mirror of
https://github.com/tribes2/SkillSector.git
synced 2026-07-14 07:54:47 +00:00
Interim commit - added basic AimTrainer logic but no time limit / scoring mechanism yet. Copied some of the Teleporter code from classic's MPB but don't need as much of the logic around available spawns
This commit is contained in:
parent
e9877b8104
commit
1e73ba4697
6 changed files with 989 additions and 2 deletions
620
missions/NewbiesNexus.mis
Normal file
620
missions/NewbiesNexus.mis
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@ -0,0 +1,620 @@
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// MissionTypes = SkillSector
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//--- MISSION QUOTE BEGIN ---
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// Forget Ymir, remember ur mom
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// -- Jarek Redmoon, Ur-Shaman of the Starwolf, 3941 CE
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//--- MISSION QUOTE END ---
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//--- MISSION STRING BEGIN ---
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//[Hunters TeamHunters]WOLOLO
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//NO I HAVE NOT WRITTEN THIS SHIT YET
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//--- MISSION STRING END ---
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//--- OBJECT WRITE BEGIN ---
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new SimGroup(MissionGroup) {
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||||
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||||
Team_Hunters_timeLimit = "25";
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||||
powerCount = "0";
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||||
cdTrack = "5";
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||||
musicTrack = "ice";
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||||
Hunters_timeLimit = "25";
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new MissionArea(MissionArea) {
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area = "-1008 -1032 2144 2080";
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flightCeiling = "2000";
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flightCeilingRange = "50";
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||||
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||||
locked = "true";
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||||
};
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||||
new Sun() {
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||||
position = "-1024 -1024 0";
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||||
rotation = "1 0 0 0";
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||||
scale = "1 1 1";
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||||
direction = "0.57735 0.57735 -0.57735";
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||||
color = "0.700000 0.700000 0.700000 1.000000";
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||||
ambient = "0.600000 0.600000 0.620000 1.000000";
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texture[0] = "special/sunFlare";
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||||
texture[1] = "special/sunFlare02";
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texture[2] = "special/LensFlare/flare01";
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texture[3] = "special/LensFlare/flare02";
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texture[4] = "special/LensFlare/flare03";
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lensFlareScale = "0.7";
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lensFlareIntensity = "1";
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frontFlareSize = "300";
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backFlareSize = "450";
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flareColor = "1.000000 1.000000 1.000000 1.000000";
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locked = "true";
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||||
};
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new TerrainBlock(Terrain) {
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||||
rotation = "1 0 0 0";
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scale = "1 1 1";
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detailTexture = "details/snowdet1";
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||||
terrainFile = "Scarabrae_nef.ter";
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squareSize = "8";
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position = "-1024 -1024 0";
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visibleDistance = "1200";
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hazeDistance = "250";
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locked = "true";
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};
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||||
new NavigationGraph(NavGraph) {
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conjoinAngleDev = "55";
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cullDensity = "0.3";
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customArea = "0 0 0 0";
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position = "0 0 0 1";
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YDimOverSize = "0";
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conjoinBowlDev = "20";
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rotation = "0 0 0 0";
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coverage = "0";
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scale = "1 1 1";
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GraphFile = "Scarabrae_nef.nav";
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XDimOverSize = "0";
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locked = "true";
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};
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new Sky(Sky) {
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||||
position = "-904 -1136 0";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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||||
cloudHeightPer[0] = "0.349971";
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||||
cloudHeightPer[1] = "0.25";
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cloudHeightPer[2] = "0.199973";
