCM.git
synced 2026-01-20 03:14:44 +00:00
1804 lines
43 KiB
C#
1804 lines
43 KiB
C#
//------------------------------------------------------------------------------
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//------------------------------------------------------------------------------
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// File Modified by Blnukem.
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// Modifications: Removed unused datablocks for more space.
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//------------------------------------------------------------------------------
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// Weapon Sounds
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//------------------------------------------------------------------------------
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datablock AudioProfile(GenericSwitchSound)
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{
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filename = "fx/weapons/generic_switch.wav";
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description = AudioClosest3d;
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preload = true;
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// effect = GenericSwitchEffect;
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};
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datablock AudioProfile(BasicSwitchSound)
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{
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filename = "fx/weapons/blaster_activate.wav";
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description = AudioClosest3d;
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preload = true;
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// effect = BasicSwitchEffect;
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};
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datablock AudioProfile(GenericExplosionSound)
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{
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filename = "fx/explosions/explosion.xpl10.wav";
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description = AudioExplosion3d;
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// effect = GenericExplosionEffect;
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};
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datablock AudioProfile(HeavyFireSound)
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{
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filename = "fx/weapons/plasma_rifle_fire.wav";
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description = AudioDefault3d;
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preload = true;
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// effect = HeavyFireEffect;
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};
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datablock AudioProfile(EditorToolFireSound)
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{
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filename = "fx/weapons/plasma_rifle_projectile_hit.wav";
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description = AudioDefault3d;
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preload = true;
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// effect = EditorToolFireEffect;
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};
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datablock AudioProfile(MergeToolFireSound)
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{
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filename = "fx/weapons/spinfusor_reload.wav";
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description = AudioDefault3d;
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preload = true;
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// effect = MergeToolFireEffect;
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};
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datablock AudioProfile(PlasmaSwitchSound)
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{
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filename = "fx/weapons/plasma_rifle_activate.wav";
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description = AudioClosest3d;
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preload = true;
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effect = PlasmaSwitchEffect;
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};
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datablock AudioProfile(PlasmaReloadSound)
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{
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filename = "fx/weapons/plasma_rifle_reload.wav";
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description = Audioclosest3d;
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preload = true;
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effect = PlasmaReloadEffect;
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};
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datablock AudioProfile(PlasmaProjectileSound)
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{
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filename = "fx/weapons/plasma_rifle_projectile.wav";
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description = ProjectileLooping3d;
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preload = true;
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};
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datablock AudioProfile(ChaingunSwitchSound)
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{
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filename = "fx/weapons/chaingun_activate.wav";
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description = AudioClosest3d;
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preload = true;
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// effect = ChaingunSwitchEffect;
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};
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datablock AudioProfile(ChaingunFireSound)
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{
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filename = "fx/weapons/chaingun_fire.wav";
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description = AudioDefaultLooping3d;
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preload = true;
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// effect = ChaingunFireEffect;
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};
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datablock AudioProfile(ChaingunProjectile)
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{
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filename = "fx/weapons/chaingun_projectile.wav";
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description = ProjectileLooping3d;
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preload = true;
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};
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datablock AudioProfile(ChaingunImpact)
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{
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filename = "fx/weapons/chaingun_impact.WAV";
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description = AudioClosest3d;
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preload = true;
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};
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datablock AudioProfile(ChaingunSpinDownSound)
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{
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filename = "fx/weapons/chaingun_spindown.wav";
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description = AudioClosest3d;
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preload = true;
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// effect = ChaingunSpinDownEffect;
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};
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datablock AudioProfile(ChaingunSpinUpSound)
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{
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filename = "fx/weapons/chaingun_spinup.wav";
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description = AudioClosest3d;
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preload = true;
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// effect = ChaingunSpinUpEffect;
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};
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datablock AudioProfile(ChaingunDryFireSound)
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{
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filename = "fx/weapons/chaingun_dryfire.wav";
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description = AudioClose3d;
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preload = true;
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// effect = ChaingunDryFire;
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};
