T2-ACCM/missions/The Watering Hole.mis
2013-02-01 15:45:22 -05:00

554 lines
13 KiB
Plaintext

// DisplayName = The Watering Hole
// MissionTypes = Construction
//--- MISSION QUOTE BEGIN ---
//A peaceful watering hole for all to drink.
//No predators, No worries, Just Peace...
//--Nukem
//--- MISSION QUOTE END ---
//--- MISSION STRING BEGIN ---
//No vehicle station.
//Inventory Bunker is accessable by all teams.
//Map made by: Blnukem
//Mission touched up by Eolk
//--- MISSION STRING END ---
//--- OBJECT WRITE BEGIN ---
new SimGroup(MissionGroup) {
CTF_scoreLimit = "6";
powerCount = "0";
musicTrack = "lush";
cdTrack = "2";
CTF_timeLimit = "25";
new MissionArea(MissionArea) {
area = "-688 -640 1360 1280";
flightCeiling = "5000";
flightCeilingRange = "50";
locked = "true";
};
new WaterBlock() {
position = "-1024 -1024 -26.4";
rotation = "1 0 0 0";
scale = "2048 2048 69";
liquidType = "Water";
density = "0";
viscosity = "15";
waveMagnitude = "0.5";
surfaceTexture = "terrain/seawaterfull2";
surfaceOpacity = "0.5";
envMapTexture = "LiquidTiles/archipelago_emap_cloudsground";
envMapIntensity = "0.4";
removeWetEdges = "0";
extent = "100 100 10";
params1 = "0.63 -2.41 0.33 0.21";
params0 = "0.32 -0.67 0.066 0.5";
params3 = "1.21 -0.61 0.13 -0.33";
seedPoints = "0 0 1 0 1 1 0 1";
floodFill = "1";
params2 = "0.39 0.39 0.2 0.133";
textureSize = "32 32";
locked = "TRUE";
};
new TerrainBlock(Terrain) {
rotation = "1 0 0 0";
scale = "1 1 1";
detailTexture = "details/lushdet1";
terrainFile = "SkinnyDip.ter";
squareSize = "8";
position = "-1024 -1024 0";
hazeDistance = "150";
visibleDistance = "850";
locked = "true";
};
new NavigationGraph(NavGraph) {
conjoinAngleDev = "45";
cullDensity = "0.3";
customArea = "0 0 0 0";
GraphFile = "SkinnyDip.nav";
scale = "1 1 1";
XDimOverSize = "0";
conjoinBowlDev = "20";
position = "0 0 0 1";
coverage = "0";
YDimOverSize = "0";
rotation = "0 0 0 0";
locked = "true";
};
new Sky(Sky) {
position = "-1196 -820 0";
rotation = "1 0 0 0";
scale = "1 1 1";
cloudHeightPer[0] = "0.349971";
cloudHeightPer[1] = "0.25";
cloudHeightPer[2] = "0.199973";
cloudSpeed1 = "0.01";
cloudSpeed2 = "0.02";
cloudSpeed3 = "0.03";
visibleDistance = "1000";
useSkyTextures = "1";
renderBottomTexture = "0";
SkySolidColor = "0.200000 0.200000 0.200000 0.000000";
fogDistance = "850";
fogColor = "0.500000 0.600000 0.600000 1.000000";
fogVolume1 = "500 0 45";
fogVolume2 = "0 0 0";
fogVolume3 = "0 0 0";
materialList = "nef_Surreal1.dml";
windVelocity = "0 0 0";
windEffectPrecipitation = "0";
fogVolumeColor1 = "128.000000 128.000000 128.000000 0.000000";
fogVolumeColor2 = "128.000000 128.000000 128.000000 -198748244414614883000000000000000000000.000000";
fogVolumeColor3 = "128.000000 128.000000 128.000000 -222768174765569861000000000000000000000.000000";
high_visibleDistance = "-1";
high_fogDistance = "-1";
high_fogVolume1 = "-1 3.27833e-28 3148.48";
high_fogVolume2 = "-1 2.24208e-44 2.51673e-42";
high_fogVolume3 = "-1 7.74718e+31 1.49413e-07";
cloudSpeed0 = "0.000000 0.000000";
locked = "true";
};
new SimGroup(Teams) {
powerCount = "0";
new SimGroup(Team1) {
powerCount = "0";
providesPower = "1";
new SimGroup(spawnspheres) {
powerCount = "0";
new SpawnSphere() {
position = "3.59498 215.024 67.0999";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
lockCount = "0";
homingCount = "0";
radius = "50";
sphereWeight = "100";
indoorWeight = "100";
outdoorWeight = "100";
team = "1";
locked = "True";
};
};
new SimGroup(Base0) {
powerCount = "0";
new InteriorInstance() {
position = "3.59498 222.424 73.2999";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "bbunk1.dif";
showTerrainInside = "0";
team = "1";
locked = "True";
};
new WayPoint() {
position = "3.59498 215.024 67.0999";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "WayPointMarker";
lockCount = "0";
homingCount = "0";
name = "Inventory Bunker";
