# Binary T2 filetypes that shouldn't be committed *.dso *.vl2 # Irrelevant Classic mod paths editor/ lighting/ prefs/ gui/ recordings/ fonts/ Classic* # scripts folder need to be ignored and then exclusions have to be carved out # scripts/ ignores the entire path forever, whereas scripts/* is treated as a pattern # ! lets you carve out an exception pattern scripts/* !scripts/SkillSector*.cs