// DisplayName = Flatland Infected // MissionTypes = Infection //--- MISSION QUOTE BEGIN --- //Flat. Land. Infected. //--- MISSION QUOTE END --- //--- MISSION STRING BEGIN --- //Limited Visibility Due to Fog //--- MISSION STRING END --- //--- OBJECT WRITE BEGIN --- new SimGroup(MissionGroup) { powerCount = "0"; musicTrack = "ACCM_Commando"; cdTrack = "6"; new MissionArea(MissionArea) { area = "-1024 -1024 2048 2048"; flightCeiling = "4000"; flightCeilingRange = "20"; locked = "true"; }; new SimGroup(Teams) { powerCount = "0"; new SimGroup(Team1) { powerCount = "0"; new SimGroup(spawnspheres) { powerCount = "0"; new SpawnSphere() { position = "0 0 100"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "SpawnSphereMarker"; lockCount = "0"; homingCount = "0"; radius = "100"; sphereWeight = "100"; indoorWeight = "100"; outdoorWeight = "100"; locked = "1"; }; }; }; new SimGroup(team0) { providesPower = "1"; new StaticShape(InventoryStation) { position = "0 0 100"; rotation = "0 0 1 -90"; scale = "1 1 1"; team = "0"; dataBlock = "StationInventory"; locked = "true"; }; new StaticShape(VehicleStation) { position = "50 0 97"; rotation = "0 0 1 -90"; scale = "1 1 1"; team = "0"; dataBlock = "StationVehiclePad"; locked = "true"; }; }; }; new Sun(Sun) { position = "0 0 0"; rotation = "1 0 0 0"; scale = "1 1 1"; direction = "0.57735 0.57735 -0.57735"; color = "0.400000 0.400000 0.400000 1.000000"; ambient = "0.400000 0.400000 0.400000 1.000000"; texture[0] = "special/sunFlare"; texture[1] = "special/sunFlare02"; texture[2] = "special/LensFlare/flare01"; texture[3] = "special/LensFlare/flare02"; texture[4] = "special/LensFlare/flare03"; lensFlareScale = "0.7"; lensFlareIntensity = "1"; frontFlareSize = "300"; backFlareSize = "450"; flareColor = "1.000000 1.000000 1.000000 1.000000"; locked = "true"; }; new TerrainBlock(Terrain) { rotation = "1 0 0 0"; scale = "1 1 1"; detailTexture = "details/desertdet1"; terrainFile = "Flatland.ter"; squareSize = "8"; position = "-1024 -1024 0"; locked = "true"; }; new NavigationGraph(NavGraph) { conjoinAngleDev = "50"; cullDensity = "0.3"; customArea = "0 0 0 0"; scale = "1 1 1"; GraphFile = "Flatland.nav"; conjoinBowlDev = "20"; position = "0 0 0 1"; coverage = "0"; rotation = "0 0 0 0"; locked = "true"; }; new SimGroup(ObserverDropPoints) { powerCount = "0"; new Camera() { position = "96.6566 36.3909 124.893"; rotation = "-0.0968575 -0.187971 0.977387 233.462"; scale = "1 1 1"; dataBlock = "Observer"; lockCount = "0"; homingCount = "0"; team = "0"; locked = "True"; }; }; new Sky(Sky) { position = "0 0 0"; rotation = "1 0 0 0"; scale = "1 1 1"; cloudHeightPer[0] = "0.349971"; cloudHeightPer[1] = "0.25"; cloudHeightPer[2] = "0.199973"; cloudSpeed1 = "0.0001"; cloudSpeed2 = "0.0002"; cloudSpeed3 = "0.0003"; visibleDistance = "800"; useSkyTextures = "1"; renderBottomTexture = "0"; SkySolidColor = "0.250000 0.750000 1.000000 1.000000"; fogDistance = "700"; fogColor = "0.300000 0.300000 0.300000 1.000000"; fogVolume1 = "700 100 5000"; fogVolume2 = "0 0 0"; fogVolume3 = "0 0 0"; materialList = "sky_desert_brown.dml"; windVelocity = "1 0 0"; windEffectPrecipitation = "0"; fogVolumeColor1 = "128.000000 128.000000 128.000000 0.000000"; fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000000"; fogVolumeColor3 = "128.000000 128.000000 128.000000 0.000000"; high_visibleDistance = "-1"; high_fogDistance = "-1"; high_fogVolume1 = "-1 2.33105e-09 6.40969e-10"; high_fogVolume2 = "-1 1.07461e-38 0"; high_fogVolume3 = "-1 7.9874e-44 5.9061e-32"; cloudSpeed0 = "0.000503 0.000020"; locked = "true"; }; new AudioEmitter() { position = "0 0 0"; rotation = "1 0 0 0"; scale = "1 1 1"; fileName = "fx/environment/fog.wav"; useProfileDescription = "0"; outsideAmbient = "1"; volume = "1"; isLooping = "1"; is3D = "1"; minDistance = "10000"; maxDistance = "10000"; coneInsideAngle = "360"; coneOutsideAngle = "360"; coneOutsideVolume = "1"; coneVector = "0 0 1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; type = "EffectAudioType"; locked = "True"; }; }; //--- OBJECT WRITE END ---