team = "1";
locked = "True";
};
new StaticShape() {
position = "-1.21538 209.228 67.2999";
rotation = "0 0 -1 90";
scale = "1 1 1";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
Trigger = "12831";
team = "1";
Target = "34";
locked = "True";
};
new StaticShape() {
position = "8.39626 220.828 67.2999";
rotation = "0 0 1 90";
scale = "1 1 1";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
Trigger = "13086";
team = "1";
Target = "35";
locked = "True";
};
};
};
new SimGroup(team0) {
powerCount = "0";
};
};
new SimGroup(ObserverDropPoints) {
powerCount = "0";
new Camera() {
position = "-20.2479 608.29 286.973";
rotation = "0 0 1 179.518";
scale = "1 1 1";
dataBlock = "Observer";
lockCount = "0";
homingCount = "0";
team = "0";
locked = "TRUE";
};
new Camera() {
position = "129.177 8.26169 233.147";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "Observer";
lockCount = "0";
homingCount = "0";
team = "0";
locked = "true";
};
};
new Sun() {
position = "-13.3917 17.5838 -5.8";
rotation = "1 0 0 0";
scale = "1 1 1";
direction = "0.57735 0.57735 -0.57735";
color = "0.800000 0.800000 0.800000 1.000000";
ambient = "0.200000 0.200000 0.200000 1.000000";
texture[0] = "special/sunFlare";
texture[1] = "special/sunFlare02";
texture[2] = "special/LensFlare/flare01";
texture[3] = "special/LensFlare/flare02";
texture[4] = "special/LensFlare/flare03";
lensFlareScale = "0.7";
lensFlareIntensity = "1";
frontFlareSize = "300";
backFlareSize = "450";
flareColor = "1.000000 1.000000 1.000000 1.000000";
};
new SimGroup(Enviorment) {
powerCount = "0";
new TSStatic() {
position = "10.8244 -7.8483 50.7992";
rotation = "-0.0199068 -0.0957422 0.995207 23.6013";
scale = "1 1 1";
shapeName = "borg18.dts";
locked = "True";
};
new TSStatic() {
position = "129.071 -93.5386 47.3364";
rotation = "-0.868171 -0.495961 -0.0173657 4.61922";
scale = "1 1 1";
shapeName = "borg19.dts";
locked = "True";
};
new AudioEmitter() {
position = "10.8244 -7.8483 50.7992";
rotation = "1 0 0 0";
scale = "1 1 1";
fileName = "fx/environment/rumblingthunder.wav";
useProfileDescription = "0";
outsideAmbient = "1";
volume = "1";
isLooping = "1";
is3D = "1";
minDistance = "100000";
maxDistance = "100000";
coneInsideAngle = "360";
coneOutsideAngle = "360";
coneOutsideVolume = "1";
coneVector = "0 0 1";
loopCount = "-1";
minLoopGap = "30000";
maxLoopGap = "60000";
type = "EffectAudioType";
locked = "True";
};
new AudioEmitter() {
position = "10.8244 -7.8483 50.7992";
rotation = "1 0 0 0";
scale = "1 1 1";
fileName = "fx/environment/moaningwind1.wav";
useProfileDescription = "0";
outsideAmbient = "1";
volume = "1";
isLooping = "1";
is3D = "1";
minDistance = "100000";
maxDistance = "100000";
coneInsideAngle = "360";
coneOutsideAngle = "360";
coneOutsideVolume = "1";
coneVector = "0 0 1";
loopCount = "-1";
minLoopGap = "0";
maxLoopGap = "0";
type = "EffectAudioType";
locked = "1";
};
new AudioEmitter() {
position = "-10.9796 128.39 41.6198";
rotation = "1 0 0 0";
scale = "1 1 1";
fileName = "fx/environment/river2.wav";
useProfileDescription = "0";
outsideAmbient = "1";
volume = "1";
isLooping = "1";
is3D = "1";
minDistance = "10";
maxDistance = "150";
coneInsideAngle = "360";
coneOutsideAngle = "360";
coneOutsideVolume = "1";
coneVector = "0 0 1";
loopCount = "-1";
minLoopGap = "0";
maxLoopGap = "0";
type = "EffectAudioType";
locked = "True";
};
new AudioEmitter() {
position = "89.2546 160.244 43.3263";
rotation = "1 0 0 0";
scale = "1 1 1";
fileName = "fx/environment/river2.wav";
useProfileDescription = "0";
outsideAmbient = "1";
volume = "1";
isLooping = "1";
is3D = "1";
minDistance = "10";
maxDistance = "150";
coneInsideAngle = "360";
coneOutsideAngle = "360";
coneOutsideVolume = "1";
coneVector = "0 0 1";
loopCount = "-1";
minLoopGap = "0";
maxLoopGap = "0";
type = "EffectAudioType";
locked = "True";
};
new AudioEmitter() {