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datablock AudioProfile(GrenadeFireSound)
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{
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filename = "fx/weapons/grenadelauncher_fire.wav";
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description = AudioDefault3d;
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preload = true;
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// effect = GrenadeFireEffect;
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};
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datablock AudioProfile(GrenadeProjectileSound)
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{
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filename = "fx/weapons/grenadelauncher_projectile.wav";
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description = ProjectileLooping3d;
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preload = true;
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};
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datablock AudioProfile(GrenadeExplosionSound)
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{
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filename = "fx/weapons/grenade_explode.wav";
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description = AudioExplosion3d;
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preload = true;
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// effect = GrenadeExplosionEffect;
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};
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datablock AudioProfile(GrenadeDryFireSound)
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{
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filename = "fx/weapons/grenadelauncher_dryfire.wav";
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description = AudioClose3d;
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preload = true;
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// effect = GrenadeDryFireEffect;
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};
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datablock AudioProfile(MortarSwitchSound)
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{
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filename = "fx/weapons/mortar_activate.wav";
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description = AudioClosest3d;
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preload = true;
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// effect = MortarSwitchEffect;
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};
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datablock AudioProfile(MortarReloadSound)
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{
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filename = "fx/weapons/mortar_reload.wav";
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description = AudioClosest3d;
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preload = true;
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// effect = MortarReloadEffect;
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};
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datablock AudioProfile(MortarProjectileSound)
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{
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filename = "fx/weapons/mortar_projectile.wav";
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description = ProjectileLooping3d;
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preload = true;
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};
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datablock AudioProfile(MortarExplosionSound)
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{
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filename = "fx/weapons/mortar_explode.wav";
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description = AudioBIGExplosion3d;
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preload = true;
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// effect = MortarExplosionEffect;
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};
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datablock AudioProfile(MortarDryFireSound)
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{
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filename = "fx/weapons/mortar_dryfire.wav";
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description = AudioClose3d;
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preload = true;
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// effect = MortarDryFireEffect;
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};
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datablock AudioProfile(MortarFireSound)
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{
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filename = "fx/weapons/mortar_fire.wav";
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description = AudioDefault3d;
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preload = true;
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// effect = MortarFireEffect;
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};
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//------------------------------------------------------------------------------
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//------------------------------------------------------------------------------
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// Weapon Splash Particles
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//------------------------------------------------------------------------------
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datablock ParticleData( BlasterSplashParticle )
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{
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dragCoefficient = 1;
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gravityCoefficient = 0.0;
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inheritedVelFactor = 0.2;
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constantAcceleration = -1.4;
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lifetimeMS = 300;
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lifetimeVarianceMS = 0;
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textureName = "special/droplet";
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colors[0] = "0.7 0.8 1.0 1.0";
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colors[1] = "0.7 0.8 1.0 0.5";
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colors[2] = "0.7 0.8 1.0 0.0";
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sizes[0] = 0.05;
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sizes[1] = 0.2;
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sizes[2] = 0.2;
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times[0] = 0.0;
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times[1] = 0.5;
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times[2] = 1.0;
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};
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datablock ParticleEmitterData( BlasterSplashEmitter )
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{
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ejectionPeriodMS = 4;
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periodVarianceMS = 0;
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ejectionVelocity = 4;
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velocityVariance = 1.0;
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ejectionOffset = 0.0;
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thetaMin = 0;
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thetaMax = 50;
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phiReferenceVel = 0;
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phiVariance = 360;
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overrideAdvances = false;
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orientParticles = true;
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lifetimeMS = 100;
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particles = "BlasterSplashParticle";
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};
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datablock SplashData(BlasterSplash)
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{
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numSegments = 15;
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ejectionFreq = 15;
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ejectionAngle = 40;
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ringLifetime = 0.35;
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lifetimeMS = 300;
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velocity = 3.0;
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startRadius = 0.0;
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acceleration = -3.0;
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texWrap = 5.0;