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cloudSpeed1 = "0.0001";
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cloudSpeed2 = "0.0002";
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cloudSpeed3 = "0.0003";
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visibleDistance = "1000";
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useSkyTextures = "1";
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renderBottomTexture = "0";
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||||
SkySolidColor = "0.365000 0.390000 0.420000 0.000000";
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||||
fogDistance = "800";
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fogColor = "0.600000 0.600000 0.600000 1.000000";
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fogVolume1 = "0 0 0";
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fogVolume2 = "0 0 0";
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fogVolume3 = "0 0 0";
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materialList = "sky_ice_blue.dml";
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windVelocity = "1 0 0";
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windEffectPrecipitation = "0";
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fogVolumeColor1 = "128.000000 128.000000 128.000000 0.000000";
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fogVolumeColor2 = "128.000000 128.000000 128.000000 -0.000000";
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fogVolumeColor3 = "128.000000 128.000000 128.000000 0.000000";
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high_visibleDistance = "-1";
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high_fogDistance = "-1";
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high_fogVolume1 = "-1 0 0";
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high_fogVolume2 = "-1 0 0";
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high_fogVolume3 = "-1 0 0";
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cloudSpeed0 = "0.000000 0.000000";
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locked = "true";
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};
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new SimGroup(ObserverDropPoints) {
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powerCount = "0";
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new Camera() {
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position = "-20.1378 130.534 175.57";
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rotation = "0 0 -1 95.2935";
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scale = "1 1 1";
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dataBlock = "Observer";
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||||
lockCount = "0";
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||||
homingCount = "0";
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||||
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locked = "true";
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};
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new Camera() {
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||||
position = "-98.5621 203.831 198.799";
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rotation = "0.0328029 -0.0599317 0.997663 122.726";
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scale = "1 1 1";
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dataBlock = "Observer";
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lockCount = "0";
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||||
homingCount = "0";
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||||
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locked = "true";
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};
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new Camera() {
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||||
position = "-17.4677 159.05 77.7879";
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||||
rotation = "0 0 1 195.952";
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scale = "1 1 1";
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dataBlock = "Observer";
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||||
lockCount = "0";
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||||
homingCount = "0";
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||||
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locked = "true";
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};
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new Camera() {
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||||
position = "163.16 -235.163 216.951";
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||||
rotation = "0.305024 0.0666097 -0.950012 25.8909";
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scale = "1 1 1";
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dataBlock = "Observer";
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||||
lockCount = "0";
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||||
homingCount = "0";
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||||
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locked = "true";
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};
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};
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new SimGroup(Teams) {
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powerCount = "0";
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new SimGroup(Team1) {
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powerCount = "0";
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new SimGroup(spawnspheres) {
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powerCount = "0";
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||||
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new SpawnSphere() {
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position = "-0.966477 -50.0832 112.711";
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rotation = "0 0 -1 84.7978";
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scale = "1 1 1";
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||||
dataBlock = "SpawnSphereMarker";
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lockCount = "0";
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homingCount = "0";
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radius = "100";
