T2-AAConstruction/scripts/MTC_level.cs
Robert MacGregor 23fed9edb7 Initial commit.
2016-02-22 12:04:31 -05:00

41 lines
879 B
PHP
Executable file

//Basic Levels;
//These make up the spawning behaviour of the mtc weapon types
//Only starting ideas for now
//Changes are culmative
//Only targeting lasers
function MTCLevel0()
{
$MTCCHANGE::weapon[0] = "target";
$MTCCHANGE::change[0] = 1;
$MTCCHANGE::totchange = 1;
$MTCCHANGE::count = 1;
}
//9 targeting lasers
//1 blaster
function MTCLevel1()
{
$MTCCHANGE::weapon[0] = "target";
$MTCCHANGE::change[0] = 9;
$MTCCHANGE::weapon[0] = "blaster";
$MTCCHANGE::change[0] = 10;
$MTCCHANGE::totchange = 10;
$MTCCHANGE::count = 2;
}
//8 targeting lasers
//2 blasters
//1 grenades
function MTCLevel2()
{
$MTCCHANGE::weapon[0] = "target";
$MTCCHANGE::change[0] = 8;
$MTCCHANGE::weapon[0] = "blaster";
$MTCCHANGE::change[0] = 10;
$MTCCHANGE::weapon[0] = "grenade";
$MTCCHANGE::change[0] = 11;
$MTCCHANGE::totchange = 11;
$MTCCHANGE::count = 3;
}