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texture = "special/water2";
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emitter[0] = BlasterSplashEmitter;
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colors[0] = "0.7 0.8 1.0 1.0";
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colors[1] = "0.7 0.8 1.0 1.0";
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colors[2] = "0.7 0.8 1.0 0.0";
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colors[3] = "0.7 0.8 1.0 0.0";
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times[0] = 0.0;
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times[1] = 0.4;
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times[2] = 0.8;
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times[3] = 1.0;
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};
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datablock ParticleData( ChaingunSplashParticle )
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{
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dragCoefficient = 1;
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gravityCoefficient = 0.0;
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inheritedVelFactor = 0.2;
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constantAcceleration = -1.4;
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lifetimeMS = 300;
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lifetimeVarianceMS = 0;
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textureName = "special/droplet";
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colors[0] = "0.7 0.8 1.0 1.0";
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colors[1] = "0.7 0.8 1.0 0.5";
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colors[2] = "0.7 0.8 1.0 0.0";
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sizes[0] = 0.05;
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sizes[1] = 0.2;
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sizes[2] = 0.2;
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times[0] = 0.0;
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times[1] = 0.5;
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times[2] = 1.0;
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};
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datablock ParticleEmitterData( ChaingunSplashEmitter )
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{
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ejectionPeriodMS = 4;
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periodVarianceMS = 0;
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ejectionVelocity = 3;
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velocityVariance = 1.0;
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ejectionOffset = 0.0;
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thetaMin = 0;
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thetaMax = 50;
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phiReferenceVel = 0;
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phiVariance = 360;
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overrideAdvances = false;
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orientParticles = true;
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lifetimeMS = 100;
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particles = "ChaingunSplashParticle";
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};
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datablock SplashData(ChaingunSplash)
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{
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numSegments = 10;
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ejectionFreq = 10;
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ejectionAngle = 20;
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ringLifetime = 0.4;
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lifetimeMS = 400;
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velocity = 3.0;
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startRadius = 0.0;
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acceleration = -3.0;
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texWrap = 5.0;
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texture = "special/water2";
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emitter[0] = ChaingunSplashEmitter;
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colors[0] = "0.7 0.8 1.0 0.0";
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colors[1] = "0.7 0.8 1.0 1.0";
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colors[2] = "0.7 0.8 1.0 0.0";
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colors[3] = "0.7 0.8 1.0 0.0";
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times[0] = 0.0;
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times[1] = 0.4;
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times[2] = 0.8;
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times[3] = 1.0;
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};
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//------------------------------------------------------------------------------
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//------------------------------------------------------------------------------
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// Explosion Data
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//------------------------------------------------------------------------------
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datablock ExplosionData(PlasmaBoltExplosion)
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{
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explosionShape = "effect_plasma_explosion.dts";
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soundProfile = GenericExplosionSound;
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particleDensity = 150;
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particleRadius = 0.02;
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faceViewer = true;
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sizes[0] = "0.5 0.5 0.5";
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sizes[1] = "1.0 1.0 1.0";
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times[0] = 0.0;
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times[1] = 1.5;
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};
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datablock ParticleData(ChaingunExplosionParticle1)
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{
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dragCoefficient = 0.65;
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gravityCoefficient = 0.3;
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inheritedVelFactor = 0.0;
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constantAcceleration = 0.0;
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lifetimeMS = 500;
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lifetimeVarianceMS = 150;
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textureName = "particleTest";
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colors[0] = "0.56 0.36 0.26 1.0";
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colors[1] = "0.56 0.36 0.26 0.0";
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sizes[0] = 0.0625;
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sizes[1] = 0.2;
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};
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datablock ParticleEmitterData(ChaingunExplosionEmitter)
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{
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ejectionPeriodMS = 10;
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periodVarianceMS = 0;
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ejectionVelocity = 0.75;
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velocityVariance = 0.25;
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ejectionOffset = 0.0;
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thetaMin = 0;
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thetaMax = 60;
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phiReferenceVel = 0;
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phiVariance = 360;
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overrideAdvances = false;
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particles = "ChaingunExplosionParticle1";
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};
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datablock ParticleData(ChaingunImpactSmokeParticle)
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{
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dragCoefficient = 0.0;
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gravityCoefficient = -0.2;
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inheritedVelFactor = 0.0;
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constantAcceleration = 0.0;
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lifetimeMS = 1000;
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lifetimeVarianceMS = 200;
