//============================================================================== // ACCM Message Database - By Blnukem. //------------------------------------------------------------------------------ // This is the message database for Sentinels and other miscellaneous functions // The following will be addressed in each message cluster on what can or cannot // be used in those messages. // // This was made for the pleasure of ACCM users to customize Sentinel responses // and a few other messages. //------------------------------------------------------------------------------ // %1 = Sentinel's Name. // %2 = Sender's Name. // %3 = Sender/Target's Gender. (He/She) // %4 = Sender/Target's Present Tense Gender. (Him/Her) // %5 = Sender/Target's Possesive Gender. (His/Her) // %6 = Target's Name. (Only if there is a target defined) //============================================================================== // No Target Client for this cluster exists: $SentinelDenyFollowCount = 5; $SentinelDenyFollow[0] = '\c2%1 ::\c0 %2, I am already occupied with a task, I cannot follow you.'; $SentinelDenyFollow[1] = '\c2%1 ::\c0 I\'m already engaged in a task, %2.'; $SentinelDenyFollow[2] = '\c2%1 ::\c0 I am occupied at the moment, %2. Sorry, but I cannot follow you.'; $SentinelDenyFollow[3] = '\c2%1 ::\c0 %2, I\'m busy doing something. I cannot follow you.'; $SentinelDenyFollow[4] = '\c2%1 ::\c0 I\'m already doing something, %2.'; //------------------------------------------------------------------------------ // Sender and Target Clients for this cluster exist: $SentinelDenyAttackCount = 5; $SentinelDenyAttack[0] = '\c2%1 ::\c0 I\'m already doing something, %2'; $SentinelDenyAttack[1] = '\c2%1 ::\c0 %2, I\'m busy doing something. I cannot engage %6.'; $SentinelDenyAttack[2] = '\c2%1 ::\c0 I am occupied at the moment, %2. Sorry, but I cannot do what you ask.'; $SentinelDenyAttack[3] = '\c2%1 ::\c0 %2, I am already occupied with a task, I cannot attack %6.'; $SentinelDenyAttack[4] = '\c2%1 ::\c0 I\'m already engaged in a task, %2.'; //------------------------------------------------------------------------------ // Sender and Target Clients for this cluster exist: $SentinelAcceptAttackCount = 4; $SentinelAcceptAttack[0] = '\c2%1 ::\c0 I\'m now engaging %6.'; $SentinelAcceptAttack[1] = '\c2%1 ::\c0 Command confirmed, I will now hunt down %6.'; $SentinelAcceptAttack[2] = '\c2%1 ::\c0 Attack protocol engaged, I will now hunt down %6.'; $SentinelAcceptAttack[3] = '\c2%1 ::\c0 Command confirmed %2, I will now attack %6.'; //------------------------------------------------------------------------------ // Sender and Target Clients for this cluster exist: $SentinelAttackAlreadyDeadTargetCount = 1; $SentinelAttackAlreadyDeadTarget[0] = '\c2%1 ::\c0 %6 is already dead.'; //------------------------------------------------------------------------------ // Sender and Target Clients for this cluster exist: $SentinelTargetTooFarCount = 1; $SentinelTargetTooFar[0] = '\c2%1 ::\c0 Command declined. %6 is out of range.'; //------------------------------------------------------------------------------ // No Target Client for this cluster exists: $SentinelAttackSenderCount = 1; $SentinelAttackSender[0] = '\c2%1 ::\c0 Command declined %2, I cannot kill the person giving me an order.'; //------------------------------------------------------------------------------ // No Target Client for this cluster exists: $SentinelAttackSenderNotAdminCount = 1; $SentinelAttackSenderNotAdmin[0] = '\c2%1 ::\c0 %2, you must be an admin to set an attack order.'; //------------------------------------------------------------------------------ // No Sender Client for this cluster exists: $SentinelAnnoyedCount = 3; $SentinelAnnoyed[0] = '\c2%1 ::\c0 %2, now you will learn not to fly around sentinels.'; $SentinelAnnoyed[1] = '\c2%1 ::\c0 Target Designated. %2, you were warned not to fly around Sentinels.'; $SentinelAnnoyed[2] = '\c2%1 ::\c0 %2, you need to learn to not fly around Sentinels.'; //------------------------------------------------------------------------------ // No Sender Client for this cluster exists: $SentinelWarnCount = 4; $SentinelWarn[0] = '\c2%1 ::\c0 Please stop flying around me, %2.'; $SentinelWarn[1] = '\c2%1 ::\c0 Quit flying around me %2.'; $SentinelWarn[2] = '\c2%1 ::\c0 Do not fly around me, %2.'; $SentinelWarn[3] = '\c2%1 ::\c0 %2, if you do not stop flying around me, you will be killed.'; //------------------------------------------------------------------------------ $ACCMTipCount = 10; $ACCMTip[0] = "Random Tip:\nRemember, type /help for a list of useful commands."; $ACCMTip[1] = "Sentinel Network:\nSentinels are your allies and will not attack you, unless you provoke them to do so."; $ACCMTip[2] = "Central Command Intel Report:\nYou can launch drop pods from Golem heavy transports by pressing your mine key while you're piloting."; $ACCMTip[3] = "Random Tip:\nThe easiest way to kill a Zombie or anyone for that matter, is to aim for the head."; $ACCMTip[4] = "Central Command Intel Report:\nThe medic pack has an antidote option for infected players, useable by pressing the right mouse button."; $ACCMTip[5] = "Central Command Intel Report:\nThe Flame turret barrel is the most effective turret barrel to kill Zombies, followed by the Chaingun turret barrel. The least effective is the Flak barrel."; $ACCMTip[6] = "Sentinel Network:\nSentinels are intended for Zombie containment and control, and will not attack humans unless provoked to do so."; $ACCMTip[7] = "Central Command Intel Report:\nThe Purge Field Generator is made to defend an area against Zombies, it's particle field will electrocute any Zombies within the field, but requires heavy maintenece."; $ACCMTip[8] = "Random Tip:\nUse /CheckStats to check out your current rank and how many points you need for your next rank."; $ACCMTip[9] = "Random Tip:\nThe Vehicle Repair Pad, Deployable Sentry Turret and the Purge Field Generator require power to operate, be sure to give them a power source when using them!";