mirror of
https://github.com/tribes2/SkillSector.git
synced 2026-07-11 06:24:35 +00:00
SSFT: added flag cannon functionality, flag collide with stand 'return'
This commit is contained in:
parent
bb8b6bd6c8
commit
9ffd8008d4
3 changed files with 109 additions and 65 deletions
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@ -13,11 +13,11 @@
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//--- OBJECT WRITE BEGIN ---
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new SimGroup(MissionGroup) {
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Team_Hunters_timeLimit = "25";
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musicTrack = "ice";
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cdTrack = "5";
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powerCount = "0";
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Hunters_timeLimit = "25";
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Team_Hunters_timeLimit = "25";
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new MissionArea(MissionArea) {
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area = "-1008 -1032 2144 2080";
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@ -53,8 +53,8 @@ new SimGroup(MissionGroup) {
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terrainFile = "Scarabrae_nef.ter";
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squareSize = "8";
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hazeDistance = "250";
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position = "-1024 -1024 0";
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hazeDistance = "250";
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visibleDistance = "1200";
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locked = "true";
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};
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@ -64,13 +64,13 @@ new SimGroup(MissionGroup) {
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customArea = "0 0 0 0";
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position = "0 0 0 1";
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YDimOverSize = "0";
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conjoinBowlDev = "20";
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GraphFile = "Scarabrae_nef.nav";
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rotation = "0 0 0 0";
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coverage = "0";
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scale = "1 1 1";
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XDimOverSize = "0";
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YDimOverSize = "0";
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GraphFile = "Scarabrae_nef.nav";
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locked = "true";
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};
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new Sky(Sky) {
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@ -244,8 +244,8 @@ new SimGroup(MissionGroup) {
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lockCount = "0";
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homingCount = "0";
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Target = "33";
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team = "0";
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Target = "33";
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locked = "false";
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};
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new InteriorInstance() {
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@ -266,9 +266,9 @@ new SimGroup(MissionGroup) {
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lockCount = "0";
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homingCount = "0";
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Target = "34";
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team = "0";
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Trigger = "20162";
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Trigger = "34762";
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Target = "34";
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locked = "false";
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};
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new StaticShape() {
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@ -279,9 +279,9 @@ new SimGroup(MissionGroup) {
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lockCount = "0";
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homingCount = "0";
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Target = "35";
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team = "0";
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Trigger = "20164";
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Trigger = "34764";
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Target = "35";
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locked = "false";
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};
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new InteriorInstance() {
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@ -302,9 +302,9 @@ new SimGroup(MissionGroup) {
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lockCount = "0";
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homingCount = "0";
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Target = "36";
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team = "0";
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Trigger = "20167";
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Trigger = "34767";
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Target = "36";
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locked = "false";
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};
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};
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@ -400,10 +400,10 @@ new SimGroup(MissionGroup) {
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lockCount = "0";
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homingCount = "0";
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notReady = "1";
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Trigger = "34778";
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inUse = "Down";
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Target = "39";
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Trigger = "20178";
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notReady = "1";
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};
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new Marker(BankSpawn) {
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position = "-155.307 126.636 243.233";
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@ -424,10 +424,10 @@ new SimGroup(MissionGroup) {
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lockCount = "0";
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homingCount = "0";
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Target = "40";
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wrangle = "Aim Trainer teleports";
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Desc = "Dynamic Aim Trainer\nShoot moving targets while in the air to score points!\nMove faster to score more points and have fun!";
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wrangle = "Aim Trainer teleports";
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destination = "ATMSpawn";
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Target = "40";
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};
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new StaticShape(ATHT) {
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position = "-170.634 150.644 233.142";
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@ -437,9 +437,9 @@ new SimGroup(MissionGroup) {
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lockCount = "0";
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homingCount = "0";
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Target = "41";
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Desc = "Aim Trainer\nShoot fast moving targets while in the air to score points!\nMove faster to score more points and have fun!";
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destination = "ATHSpawn";
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Target = "41";
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};
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new StaticShape(ATLT) {
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position = "-176.634 144.844 233.142";