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useInvAlpha = true;
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spinRandomMin = -90.0;
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spinRandomMax = 90.0;
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textureName = "particleTest";
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colors[0] = "0.7 0.7 0.7 0.0";
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colors[1] = "0.7 0.7 0.7 0.4";
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colors[2] = "0.7 0.7 0.7 0.0";
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sizes[0] = 0.5;
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sizes[1] = 0.5;
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sizes[2] = 1.0;
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times[0] = 0.0;
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times[1] = 0.5;
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times[2] = 1.0;
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};
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datablock ParticleEmitterData(ChaingunImpactSmoke)
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{
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ejectionPeriodMS = 8;
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periodVarianceMS = 1;
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ejectionVelocity = 1.0;
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velocityVariance = 0.5;
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ejectionOffset = 0.0;
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thetaMin = 0;
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thetaMax = 35;
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overrideAdvances = false;
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particles = "ChaingunImpactSmokeParticle";
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lifetimeMS = 50;
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};
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datablock ParticleData(ChaingunSparks)
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{
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dragCoefficient = 1;
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gravityCoefficient = 0.0;
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inheritedVelFactor = 0.2;
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constantAcceleration = 0.0;
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lifetimeMS = 300;
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lifetimeVarianceMS = 0;
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textureName = "special/spark00";
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colors[0] = "0.56 0.36 0.26 1.0";
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colors[1] = "0.56 0.36 0.26 1.0";
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colors[2] = "1.0 0.36 0.26 0.0";
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sizes[0] = 0.6;
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sizes[1] = 0.2;
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sizes[2] = 0.05;
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times[0] = 0.0;
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times[1] = 0.2;
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times[2] = 1.0;
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};
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datablock ParticleEmitterData(ChaingunSparkEmitter)
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{
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ejectionPeriodMS = 4;
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periodVarianceMS = 0;
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ejectionVelocity = 4;
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velocityVariance = 2.0;
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ejectionOffset = 0.0;
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thetaMin = 0;
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thetaMax = 50;
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phiReferenceVel = 0;
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phiVariance = 360;
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overrideAdvances = false;
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orientParticles = true;
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lifetimeMS = 100;
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particles = "ChaingunSparks";
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};
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datablock ExplosionData(ChaingunExplosion)
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{
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soundProfile = ChaingunImpact;
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emitter[0] = ChaingunImpactSmoke;
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emitter[1] = ChaingunSparkEmitter;
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faceViewer = false;
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};
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//--------------------------------------------------------------------------
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//MISC
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//--------------------------------------------------------------------------
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datablock ParticleData(PlasmaRifleParticle)
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{
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dragCoefficient = 2.75;
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gravityCoefficient = 0.1;
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inheritedVelFactor = 0.2;
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constantAcceleration = 0.0;
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lifetimeMS = 550;
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lifetimeVarianceMS = 0;
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textureName = "particleTest";
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colors[0] = "0.46 0.36 0.26 1.0";
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colors[1] = "0.46 0.36 0.26 0.0";
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sizes[0] = 0.25;
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sizes[1] = 0.20;
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};
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datablock ParticleEmitterData(PlasmaRifleEmitter)
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{
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ejectionPeriodMS = 3;
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periodVarianceMS = 0;
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ejectionVelocity = 10;
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velocityVariance = 1.0;
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ejectionOffset = 0.0;
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thetaMin = 0;
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thetaMax = 12;
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phiReferenceVel = 0;
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phiVariance = 360;
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overrideAdvance = true;
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particles = "PlasmaRifleParticle";
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};
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datablock ParticleData(ChaingunFireParticle)
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{
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dragCoefficient = 2.75;
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gravityCoefficient = 0.1;
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inheritedVelFactor = 0.0;
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constantAcceleration = 0.0;
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lifetimeMS = 550;
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lifetimeVarianceMS = 0;
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textureName = "particleTest";
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colors[0] = "0.46 0.36 0.26 1.0";
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colors[1] = "0.46 0.36 0.26 0.0";
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sizes[0] = 0.25;
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sizes[1] = 0.20;
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};
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datablock ParticleEmitterData(ChaingunFireEmitter)
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{
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ejectionPeriodMS = 6;
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periodVarianceMS = 0;
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ejectionVelocity = 10;
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velocityVariance = 1.0;
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ejectionOffset = 0.0;