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||||
sphereWeight = "100";
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indoorWeight = "0";
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outdoorWeight = "120";
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locked = "true";
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};
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new SpawnSphere() {
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position = "-34.2901 125.288 201.689";
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||||
rotation = "1 0 0 0";
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scale = "1 1 1";
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||||
dataBlock = "SpawnSphereMarker";
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||||
lockCount = "0";
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||||
homingCount = "0";
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||||
radius = "300";
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||||
sphereWeight = "100";
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||||
indoorWeight = "0";
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||||
outdoorWeight = "100";
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||||
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locked = "true";
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||||
};
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};
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};
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new SimGroup(Team2) {
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powerCount = "0";
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new SimGroup(spawnspheres) {
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powerCount = "0";
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||||
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||||
new SpawnSphere() {
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||||
position = "-87.5583 365.17 126.118";
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||||
rotation = "0 0 1 57.8687";
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||||
scale = "1 1 1";
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||||
dataBlock = "SpawnSphereMarker";
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||||
lockCount = "0";
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||||
homingCount = "0";
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||||
radius = "120";
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||||
sphereWeight = "100";
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||||
indoorWeight = "0";
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||||
outdoorWeight = "100";
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locked = "true";
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};
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};
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};
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new SimGroup(Team0) {
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powerCount = "0";
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new SimGroup(DefaultInventoryStations) {
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powerCount = "1";
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||||
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||||
new InteriorInstance() {
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||||
position = "-264.726 -197.424 226.091";
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||||
rotation = "1 0 0 0";
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||||
scale = "1 1 1";
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||||
interiorFile = "stowr1.dif";
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||||
showTerrainInside = "0";
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||||
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team = "0";
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||||
locked = "false";
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};
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new StaticShape() {
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position = "31.9146 91.7929 -97.0133";
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||||
rotation = "1 0 0 0";
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||||
scale = "1 1 1";
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||||
dataBlock = "GeneratorLarge";
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||||
lockCount = "0";
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||||
homingCount = "0";
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||||
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team = "0";
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Target = "33";
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locked = "false";
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||||
};
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new InteriorInstance() {
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position = "223.424 372.998 217.978";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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||||
interiorFile = "stowr1.dif";
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showTerrainInside = "0";
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||||
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team = "0";
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locked = "false";
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||||
};
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new StaticShape() {
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position = "223.429 374.166 208.98";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "StationInventory";
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lockCount = "0";
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||||
homingCount = "0";
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team = "0";
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Trigger = "39503";
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Target = "34";
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locked = "false";
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||||
};
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||||
new StaticShape() {
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||||