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@ -449,9 +449,9 @@ new SimGroup(MissionGroup) {
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lockCount = "0";
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homingCount = "0";
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Target = "42";
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Desc = "Static Aim Trainer\nShoot static targets while in the air to score points!\nMove faster to score more points and have fun!";
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destination = "ATLSpawn";
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Target = "42";
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};
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new StaticShape(DuelZone) {
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position = "-140.434 150.844 233.142";
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@ -461,10 +461,10 @@ new SimGroup(MissionGroup) {
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lockCount = "0";
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homingCount = "0";
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Target = "43";
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wrangle = "Duel zone teleports";
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Desc = "it\'s time to d-d-d-d-d-d-d-duel";
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wrangle = "Duel zone teleports";
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destination = "undefined";
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Target = "43";
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};
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new StaticShape(FTT) {
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position = "-176.634 117.644 233.142";
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@ -474,10 +474,10 @@ new SimGroup(MissionGroup) {
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lockCount = "0";
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homingCount = "0";
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Target = "44";
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wrangle = "Flag Trainer teleport";
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Desc = "Flag Training Zone\nCatch flags! Throw flags!\nWe love flags!";
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wrangle = "Flag Trainer teleport";
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destination = "FTSpawn";
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Target = "44";
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};
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};
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new ForceFieldBare(TractorBeamFront) {
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@ -489,10 +489,10 @@ new SimGroup(MissionGroup) {
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homingCount = "0";
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gravityMod = "-2.75";
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originalscale = "10 40 140";
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Target = "-1";
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appliedForce = "0 0 0";
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pz = "20187";
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originalscale = "10 40 140";
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pz = "34787";
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Target = "-1";
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velocityMod = "1.0";
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};
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new Trigger(BankWaypointZone) {
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@ -577,9 +577,9 @@ new SimGroup(MissionGroup) {
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lockCount = "0";
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homingCount = "0";
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Target = "45";
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Desc = "\nWelcome back to the Bank!";
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destination = "BankSpawn";
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Target = "45";
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};
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new Marker(ATLSpawn) {
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position = "-546.054 112.086 223.904";
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@ -608,9 +608,9 @@ new SimGroup(MissionGroup) {
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lockCount = "0";
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homingCount = "0";
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Target = "46";
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Desc = "\nWelcome back to the Bank!";
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destination = "BankSpawn";
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Target = "46";
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};
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new TSStatic(LeftPlaceholder) {
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position = "-419.363 775.104 251.039";
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@ -669,9 +669,9 @@ new SimGroup(MissionGroup) {
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lockCount = "0";
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homingCount = "0";
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Target = "47";
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Desc = "\nWelcome back to the Bank!";
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destination = "BankSpawn";
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Target = "47";
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};
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new StaticShape() {
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position = "264.386 -581.653 232.142";
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@ -703,6 +703,40 @@ new SimGroup(MissionGroup) {
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Target = "-1";
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};
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new StaticShape() {
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position = "164.875 -615.487 223.553";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "ExteriorFlagStand";
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lockCount = "0";
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homingCount = "0";
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Target = "-1";
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};
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new StaticShape() {
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position = "264.341 -564.157 241.442";
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rotation = "-1 0 0 40";
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scale = "1 1 1";
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dataBlock = "ExteriorFlagStand";
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lockCount = "0";
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homingCount = "0";
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flagvel = "0 -25 40";
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cannon = "1";
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Target = "-1";
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};
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new StaticShape() {
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position = "310.537 -493.475 229.386";
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rotation = "0.67341 0 0.739269 100";
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scale = "1 1 1";
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dataBlock = "ExteriorFlagStand";
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lockCount = "0";
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homingCount = "0";
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flagvel = "15 30 40";
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cannon = "1";
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Target = "-1";
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};
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};
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};
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//--- OBJECT WRITE END ---
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