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thetaMin = 0;
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thetaMax = 12;
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phiReferenceVel = 0;
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phiVariance = 360;
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overrideAdvance = true;
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particles = "ChaingunFireParticle";
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};
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datablock ExplosionData(DiscExplosion)
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{
|
|
explosionShape = "disc_explosion.dts";
|
|
soundProfile = discExpSound;
|
|
|
|
faceViewer = true;
|
|
explosionScale = "1 1 1";
|
|
|
|
shakeCamera = true;
|
|
camShakeFreq = "10.0 11.0 10.0";
|
|
camShakeAmp = "20.0 20.0 20.0";
|
|
camShakeDuration = 0.5;
|
|
camShakeRadius = 10.0;
|
|
|
|
sizes[0] = "1.0 1.0 1.0";
|
|
sizes[1] = "1.0 1.0 1.0";
|
|
times[0] = 0.0;
|
|
times[1] = 1.0;
|
|
};
|
|
|
|
datablock ParticleData(GrenadeExplosionBubbleParticle)
|
|
{
|
|
dragCoefficient = 0.0;
|
|
gravityCoefficient = -0.25;
|
|
inheritedVelFactor = 0.0;
|
|
constantAcceleration = 0.0;
|
|
lifetimeMS = 1500;
|
|
lifetimeVarianceMS = 600;
|
|
useInvAlpha = false;
|
|
textureName = "special/bubbles";
|
|
|
|
spinRandomMin = -100.0;
|
|
spinRandomMax = 100.0;
|
|
|
|
colors[0] = "0.7 0.8 1.0 0.0";
|
|
colors[1] = "0.7 0.8 1.0 0.4";
|
|
colors[2] = "0.7 0.8 1.0 0.0";
|
|
sizes[0] = 1.0;
|
|
sizes[1] = 1.0;
|
|
sizes[2] = 1.0;
|
|
times[0] = 0.0;
|
|
times[1] = 0.5;
|
|
times[2] = 1.0;
|
|
};
|
|
|
|
datablock ParticleEmitterData(GrenadeExplosionBubbleEmitter)
|
|
{
|
|
ejectionPeriodMS = 5;
|
|
periodVarianceMS = 0;
|
|
ejectionVelocity = 1.0;
|
|
ejectionOffset = 3.0;
|
|
velocityVariance = 0.5;
|
|
thetaMin = 0;
|
|
thetaMax = 80;
|
|
phiReferenceVel = 0;
|
|
phiVariance = 360;
|
|
overrideAdvances = false;
|
|
particles = "GrenadeExplosionBubbleParticle";
|
|
};
|
|
|
|
datablock ParticleData(UnderwaterGrenadeDust)
|
|
{
|
|
dragCoefficient = 1.0;
|
|
gravityCoefficient = -0.01;
|
|
inheritedVelFactor = 0.0;
|
|
constantAcceleration = -1.1;
|
|
lifetimeMS = 1000;
|
|
lifetimeVarianceMS = 100;
|
|
useInvAlpha = false;
|
|
spinRandomMin = -90.0;
|
|
spinRandomMax = 500.0;
|
|
textureName = "particleTest";
|
|
colors[0] = "0.6 0.6 1.0 0.5";
|
|
colors[1] = "0.6 0.6 1.0 0.5";
|
|
colors[2] = "0.6 0.6 1.0 0.0";
|
|
sizes[0] = 3.0;
|
|
sizes[1] = 3.0;
|
|
sizes[2] = 3.0;
|
|
times[0] = 0.0;
|
|
times[1] = 0.7;
|
|
times[2] = 1.0;
|
|
};
|
|
|
|
datablock ParticleEmitterData(UnderwaterGrenadeDustEmitter)
|
|
{
|
|
ejectionPeriodMS = 15;
|
|
periodVarianceMS = 0;
|
|
ejectionVelocity = 15.0;
|
|
velocityVariance = 0.0;
|
|
ejectionOffset = 0.0;
|
|
thetaMin = 70;
|
|
thetaMax = 70;
|
|
phiReferenceVel = 0;
|
|
phiVariance = 360;
|
|
overrideAdvances = false;
|
|
lifetimeMS = 250;
|
|
particles = "UnderwaterGrenadeDust";
|
|
};
|
|
|
|
datablock ParticleData(UnderwaterGrenadeExplosionSmoke)
|
|
{
|
|
dragCoeffiecient = 0.4;
|
|
gravityCoefficient = -0.25; // rises slowly
|
|
inheritedVelFactor = 0.025;
|
|
constantAcceleration = -1.1;
|
|
|
|
lifetimeMS = 1250;
|
|
lifetimeVarianceMS = 0;
|
|
|
|
textureName = "particleTest";
|
|
|
|
useInvAlpha = false;
|
|
spinRandomMin = -200.0;
|
|
spinRandomMax = 200.0;
|
|
|
|
textureName = "special/Smoke/smoke_001";
|
|
|
|
colors[0] = "0.1 0.1 1.0 1.0";
|
|
colors[1] = "0.4 0.4 1.0 1.0";
|
|
colors[2] = "0.4 0.4 1.0 0.0";
|
|
sizes[0] = 2.0;
|
|
sizes[1] = 6.0;
|
|
sizes[2] = 2.0;
|
|
times[0] = 0.0;
|
|
times[1] = 0.5;
|
|
times[2] = 1.0;
|
|
|
|
};
|
|
|
|
datablock ParticleEmitterData(UnderwaterGExplosionSmokeEmitter)
|
|
{
|
|
ejectionPeriodMS = 15;
|
|
periodVarianceMS = 0;
|
|
|
|
ejectionVelocity = 6.25;
|
|
velocityVariance = 0.25;
|
|
|
|
thetaMin = 0.0;
|
|
thetaMax = 90.0;
|
|
|
|
lifetimeMS = 250;
|
|
|
|
particles = "UnderwaterGrenadeExplosionSmoke";
|
|
};
|
|
|
|
datablock ParticleData(UnderwaterGrenadeSparks)
|
|
{
|
|
dragCoefficient = 1;
|
|
gravityCoefficient = 0.0;
|
|
inheritedVelFactor = 0.2;
|
|
constantAcceleration = 0.0;
|
|
lifetimeMS = 500;
|
|
lifetimeVarianceMS = 350;
|
|
textureName = "special/underwaterSpark";
|
|
colors[0] = "0.6 0.6 1.0 1.0";
|
|
colors[1] = "0.6 0.6 1.0 1.0";
|
|
colors[2] = "0.6 0.6 1.0 0.0";
|
|
sizes[0] = 0.5;
|
|
sizes[1] = 0.5;
|
|
sizes[2] = 0.75;
|
|
times[0] = 0.0;
|
|
times[1] = 0.5;
|
|
times[2] = 1.0;
|
|
|
|
};
|
|
|
|
datablock ParticleEmitterData(UnderwaterGrenadeSparksEmitter)
|
|
{
|
|
ejectionPeriodMS = 2;
|
|
periodVarianceMS = 0;
|
|
ejectionVelocity = 12;
|
|
velocityVariance = 6.75;
|
|
ejectionOffset = 0.0;
|
|
thetaMin = 0;
|
|
thetaMax = 60;
|
|
phiReferenceVel = 0;
|
|
phiVariance = 360;
|
|
overrideAdvances = false;
|
|
orientParticles = true;
|
|
lifetimeMS = 100;
|
|
particles = "UnderwaterGrenadeSparks";
|
|
};
|
|
|
|
datablock ExplosionData(UnderwaterGrenadeExplosion)
|
|
{
|
|
soundProfile = UnderwaterGrenadeExplosionSound;
|
|
|
|
faceViewer = true;
|
|
explosionScale = "0.8 0.8 0.8";
|
|
|
|
emitter[0] = UnderwaterGrenadeDustEmitter;
|
|
emitter[1] = UnderwaterGExplosionSmokeEmitter;
|
|
emitter[2] = UnderwaterGrenadeSparksEmitter;
|
|
emitter[3] = GrenadeExplosionBubbleEmitter;
|
|
|
|
shakeCamera = true;
|
|
camShakeFreq = "10.0 6.0 9.0";
|
|
camShakeAmp = "20.0 20.0 20.0";
|
|
camShakeDuration = 0.5;
|
|
camShakeRadius = 20.0;
|
|
};
|
|
|
|
datablock ParticleData(GrenadeBubbleParticle)
|
|
{
|
|
dragCoefficient = 0.0;
|
|
gravityCoefficient = -0.25;
|
|
inheritedVelFactor = 0.0;
|
|
constantAcceleration = 0.0;
|
|
lifetimeMS = 1500;
|
|
lifetimeVarianceMS = 600;
|
|
useInvAlpha = false;
|
|
textureName = "special/bubbles";
|
|
|
|
spinRandomMin = -100.0;
|
|
spinRandomMax = 100.0;
|
|
|
|
colors[0] = "0.7 0.8 1.0 0.4";
|
|
colors[1] = "0.7 0.8 1.0 0.4";
|
|
colors[2] = "0.7 0.8 1.0 0.0";
|
|
sizes[0] = 0.5;
|
|
sizes[1] = 0.5;
|
|
sizes[2] = 0.5;
|
|
times[0] = 0.0;
|
|
times[1] = 0.5;
|
|
times[2] = 1.0;
|
|
};
|
|
|
|
datablock ParticleEmitterData(GrenadeBubbleEmitter)
|
|
{
|
|
ejectionPeriodMS = 5;
|
|
periodVarianceMS = 0;
|
|
ejectionVelocity = 1.0;
|
|
ejectionOffset = 0.1;
|
|
velocityVariance = 0.5;
|
|
thetaMin = 0;
|
|
thetaMax = 80;
|
|
phiReferenceVel = 0;
|
|
phiVariance = 360;
|
|
overrideAdvances = false;
|
|
particles = "GrenadeBubbleParticle";
|
|
};
|
|
|
|
datablock ParticleData( GDebrisSmokeParticle )
|
|
{
|
|
dragCoeffiecient = 1.0;
|
|
gravityCoefficient = 0.0;
|
|
inheritedVelFactor = 0.2;
|
|
|
|
lifetimeMS = 1000;
|
|
lifetimeVarianceMS = 100;
|
|
|
|
textureName = "particleTest";
|
|
|
|
useInvAlpha = true;
|
|
|
|
spinRandomMin = -60.0;
|
|
spinRandomMax = 60.0;
|
|
|
|
colors[0] = "0.4 0.4 0.4 1.0";
|
|
colors[1] = "0.3 0.3 0.3 0.5";
|
|
colors[2] = "0.0 0.0 0.0 0.0";
|
|
sizes[0] = 0.0;
|
|
sizes[1] = 1.0;
|
|
sizes[2] = 1.0;
|
|
times[0] = 0.0;
|
|
times[1] = 0.5;
|
|
times[2] = 1.0;
|
|
};
|
|
|
|
datablock ParticleEmitterData( GDebrisSmokeEmitter )
|
|
{
|
|
ejectionPeriodMS = 7;
|
|
periodVarianceMS = 1;
|
|
|
|
ejectionVelocity = 1.0;
|
|
velocityVariance = 0.2;
|
|
|
|
thetaMin = 0.0;
|
|
thetaMax = 40.0;
|
|
|
|
particles = "GDebrisSmokeParticle";
|
|
};
|
|
|
|
|
|
datablock DebrisData( GrenadeDebris )
|
|
{
|
|
emitters[0] = GDebrisSmokeEmitter;
|
|
|
|
explodeOnMaxBounce = true;
|
|
|
|
elasticity = 0.4;
|
|
friction = 0.2;
|
|
|
|
lifetime = 0.3;
|
|
lifetimeVariance = 0.02;
|
|
|
|
numBounces = 1;
|
|
};
|
|
|
|
datablock ParticleData( GrenadeSplashParticle )
|
|
{
|
|
dragCoefficient = 1;
|
|
gravityCoefficient = 0.0;
|
|
inheritedVelFactor = 0.2;
|
|
constantAcceleration = -1.4;
|
|
lifetimeMS = 300;
|
|
lifetimeVarianceMS = 0;
|
|
textureName = "special/droplet";
|
|
colors[0] = "0.7 0.8 1.0 1.0";
|
|
colors[1] = "0.7 0.8 1.0 0.5";
|
|
colors[2] = "0.7 0.8 1.0 0.0";
|
|
sizes[0] = 0.05;
|
|
sizes[1] = 0.2;
|
|
sizes[2] = 0.2;
|
|
times[0] = 0.0;
|
|
times[1] = 0.5;
|
|
times[2] = 1.0;
|
|
};
|
|
|
|
datablock ParticleEmitterData( GrenadeSplashEmitter )
|
|
{
|
|
ejectionPeriodMS = 4;
|
|
periodVarianceMS = 0;
|
|
ejectionVelocity = 4;
|
|
velocityVariance = 1.0;
|
|
ejectionOffset = 0.0;
|
|
thetaMin = 0;
|
|
thetaMax = 50;
|
|
phiReferenceVel = 0;
|
|
phiVariance = 360;
|
|
overrideAdvances = false;
|
|
orientParticles = true;
|
|
lifetimeMS = 100;
|
|
particles = "BlasterSplashParticle";
|
|
};
|
|
|
|
|
|
datablock SplashData(GrenadeSplash)
|
|
{
|
|
numSegments = 15;
|
|
ejectionFreq = 15;
|
|
ejectionAngle = 40;
|
|
ringLifetime = 0.35;
|
|
lifetimeMS = 300;
|
|
velocity = 3.0;
|
|
startRadius = 0.0;
|
|
acceleration = -3.0;
|
|
texWrap = 5.0;
|
|
|
|
texture = "special/water2";
|
|
|
|
emitter[0] = BlasterSplashEmitter;
|
|
|
|
colors[0] = "0.7 0.8 1.0 1.0";
|
|
colors[1] = "0.7 0.8 1.0 1.0";
|
|
colors[2] = "0.7 0.8 1.0 1.0";
|
|
colors[3] = "0.7 0.8 1.0 1.0";
|
|
times[0] = 0.0;
|
|
times[1] = 0.4;
|
|
times[2] = 0.8;
|
|
times[3] = 1.0;
|
|
};
|
|
|
|
datablock ParticleData(GrenadeSmokeParticle)
|
|
{
|
|
dragCoeffiecient = 0.0;
|
|
gravityCoefficient = -0.2; // rises slowly
|
|
inheritedVelFactor = 0.00;
|
|
|
|
lifetimeMS = 700; // lasts 2 second
|
|