position = "157.765 -195.042 204.45";
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||||
rotation = "1 0 0 0";
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||||
scale = "1 1 1";
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||||
dataBlock = "StationInventory";
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lockCount = "0";
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||||
homingCount = "0";
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||||
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team = "0";
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||||
Trigger = "39505";
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||||
Target = "35";
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locked = "false";
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};
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new InteriorInstance() {
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position = "157.83 -196.214 213.451";
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||||
rotation = "1 0 0 0";
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||||
scale = "1 1 1";
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||||
interiorFile = "stowr1.dif";
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||||
showTerrainInside = "0";
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||||
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||||
team = "0";
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||||
locked = "false";
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||||
};
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||||
new StaticShape() {
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||||
position = "-264.666 -196.208 217.09";
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||||
rotation = "1 0 0 0";
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||||
scale = "1 1 1";
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||||
dataBlock = "StationInventory";
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||||
lockCount = "0";
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||||
homingCount = "0";
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||||
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||||
team = "0";
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||||
Trigger = "39508";
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||||
Target = "36";
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||||
locked = "false";
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||||
};
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||||
new ScriptObject(ObserverHUDWeaponList) {
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||||
class = "ObserverHUDWeaponList";
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||||
|
||||
DamageTypeName12 = "Explosion";
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||||
DamageType87 = "Other";
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||||
DamageTypeName3 = "Chaingun";
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||||
DamageType72 = "Other";
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||||
DamageType86 = "Other";
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||||
DamageType96 = "Other";
|
||||
DamageType55 = "Other";
|
||||
DamageType7 = "ELF";
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||||
DamageType66 = "Other";
|
||||
DamageType88 = "Other";
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||||
DamageType48 = "Other";
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||||
DamageTypeName16 = "DepTurret";
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||||
DamageType3 = "Chaingun";
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||||
DamageType5 = "Grenade";
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||||
DamageType14 = "Ground";
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||||
DamageType31 = "SatchelCharge";
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||||
DamageTypeName13 = "Impact";
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||||
DamageType70 = "Other";
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||||
DamageType59 = "Other";
|
||||
DamageType85 = "Other";
|
||||
DamageType58 = "Other";
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||||
team = "0";
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||||
DamageTypeName14 = "Ground";
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||||
DamageType64 = "Other";
|
||||
DamageType89 = "Other";
|
||||
DamageType44 = "Other";
|
||||
DamageType33 = "Other";
|
||||
DamageType18 = "Turret";
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||||
DamageType22 = "DepTurret";
|
||||
DamageType77 = "Other";
|
||||
DamageType71 = "Other";
|
||||
DamageTypeName22 = "TankMortar";
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||||
DamageTypeName6 = "Laser";
|
||||
DamageTypeName5 = "Grenade";
|
||||
DamageType39 = "Other";
|
||||
DamageType65 = "Other";
|
||||
DamageType23 = "Turret";
|
||||
DamageType1 = "Blaster";
|
||||
DamageType28 = "BomberBombs";
|
||||
DamageType16 = "Turret";
|
||||
DamageType62 = "Other";
|
||||
DamageType30 = "TankMortar";
|
||||
DamageType81 = "Other";
|
||||
DamageTypeName17 = "Ground";
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||||
DamageType10 = "ShockLance";
|
||||
DamageType49 = "Other";
|
||||
DamageTypeName1 = "Blaster";
|
||||
DamageType68 = "Other";
|
||||
DamageType67 = "Other";
|
||||
DamageType41 = "Other";
|
||||
MaxDamageType = "24";
|
||||
DamageType63 = "Other";
|
||||
DamageType73 = "Other";
|
||||
DamageType29 = "TankChaingun";
|
||||
DamageType52 = "Other";
|
||||
DamageType2 = "Plasma";
|
||||
DamageTypeName21 = "TankChaingun";
|
||||
DamageType78 = "Other";
|
||||
DamageType21 = "DepTurret";
|
||||
DamageTypeName2 = "Plasma";
|
||||
DamageTypeName4 = "Disc";
|
||||
DamageType37 = "Other";
|
||||
DamageType24 = "Other";
|
||||
DamageType84 = "Other";
|
||||
DamageTypeName23 = "SatchelCharge";
|
||||
DamageType43 = "Other";
|
||||
DamageType79 = "Other";
|
||||
DamageType9 = "Missile";
|
||||
DamageType6 = "Laser";
|
||||
DamageType25 = "Ground";
|
||||
DamageType94 = "Other";
|
||||
DamageType97 = "Other";
|
||||
DamageType17 = "Turret";
|
||||
DamageType54 = "Other";
|
||||
DamageTypeName7 = "ELF";
|
||||
DamageType75 = "Other";
|
||||
DamageTypeName10 = "ShockLance";
|
||||
DamageType76 = "Other";
|
||||
mod = "base";