position = "238.176 165.464 42.6";
rotation = "1 0 0 0";
scale = "1 1 1";
fileName = "fx/environment/river2.wav";
useProfileDescription = "0";
outsideAmbient = "1";
volume = "1";
isLooping = "1";
is3D = "1";
minDistance = "10";
maxDistance = "150";
coneInsideAngle = "360";
coneOutsideAngle = "360";
coneOutsideVolume = "1";
coneVector = "0 0 1";
loopCount = "-1";
minLoopGap = "0";
maxLoopGap = "0";
type = "EffectAudioType";
locked = "True";
};
new AudioEmitter() {
position = "298.196 39.4907 42.7479";
rotation = "1 0 0 0";
scale = "1 1 1";
fileName = "fx/environment/river2.wav";
useProfileDescription = "0";
outsideAmbient = "1";
volume = "1";
isLooping = "1";
is3D = "1";
minDistance = "10";
maxDistance = "150";
coneInsideAngle = "360";
coneOutsideAngle = "360";
coneOutsideVolume = "1";
coneVector = "0 0 1";
loopCount = "-1";
minLoopGap = "0";
maxLoopGap = "0";
type = "EffectAudioType";
locked = "True";
};
new AudioEmitter() {
position = "214.949 -75.4058 42.7786";
rotation = "1 0 0 0";
scale = "1 1 1";
fileName = "fx/environment/river2.wav";
useProfileDescription = "0";
outsideAmbient = "1";
volume = "1";
isLooping = "1";
is3D = "1";
minDistance = "10";
maxDistance = "150";
coneInsideAngle = "360";
coneOutsideAngle = "360";
coneOutsideVolume = "1";
coneVector = "0 0 1";
loopCount = "-1";
minLoopGap = "0";
maxLoopGap = "0";
type = "EffectAudioType";
locked = "True";
};
new AudioEmitter() {
position = "88.187 -160.324 42.6";
rotation = "1 0 0 0";
scale = "1 1 1";
fileName = "fx/environment/river2.wav";
useProfileDescription = "0";
outsideAmbient = "1";
volume = "1";
isLooping = "1";
is3D = "1";
minDistance = "10";
maxDistance = "150";
coneInsideAngle = "360";
coneOutsideAngle = "360";
coneOutsideVolume = "1";
coneVector = "0 0 1";
loopCount = "-1";
minLoopGap = "0";
maxLoopGap = "0";
type = "EffectAudioType";
locked = "True";
};
new AudioEmitter() {
position = "-41.0417 -79.4459 43.209";
rotation = "1 0 0 0";
scale = "1 1 1";
fileName = "fx/environment/river2.wav";
useProfileDescription = "0";
outsideAmbient = "1";
volume = "1";
isLooping = "1";
is3D = "1";
minDistance = "10";
maxDistance = "150";
coneInsideAngle = "360";
coneOutsideAngle = "360";
coneOutsideVolume = "1";
coneVector = "0 0 1";
loopCount = "-1";
minLoopGap = "0";
maxLoopGap = "0";
type = "EffectAudioType";
locked = "True";
};
new AudioEmitter() {
position = "16.6086 21.0583 43.7248";
rotation = "1 0 0 0";
scale = "1 1 1";
fileName = "fx/environment/river2.wav";
useProfileDescription = "0";
outsideAmbient = "1";
volume = "1";
isLooping = "1";
is3D = "1";
minDistance = "10";
maxDistance = "150";
coneInsideAngle = "360";
coneOutsideAngle = "360";
coneOutsideVolume = "1";
coneVector = "0 0 1";
loopCount = "-1";
minLoopGap = "0";
maxLoopGap = "0";
type = "EffectAudioType";
locked = "True";
};
new AudioEmitter() {
position = "113.682 64.9883 42.6";
rotation = "1 0 0 0";
scale = "1 1 1";
fileName = "fx/environment/river2.wav";
useProfileDescription = "0";
outsideAmbient = "1";
volume = "1";
isLooping = "1";
is3D = "1";
minDistance = "10";
maxDistance = "150";
coneInsideAngle = "360";
coneOutsideAngle = "360";
coneOutsideVolume = "1";
coneVector = "0 0 1";
loopCount = "-1";
minLoopGap = "0";
maxLoopGap = "0";
type = "EffectAudioType";
locked = "True";
};
new InteriorInstance() {
position = "607.358 63.2132 109.417";
rotation = "0.964416 -0.242434 -0.105484 43.8273";
scale = "1 1 1";
interiorFile = "btowr6.dif";
showTerrainInside = "0";
locked = "True";
};
new InteriorInstance() {
position = "340.38 -344.118 189.032";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "bspir4.dif";
showTerrainInside = "0";
locked = "True";
};
new InteriorInstance() {
position = "549.464 199.982 179.859";
rotation = "0 0 1 221.917";
scale = "1 1 1";
interiorFile = "bspir5.dif";
showTerrainInside = "0";
locked = "True";
};
};
};
//--- OBJECT WRITE END ---