lifetimeVarianceMS = 150; // ...more or less
|
|
|
|
textureName = "particleTest";
|
|
|
|
useInvAlpha = true;
|
|
spinRandomMin = -30.0;
|
|
spinRandomMax = 30.0;
|
|
|
|
colors[0] = "0.9 0.9 0.9 1.0";
|
|
colors[1] = "0.6 0.6 0.6 1.0";
|
|
colors[2] = "0.4 0.4 0.4 0.0";
|
|
|
|
sizes[0] = 0.25;
|
|
sizes[1] = 1.0;
|
|
sizes[2] = 3.0;
|
|
|
|
times[0] = 0.0;
|
|
times[1] = 0.2;
|
|
times[2] = 1.0;
|
|
};
|
|
|
|
datablock ParticleEmitterData(GrenadeSmokeEmitter)
|
|
{
|
|
ejectionPeriodMS = 15;
|
|
periodVarianceMS = 5;
|
|
|
|
ejectionVelocity = 1.25;
|
|
velocityVariance = 0.50;
|
|
|
|
thetaMin = 0.0;
|
|
thetaMax = 90.0;
|
|
|
|
particles = "GrenadeSmokeParticle";
|
|
};
|
|
|
|
datablock ParticleData(GrenadeDust)
|
|
{
|
|
dragCoefficient = 1.0;
|
|
gravityCoefficient = -0.01;
|
|
inheritedVelFactor = 0.0;
|
|
constantAcceleration = 0.0;
|
|
lifetimeMS = 1000;
|
|
lifetimeVarianceMS = 100;
|
|
useInvAlpha = true;
|
|
spinRandomMin = -90.0;
|
|
spinRandomMax = 500.0;
|
|
textureName = "particleTest";
|
|
colors[0] = "0.3 0.3 0.3 0.5";
|
|
colors[1] = "0.3 0.3 0.3 0.5";
|
|
colors[2] = "0.3 0.3 0.3 0.0";
|
|
sizes[0] = 3.2;
|
|
sizes[1] = 4.6;
|
|
sizes[2] = 5.0;
|
|
times[0] = 0.0;
|
|
times[1] = 0.7;
|
|
times[2] = 1.0;
|
|
};
|
|
|
|
datablock ParticleEmitterData(GrenadeDustEmitter)
|
|
{
|
|
ejectionPeriodMS = 5;
|
|
periodVarianceMS = 0;
|
|
ejectionVelocity = 15.0;
|
|
velocityVariance = 0.0;
|
|
ejectionOffset = 0.0;
|
|
thetaMin = 85;
|
|
thetaMax = 85;
|
|
phiReferenceVel = 0;
|
|
phiVariance = 360;
|
|
overrideAdvances = false;
|
|
lifetimeMS = 250;
|
|
particles = "GrenadeDust";
|
|
};
|
|
|
|
|
|
datablock ParticleData(GrenadeExplosionSmoke)
|
|
{
|
|
dragCoeffiecient = 0.4;
|
|
gravityCoefficient = -0.5;
|
|
inheritedVelFactor = 0.025;
|
|
|
|
lifetimeMS = 1250;
|
|
lifetimeVarianceMS = 0;
|
|
|
|
textureName = "particleTest";
|
|
|
|
useInvAlpha = true;
|
|
spinRandomMin = -200.0;
|
|
spinRandomMax = 200.0;
|
|
|
|
textureName = "special/Smoke/smoke_001";
|
|
|
|
colors[0] = "0.7 0.7 0.7 1.0";
|
|
colors[1] = "0.2 0.2 0.2 1.0";
|
|
colors[2] = "0.1 0.1 0.1 0.0";
|
|
sizes[0] = 2.0;
|
|
sizes[1] = 6.0;
|
|
sizes[2] = 2.0;
|
|
times[0] = 0.0;
|
|
times[1] = 0.5;
|
|
times[2] = 1.0;
|
|
|
|
};
|
|
|
|
datablock ParticleEmitterData(GExplosionSmokeEmitter)
|
|
{
|
|
ejectionPeriodMS = 5;
|
|
periodVarianceMS = 0;
|
|
|
|
ejectionVelocity = 6.25;
|
|
velocityVariance = 0.25;
|
|
|
|
thetaMin = 0.0;
|
|
thetaMax = 90.0;
|
|
|
|
lifetimeMS = 250;
|
|
|
|
particles = "GrenadeExplosionSmoke";
|
|
};
|
|
|
|
datablock ParticleData(GrenadeSparks)
|
|
{
|
|
dragCoefficient = 1;
|
|
gravityCoefficient = 0.0;
|
|
inheritedVelFactor = 0.2;
|
|
constantAcceleration = 0.0;
|
|
lifetimeMS = 500;
|
|
lifetimeVarianceMS = 350;
|
|
textureName = "special/bigspark";
|
|
colors[0] = "0.56 0.36 0.26 1.0";
|
|
colors[1] = "0.56 0.36 0.26 1.0";
|
|
colors[2] = "1.0 0.36 0.26 0.0";
|
|
sizes[0] = 0.5;
|
|
sizes[1] = 0.5;
|
|
sizes[2] = 0.75;
|
|
times[0] = 0.0;
|
|
times[1] = 0.5;
|
|
times[2] = 1.0;
|
|
|
|
};
|
|
|
|
datablock ParticleEmitterData(GrenadeSparksEmitter)
|
|
{
|
|
ejectionPeriodMS = 2;
|
|
periodVarianceMS = 0;
|
|
ejectionVelocity = 12;
|
|
velocityVariance = 6.75;
|
|
ejectionOffset = 0.0;
|
|
thetaMin = 0;
|
|
thetaMax = 60;
|
|
phiReferenceVel = 0;
|
|
phiVariance = 360;
|
|
overrideAdvances = false;
|
|
orientParticles = true;
|
|
lifetimeMS = 100;
|
|
particles = "GrenadeSparks";
|
|
};
|
|
|
|
datablock ExplosionData(GrenadeExplosion)
|
|
{
|
|
soundProfile = GrenadeExplosionSound;
|
|
|
|
faceViewer = true;
|
|
explosionScale = "0.8 0.8 0.8";
|
|
|
|
debris = GrenadeDebris;
|
|
debrisThetaMin = 10;
|
|
debrisThetaMax = 50;
|
|
debrisNum = 8;
|
|
debrisVelocity = 26.0;
|
|
debrisVelocityVariance = 7.0;
|
|
|
|
emitter[0] = GrenadeDustEmitter;
|
|
emitter[1] = GExplosionSmokeEmitter;
|
|
emitter[2] = GrenadeSparksEmitter;
|
|
|
|
shakeCamera = true;
|
|
camShakeFreq = "10.0 6.0 9.0";
|
|
camShakeAmp = "20.0 20.0 20.0";
|
|
camShakeDuration = 0.5;
|
|
camShakeRadius = 20.0;
|
|
};
|
|
|
|
datablock ParticleData(MortarBubbleParticle)
|
|
{
|
|
dragCoefficient = 0.0;
|
|
gravityCoefficient = -0.25;
|
|
inheritedVelFactor = 0.0;
|
|
constantAcceleration = 0.0;
|
|
lifetimeMS = 1500;
|
|
lifetimeVarianceMS = 600;
|
|
useInvAlpha = false;
|
|
textureName = "special/bubbles";
|
|
|
|
spinRandomMin = -100.0;
|
|
spinRandomMax = 100.0;
|
|
|
|
colors[0] = "0.7 0.8 1.0 0.4";
|
|
colors[1] = "0.7 0.8 1.0 0.4";
|
|
colors[2] = "0.7 0.8 1.0 0.0";
|
|
sizes[0] = 0.8;
|
|
sizes[1] = 0.8;
|
|
sizes[2] = 0.8;
|
|
times[0] = 0.0;
|
|
times[1] = 0.5;
|
|
times[2] = 1.0;
|
|
};
|
|
|
|
datablock ParticleEmitterData(MortarBubbleEmitter)
|
|
{
|
|
ejectionPeriodMS = 9;
|
|
periodVarianceMS = 0;
|
|
ejectionVelocity = 1.0;
|
|
ejectionOffset = 0.1;
|
|
velocityVariance = 0.5;
|
|
thetaMin = 0;
|
|
thetaMax = 80;
|
|
phiReferenceVel = 0;
|
|
phiVariance = 360;
|
|
overrideAdvances = false;
|
|
particles = "MortarBubbleParticle";
|
|
};
|
|
|
|
datablock ParticleData( MortarSplashParticle )
|
|
{
|
|
dragCoefficient = 1;
|
|
gravityCoefficient = 0.0;
|
|
inheritedVelFactor = 0.2;
|
|
constantAcceleration = -1.4;
|
|
lifetimeMS = 300;
|
|
lifetimeVarianceMS = 0;
|
|
textureName = "special/droplet";
|
|
colors[0] = "0.7 0.8 1.0 1.0";
|
|
colors[1] = "0.7 0.8 1.0 0.5";
|
|
colors[2] = "0.7 0.8 1.0 0.0";
|
|
sizes[0] = 0.05;
|
|
sizes[1] = 0.2;
|
|
sizes[2] = 0.2;
|
|
times[0] = 0.0;
|
|
times[1] = 0.5;
|
|
times[2] = 1.0;
|
|
};
|
|
|
|
datablock ParticleEmitterData( MortarSplashEmitter )
|
|
{
|
|
ejectionPeriodMS = 4;
|
|
periodVarianceMS = 0;
|
|
ejectionVelocity = 3;
|
|
velocityVariance = 1.0;
|
|
ejectionOffset = 0.0;
|
|
thetaMin = 0;
|
|
thetaMax = 50;
|
|
phiReferenceVel = 0;
|
|
phiVariance = 360;
|
|
overrideAdvances = false;
|
|
orientParticles = true;
|
|
lifetimeMS = 100;
|
|
particles = "MortarSplashParticle";
|
|
};
|
|
|
|
|
|
datablock SplashData(MortarSplash)
|
|
{
|
|
numSegments = 10;
|
|
ejectionFreq = 10;
|
|
ejectionAngle = 20;
|
|
ringLifetime = 0.4;
|
|
lifetimeMS = 400;
|
|
velocity = 3.0;
|
|
startRadius = 0.0;
|
|
acceleration = -3.0;
|
|
texWrap = 5.0;
|
|
|
|
texture = "special/water2";
|
|
|
|
emitter[0] = MortarSplashEmitter;
|
|
|
|
colors[0] = "0.7 0.8 1.0 0.0";
|
|
colors[1] = "0.7 0.8 1.0 1.0";
|
|
colors[2] = "0.7 0.8 1.0 0.0";
|
|
colors[3] = "0.7 0.8 1.0 0.0";
|
|
times[0] = 0.0;
|
|
times[1] = 0.4;
|
|
times[2] = 0.8;
|
|
times[3] = 1.0;
|
|
};
|
|
|
|
datablock ShockwaveData(UnderwaterMortarShockwave)
|
|
{
|
|
width = 6.0;
|
|
numSegments = 32;
|
|
numVertSegments = 6;
|
|
velocity = 10;
|
|
acceleration = 20.0;
|
|
lifetimeMS = 900;
|
|
height = 1.0;
|
|
verticalCurve = 0.5;
|
|
is2D = false;
|
|
|
|
texture[0] = "special/shockwave4";
|
|
texture[1] = "special/gradient";
|
|
texWrap = 6.0;
|
|
|
|
times[0] = 0.0;
|
|
times[1] = 0.5;
|
|
times[2] = 1.0;
|
|
|
|
colors[0] = "0.4 0.4 1.0 0.50";
|
|
colors[1] = "0.4 0.4 1.0 0.25";
|
|
colors[2] = "0.4 0.4 1.0 0.0";
|
|
|
|
mapToTerrain = true;
|
|
orientToNormal = false;
|
|
renderBottom = false;
|
|
};
|
|
|
|
datablock ShockwaveData(MortarShockwave)
|
|
{
|
|
width = 6.0;
|
|
numSegments = 32;
|
|
numVertSegments = 6;
|
|
velocity = 15;
|
|
acceleration = 20.0;
|
|
lifetimeMS = 500;
|
|
height = 1.0;
|
|
verticalCurve = 0.5;
|
|
is2D = false;
|
|
|
|
texture[0] = "special/shockwave4";
|
|
texture[1] = "special/gradient";
|
|
texWrap = 6.0;
|
|
|
|
times[0] = 0.0;
|
|
times[1] = 0.5;
|
|
times[2] = 1.0;
|
|
|
|
colors[0] = "0.4 1.0 0.4 0.50";
|
|
colors[1] = "0.4 1.0 0.4 0.25";
|
|
colors[2] = "0.4 1.0 0.4 0.0";
|
|
|
|
mapToTerrain = true;
|
|
orientToNormal = false;
|
|
renderBottom = false;
|
|
};
|
|
|
|
datablock ParticleData( MortarCrescentParticle )
|
|
{
|
|
dragCoefficient = 2;
|
|
gravityCoefficient = 0.0;
|
|
inheritedVelFactor = 0.2;
|
|
constantAcceleration = -0.0;
|
|
lifetimeMS = 600;
|
|
lifetimeVarianceMS = 000;
|
|
textureName = "special/crescent3";
|
|
colors[0] = "0.7 1.0 0.7 1.0";
|
|
colors[1] = "0.7 1.0 0.7 0.5";
|
|
colors[2] = "0.7 1.0 0.7 0.0";
|
|
sizes[0] = 4.0;
|
|
sizes[1] = 8.0;
|
|
sizes[2] = 9.0;
|
|
times[0] = 0.0;
|
|
times[1] = 0.5;
|
|
times[2] = 1.0;
|
|
};
|
|
|
|
datablock ParticleEmitterData( MortarCrescentEmitter )
|
|
{
|
|
ejectionPeriodMS = 25;
|
|
periodVarianceMS = 0;
|
|
ejectionVelocity = 40;
|
|
velocityVariance = 5.0;
|
|
ejectionOffset = 0.0;
|
|
thetaMin = 0;
|
|
thetaMax = 80;
|
|
phiReferenceVel = 0;
|
|
phiVariance = 360;
|
|
overrideAdvances = false;
|
|
orientParticles = true;
|
|
lifetimeMS = 200;
|
|
particles = "MortarCrescentParticle";
|
|
};
|
|
|
|
|
|
datablock ParticleData(MortarExplosionSmoke)
|
|
{
|
|
dragCoeffiecient = 0.4;
|
|
gravityCoefficient = -0.30; // rises slowly
|
|
inheritedVelFactor = 0.025;
|
|
|
|
lifetimeMS = 1250;
|
|
lifetimeVarianceMS = 500;
|
|
|
|
textureName = "particleTest";
|
|
|
|
useInvAlpha = true;
|
|
spinRandomMin = -100.0;
|
|
spinRandomMax = 100.0;
|
|
|
|
textureName = "special/Smoke/bigSmoke";
|
|
|
|
colors[0] = "0.7 0.7 0.7 0.0";
|
|
colors[1] = "0.4 0.4 0.4 0.5";
|
|
colors[2] = "0.4 0.4 0.4 0.5";
|
|
colors[3] = "0.4 0.4 0.4 0.0";
|
|
sizes[0] = 5.0;
|
|
sizes[1] = 6.0;
|