|
||||
DamageType99 = "Suicide";
|
||||
DamageType15 = "Turret";
|
||||
DamageType57 = "Other";
|
||||
DamageType40 = "Other";
|
||||
DamageTypeName19 = "BellyTurret";
|
||||
DamageType74 = "Other";
|
||||
DamageType35 = "Other";
|
||||
DamageType53 = "Other";
|
||||
DamageType11 = "Mine";
|
||||
DamageType92 = "Other";
|
||||
DamageTypeName18 = "ShrikeBlaster";
|
||||
DamageType13 = "Impact";
|
||||
DamageType83 = "Other";
|
||||
DamageType38 = "Other";
|
||||
DamageType51 = "Other";
|
||||
DamageTypeName20 = "BomberBombs";
|
||||
DamageType93 = "Other";
|
||||
DamageTypeName24 = "Other";
|
||||
DamageType12 = "Explosion";
|
||||
DamageTypeName11 = "Mine";
|
||||
DamageTypeName9 = "Missile";
|
||||
DamageType56 = "Other";
|
||||
DamageType61 = "Other";
|
||||
DamageType20 = "Turret";
|
||||
DamageType98 = "Other";
|
||||
DamageType27 = "BellyTurret";
|
||||
DamageType4 = "Disc";
|
||||
DamageType0 = "Other";
|
||||
DamageType69 = "Other";
|
||||
DamageType32 = "Turret";
|
||||
DamageType45 = "Other";
|
||||
DamageType60 = "Other";
|
||||
DamageType82 = "Other";
|
||||
DamageType26 = "ShrikeBlaster";
|
||||
DamageType46 = "Other";
|
||||
DamageTypeName15 = "Turret";
|
||||
DamageType8 = "Mortar";
|
||||
DamageType47 = "Other";
|
||||
DamageType95 = "Other";
|
||||
DamageType42 = "Other";
|
||||
DamageType34 = "Other";
|
||||
DamageType19 = "Turret";
|
||||
DamageTypeName8 = "Mortar";
|
||||
DamageType36 = "Other";
|
||||
DamageType80 = "Other";
|
||||
DamageType90 = "Other";
|
||||
DamageType91 = "Other";
|
||||
DamageType50 = "Other";
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
||||
new SimGroup(Ambiance) {
|
||||
|
||||
powerCount = "0";
|
||||
|
||||
new Precipitation(Precipitation) {
|
||||
position = "-72.3863 217.965 161.798";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "Sand";
|
||||
lockCount = "0";
|
||||
homingCount = "0";
|
||||
percentage = "1";
|
||||
color1 = "1.000000 1.000000 1.000000 1.000000";
|
||||
color2 = "-1.000000 0.000000 0.000000 1.000000";
|
||||
color3 = "-1.000000 0.000000 0.000000 1.000000";
|
||||
offsetSpeed = "0.25";
|
||||
minVelocity = "0.25";
|
||||
maxVelocity = "3";
|
||||
maxNumDrops = "500";
|
||||
maxRadius = "200";
|
||||
|
||||
locked = "false";
|
||||
};
|
||||
new AudioEmitter() {
|
||||
position = "-72.3863 217.965 161.798";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
fileName = "fx/environment/moaningwind1.wav";
|
||||
useProfileDescription = "0";
|
||||
outsideAmbient = "1";
|
||||
volume = "1";
|
||||
isLooping = "1";
|
||||
is3D = "0";
|
||||
minDistance = "20";
|
||||
maxDistance = "1280";
|
||||
coneInsideAngle = "360";
|
||||
coneOutsideAngle = "360";
|
||||
coneOutsideVolume = "1";
|
||||
coneVector = "0 0 1";
|
||||
loopCount = "-1";
|
||||
minLoopGap = "0";
|
||||
maxLoopGap = "0";
|
||||
type = "EffectAudioType";
|
||||
|
||||
locked = "false";
|
||||
};
|
||||
};
|
||||
new FileObject() {
|
||||
};
|
||||
new FileObject() {
|
||||
};
|
||||
new SimGroup(Bank) {
|
||||
|
||||
powerCount = "2";
|
||||
|
||||
new InteriorInstance(FlyingBase) {
|
||||
position = "-158.549 134.258 226.011";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
interiorFile = "dbase4.dif";
|
||||
showTerrainInside = "0";
|
||||
};
|
||||
new StaticShape() {
|
||||
position = "-159.078 135.457 290.453";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SolarPanel";
|
||||
lockCount = "0";
|
||||
homingCount = "0";
|
||||
|
||||
Target = "37";
|
||||
};
|
||||
new StaticShape() {
|
||||
position = "-158.234 132.947 290.416";
|
||||
rotation = "0 0 1 180";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SolarPanel";
|
||||
lockCount = "0";
|
||||
homingCount = "0";
|
||||
|
||||
Target = "38";
|
||||
};
|
||||
new StaticShape(MainInventory) {
|
||||
position = "-158.549 153.858 241.953";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "StationInventory";
|
||||
lockCount = "0";
|
||||
homingCount = "0";
|
||||
|
||||
damageTimeMS = "247515";
|
||||
inUse = "Down";
|
||||
Trigger = "39520";
|
||||
lastDamagedBy = "5025";
|
||||
Target = "39";
|
||||
lastDamagedByTeam = "1";
|
||||
notReady = "1";
|
||||
};
|
||||
new PhysicalZone(TractorBeamFront) {
|
||||
position = "-142.042 106.838 82.3519";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
velocityMod = "1";
|
||||
gravityMod = "-3";
|
||||
appliedForce = "0 0 0";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 10.0000000 0.0000000 0.0000000 -0.0000000 -40.0000000 -0.0000000 -0.0000000 -0.0000000 160.0000000";
|
||||
};
|
||||
};
|
||||
new SimGroup(AimTrain) {
|
||||
|
||||
powerCount = "0";
|
||||
|
||||
new SimGroup(AimTrainLow) {
|
||||
|
||||
powerCount = "0";
|
||||
|
||||
new TSStatic(LeftPlaceholder) {
|
||||
position = "-572.337 40.4128 232.884";
|
||||
rotation = "0 0 -1 20";
|
||||
scale = "1 1 1";
|
||||
shapeName = "statue_hmale.dts";
|
||||
|
||||
placeholder = "1";
|
||||
};
|
||||
new TSStatic(MidPlaceholder) {
|
||||
position = "-590.737 101.598 252.119";
|
||||
rotation = "0 0 1 90";
|
||||
scale = "1 1 1";
|
||||
shapeName = "statue_lfemale.dts";
|
||||
|
||||
placeholder = "1";
|
||||
};
|
||||
new TSStatic(MidBase) {
|
||||
position = "-590.737 101.598 251.319";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "0.25 0.25 0.25";
|
||||
shapeName = "statue_base.dts";
|
||||
};
|
||||
new TSStatic(RightPlaceholder) {
|
||||
position = "-584.067 184.117 243.119";
|
||||
rotation = "0 0 1 180";
|
||||
scale = "1 1 1";
|
||||
shapeName = "statue_lfemale.dts";
|
||||
|
||||
placeholder = "1";
|
||||
};
|
||||
new TSStatic(FarBase) {
|
||||
position = "-723.379 103.636 250.839";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "0.25 0.25 0.25";
|
||||
shapeName = "statue_base.dts";
|
||||
};
|
||||
new TSStatic(FarPlaceholder) {
|
||||
position = "-723.379 103.636 251.639";
|
||||
rotation = "0 0 1 90";
|
||||
scale = "1 1 1";
|
||||
shapeName = "statue_lfemale.dts";
|
||||
|
||||
placeholder = "1";
|
||||
};
|
||||
new StaticShape(BankTeleport) {
|
||||
position = "-539.94 114.928 212.877";
|
||||
rotation = "0 -1 0 9.99997";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "MPBTeleporter";
|
||||
lockCount = "0";
|
||||
homingCount = "0";
|
||||
|
||||
damageTimeMS = "9247167";
|
||||
lastDamagedBy = "39473";
|
||||
Target = "40";
|
||||
lastDamagedByTeam = "1";
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
||||
//--- OBJECT WRITE END ---
|
||||
Loading…
Add table
Add a link
Reference in a new issue