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SSWW: fully implement zone based waypoints, delete disused code and comments
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3 changed files with 84 additions and 95 deletions
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@ -39,6 +39,8 @@ function SkillSector::clientMissionDropReady(%game, %client) {
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}
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if ($DEVMODE) {
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moveMap.unbind(keyboard, "f5");
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moveMap.unbind(keyboard, "f6");
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moveMap.bind(keyboard, "f5", dc);
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moveMap.bind(keyboard, "f6", ssrl);
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ObserverHUDWeaponList.delete();
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