|
sizes[2] = 10.0;
|
|
sizes[3] = 12.0;
|
|
times[0] = 0.0;
|
|
times[1] = 0.333;
|
|
times[2] = 0.666;
|
|
times[3] = 1.0;
|
|
|
|
};
|
|
|
|
datablock ParticleEmitterData(MortarExplosionSmokeEmitter)
|
|
{
|
|
ejectionPeriodMS = 10;
|
|
periodVarianceMS = 0;
|
|
|
|
ejectionOffset = 8.0;
|
|
|
|
|
|
ejectionVelocity = 1.25;
|
|
velocityVariance = 1.2;
|
|
|
|
thetaMin = 0.0;
|
|
thetaMax = 90.0;
|
|
|
|
lifetimeMS = 500;
|
|
|
|
particles = "MortarExplosionSmoke";
|
|
|
|
};
|
|
|
|
datablock ParticleData(UnderwaterExplosionSparks)
|
|
{
|
|
dragCoefficient = 0;
|
|
gravityCoefficient = 0.0;
|
|
inheritedVelFactor = 0.2;
|
|
constantAcceleration = 0.0;
|
|
lifetimeMS = 500;
|
|
lifetimeVarianceMS = 350;
|
|
textureName = "special/crescent3";
|
|
colors[0] = "0.4 0.4 1.0 1.0";
|
|
colors[1] = "0.4 0.4 1.0 1.0";
|
|
colors[2] = "0.4 0.4 1.0 0.0";
|
|
sizes[0] = 3.5;
|
|
sizes[1] = 3.5;
|
|
sizes[2] = 3.5;
|
|
times[0] = 0.0;
|
|
times[1] = 0.5;
|
|
times[2] = 1.0;
|
|
|
|
};
|
|
|
|
datablock ParticleEmitterData(UnderwaterExplosionSparksEmitter)
|
|
{
|
|
ejectionPeriodMS = 2;
|
|
periodVarianceMS = 0;
|
|
ejectionVelocity = 17;
|
|
velocityVariance = 4;
|
|
ejectionOffset = 0.0;
|
|
thetaMin = 0;
|
|
thetaMax = 60;
|
|
phiReferenceVel = 0;
|
|
phiVariance = 360;
|
|
overrideAdvances = false;
|
|
orientParticles = true;
|
|
lifetimeMS = 100;
|
|
particles = "UnderwaterExplosionSparks";
|
|
};
|
|
|
|
datablock ParticleData(MortarExplosionBubbleParticle)
|
|
{
|
|
dragCoefficient = 0.0;
|
|
gravityCoefficient = -0.25;
|
|
inheritedVelFactor = 0.0;
|
|
constantAcceleration = 0.0;
|
|
lifetimeMS = 1500;
|
|
lifetimeVarianceMS = 600;
|
|
useInvAlpha = false;
|
|
textureName = "special/bubbles";
|
|
|
|
spinRandomMin = -100.0;
|
|
spinRandomMax = 100.0;
|
|
|
|
colors[0] = "0.7 0.8 1.0 0.0";
|
|
colors[1] = "0.7 0.8 1.0 0.4";
|
|
colors[2] = "0.7 0.8 1.0 0.0";
|
|
sizes[0] = 2.0;
|
|
sizes[1] = 2.0;
|
|
sizes[2] = 2.0;
|
|
times[0] = 0.0;
|
|
times[1] = 0.8;
|
|
times[2] = 1.0;
|
|
};
|
|
datablock ParticleEmitterData(MortarExplosionBubbleEmitter)
|
|
{
|
|
ejectionPeriodMS = 5;
|
|
periodVarianceMS = 0;
|
|
ejectionVelocity = 1.0;
|
|
ejectionOffset = 7.0;
|
|
velocityVariance = 0.5;
|
|
thetaMin = 0;
|
|
thetaMax = 80;
|
|
phiReferenceVel = 0;
|
|
phiVariance = 360;
|
|
overrideAdvances = false;
|
|
particles = "MortarExplosionBubbleParticle";
|
|
};
|
|
|
|
datablock DebrisData( UnderwaterMortarDebris )
|
|
{
|
|
emitters[0] = MortarExplosionBubbleEmitter;
|
|
|
|
explodeOnMaxBounce = true;
|
|
|
|
elasticity = 0.4;
|
|
friction = 0.2;
|
|
|
|
lifetime = 1.5;
|
|
lifetimeVariance = 0.2;
|
|
|
|
numBounces = 1;
|
|
};
|
|
|
|
datablock ExplosionData(UnderwaterMortarSubExplosion1)
|
|
{
|
|
explosionShape = "disc_explosion.dts";
|
|
faceViewer = true;
|
|
delayMS = 100;
|
|
offset = 3.0;
|
|
playSpeed = 1.5;
|
|
|
|
sizes[0] = "0.75 0.75 0.75";
|
|
sizes[1] = "1.0 1.0 1.0";
|
|
sizes[2] = "0.5 0.5 0.5";
|
|
times[0] = 0.0;
|
|
times[1] = 0.5;
|
|
times[2] = 1.0;
|
|
|
|
};
|
|
|
|
datablock ExplosionData(UnderwaterMortarSubExplosion2)
|
|
{
|
|
explosionShape = "disc_explosion.dts";
|
|
faceViewer = true;
|
|
delayMS = 50;
|
|
offset = 3.0;
|
|
playSpeed = 0.75;
|
|
|
|
sizes[0] = "1.5 1.5 1.5";
|
|
sizes[1] = "1.5 1.5 1.5";
|
|
sizes[2] = "1.0 1.0 1.0";
|
|
times[0] = 0.0;
|
|
times[1] = 0.5;
|
|
times[2] = 1.0;
|
|
};
|
|
|
|
datablock ExplosionData(UnderwaterMortarSubExplosion3)
|
|
{
|
|
explosionShape = "disc_explosion.dts";
|
|
faceViewer = true;
|
|
delayMS = 0;
|
|
offset = 0.0;
|
|
playSpeed = 0.5;
|
|
|
|
sizes[0] = "1.0 1.0 1.0";
|
|
sizes[1] = "2.0 2.0 2.0";
|
|
sizes[2] = "1.5 1.5 1.5";
|
|
times[0] = 0.0;
|
|
times[1] = 0.5;
|
|
times[2] = 1.0;
|
|
|
|
};
|
|
|
|
datablock ExplosionData(UnderwaterMortarExplosion)
|
|
{
|
|
soundProfile = UnderwaterMortarExplosionSound;
|
|
|
|
shockwave = UnderwaterMortarShockwave;
|
|
shockwaveOnTerrain = true;
|
|
|
|
subExplosion[0] = UnderwaterMortarSubExplosion1;
|
|
subExplosion[1] = UnderwaterMortarSubExplosion2;
|
|
subExplosion[2] = UnderwaterMortarSubExplosion3;
|
|
|
|
emitter[0] = MortarExplosionBubbleEmitter;
|
|
emitter[1] = UnderwaterExplosionSparksEmitter;
|
|
|
|
shakeCamera = true;
|
|
camShakeFreq = "8.0 9.0 7.0";
|
|
camShakeAmp = "100.0 100.0 100.0";
|
|
camShakeDuration = 1.3;
|
|
camShakeRadius = 25.0;
|
|
};
|
|
|
|
datablock ExplosionData(MortarSubExplosion1)
|
|
{
|
|
explosionShape = "mortar_explosion.dts";
|
|
faceViewer = true;
|
|
|
|
delayMS = 100;
|
|
|
|
offset = 5.0;
|
|
|
|
playSpeed = 1.5;
|
|
|
|
sizes[0] = "0.5 0.5 0.5";
|
|
sizes[1] = "0.5 0.5 0.5";
|
|
times[0] = 0.0;
|
|
times[1] = 1.0;
|
|
|
|
};
|
|
|
|
datablock ExplosionData(MortarSubExplosion2)
|
|
{
|
|
explosionShape = "mortar_explosion.dts";
|
|
faceViewer = true;
|
|
|
|
delayMS = 50;
|
|
|
|
offset = 5.0;
|
|
|
|
playSpeed = 1.0;
|
|
|
|
sizes[0] = "1.0 1.0 1.0";
|
|
sizes[1] = "1.0 1.0 1.0";
|
|
times[0] = 0.0;
|
|
times[1] = 1.0;
|
|
};
|
|
|
|
datablock ExplosionData(MortarSubExplosion3)
|
|
{
|
|
explosionShape = "mortar_explosion.dts";
|
|
faceViewer = true;
|
|
delayMS = 0;
|
|
offset = 0.0;
|
|
playSpeed = 0.7;
|
|
|
|
sizes[0] = "1.0 1.0 1.0";
|
|
sizes[1] = "2.0 2.0 2.0";
|
|
times[0] = 0.0;
|
|
times[1] = 1.0;
|
|
|
|
};
|
|
|
|
datablock ExplosionData(MortarExplosion)
|
|
{
|
|
soundProfile = MortarExplosionSound;
|
|
|
|
shockwave = MortarShockwave;
|
|
shockwaveOnTerrain = true;
|
|
|
|
subExplosion[0] = MortarSubExplosion1;
|
|
subExplosion[1] = MortarSubExplosion2;
|
|
subExplosion[2] = MortarSubExplosion3;
|
|
|
|
emitter[0] = MortarExplosionSmokeEmitter;
|
|
emitter[1] = MortarCrescentEmitter;
|
|
|
|
shakeCamera = true;
|
|
camShakeFreq = "8.0 9.0 7.0";
|
|
camShakeAmp = "100.0 100.0 100.0";
|
|
camShakeDuration = 1.3;
|
|
camShakeRadius = 25.0;
|
|
};
|
|
|
|
datablock ParticleData(MortarSmokeParticle)
|
|
{
|
|
dragCoeffiecient = 0.4;
|
|
gravityCoefficient = -0.3; // rises slowly
|
|
inheritedVelFactor = 0.125;
|
|
|
|
lifetimeMS = 1200;
|
|
lifetimeVarianceMS = 200;
|
|
useInvAlpha = true;
|
|
spinRandomMin = -100.0;
|
|
spinRandomMax = 100.0;
|
|
|
|
animateTexture = false;
|
|
|
|
textureName = "special/Smoke/bigSmoke";
|
|
|
|
colors[0] = "0.7 1.0 0.7 0.5";
|
|
colors[1] = "0.3 0.7 0.3 0.8";
|
|
colors[2] = "0.0 0.0 0.0 0.0";
|
|
sizes[0] = 1.0;
|
|
sizes[1] = 2.0;
|
|
sizes[2] = 4.5;
|
|
times[0] = 0.0;
|
|
times[1] = 0.5;
|
|
times[2] = 1.0;
|
|
|
|
};
|
|
|
|
datablock ParticleEmitterData(MortarSmokeEmitter)
|
|
{
|
|
ejectionPeriodMS = 10;
|
|
periodVarianceMS = 3;
|
|
|
|
ejectionVelocity = 2.25;
|
|
velocityVariance = 0.55;
|
|
|
|
thetaMin = 0.0;
|
|
thetaMax = 40.0;
|
|
|
|
particles = "MortarSmokeParticle";
|
|
};
|
|
|
|
//------------------------------------------------------------------------------
|
|
//------------------------------------------------------------------------------
|
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// Projectile Data
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//------------------------------------------------------------------------------
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datablock TracerProjectileData(ChaingunBullet)
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{
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doDynamicClientHits = true;
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directDamage = 0.0825;
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directDamageType = $DamageType::Bullet;
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explosion = "ChaingunExplosion";
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splash = ChaingunSplash;
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kickBackStrength = 0.0;
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sound = ChaingunProjectile;
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dryVelocity = 425.0;
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wetVelocity = 100.0;
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velInheritFactor = 1.0;
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fizzleTimeMS = 3000;
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lifetimeMS = 3000;
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explodeOnDeath = false;
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reflectOnWaterImpactAngle = 0.0;
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explodeOnWaterImpact = false;
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deflectionOnWaterImpact = 0.0;
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fizzleUnderwaterMS = 3000;
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tracerLength = 15.0;
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tracerAlpha = false;
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tracerMinPixels = 6;
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tracerColor = 211.0/255.0 @ " " @ 215.0/255.0 @ " " @ 120.0/255.0 @ " 0.75";
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tracerTex[0] = "special/tracer00";
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tracerTex[1] = "special/tracercross";
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tracerWidth = 0.10;
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crossSize = 0.20;
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crossViewAng = 0.990;
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renderCross = true;
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decalData[0] = ChaingunDecal1;
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decalData[1] = ChaingunDecal2;
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decalData[2] = ChaingunDecal3;
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decalData[3] = ChaingunDecal4;
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decalData[4] = ChaingunDecal5;
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decalData[5] = ChaingunDecal6;
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};
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datablock GrenadeProjectileData(BasicGrenade)
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{
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projectileShapeName = "grenade_projectile.dts";
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emitterDelay = -1;
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directDamage = 0.0;
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hasDamageRadius = true;
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indirectDamage = 0.40;
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damageRadius = 15.0;
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radiusDamageType = $DamageType::Grenade;
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kickBackStrength = 1500;
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bubbleEmitTime = 1.0;
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sound = GrenadeProjectileSound;
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explosion = "GrenadeExplosion";
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underwaterExplosion = "UnderwaterGrenadeExplosion";
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velInheritFactor = 0.5;
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splash = GrenadeSplash;
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baseEmitter = GrenadeSmokeEmitter;
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bubbleEmitter = GrenadeBubbleEmitter;
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grenadeElasticity = 0.35;
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grenadeFriction = 0.2;
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armingDelayMS = 1000;
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muzzleVelocity = 47.00;
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drag = 0.1;
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};
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//------------------------------------------------------------------------------
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//------------------------------------------------------------------------------
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// Ammo Data
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//------------------------------------------------------------------------------
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datablock ItemData(PlasmaAmmo)
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{
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className = Ammo;
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catagory = "Ammo";
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shapeFile = "ammo_plasma.dts";
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mass = 1;
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elasticity = 0.2;
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friction = 0.6;
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pickupRadius = 2;
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pickUpName = "some plasma gun ammo";
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};
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datablock ItemData(ChaingunAmmo)
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{
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className = Ammo;
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catagory = "Ammo";
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shapeFile = "ammo_chaingun.dts";
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mass = 1;
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elasticity = 0.2;
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friction = 0.6;
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pickupRadius = 2;
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pickUpName = "some chaingun ammo";
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computeCRC = true;
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};
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datablock ItemData(DiscAmmo)
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{
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className = Ammo;
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catagory = "Ammo";
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shapeFile = "ammo_disc.dts";
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mass = 1;
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elasticity = 0.2;
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friction = 0.6;
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pickupRadius = 2;
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pickUpName = "some spinfusor discs";
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};
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datablock ItemData(GrenadeLauncherAmmo)
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{
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className = Ammo;
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catagory = "Ammo";
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shapeFile = "ammo_grenade.dts";
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mass = 1;
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elasticity = 0.2;
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friction = 0.6;
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pickupRadius = 2;
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pickUpName = "some grenade launcher ammo";
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computeCRC = true;
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emap = true;
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};
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datablock ItemData(MortarAmmo)
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{
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className = Ammo;
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catagory = "Ammo";
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shapeFile = "ammo_mortar.dts";
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mass = 1;
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elasticity = 0.2;
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friction = 0.6;
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pickupRadius = 2;
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pickUpName = "some mortar ammo";
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computeCRC = true;
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};
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datablock DebrisData( ShellDebris )
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{
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shapeName = "weapon_chaingun_ammocasing.dts";
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lifetime = 10.0;
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minSpinSpeed = 200.0;
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maxSpinSpeed = 800.0;
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elasticity = 0.5;
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friction = 0.2;
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numBounces = 4;
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fade = true;
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staticOnMaxBounce = true;
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snapOnMaxBounce = true;
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};
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datablock DecalData(ChaingunDecal1)
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{
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sizeX = 0.05;
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sizeY = 0.05;
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textureName = "skins/station_damagem1";
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};
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datablock DecalData(RailGunDecal)
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{
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sizeX = 2.0;
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sizeY = 2.0;
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textureName = "skins/bullethole6";
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};
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