AssetCompat/scripts/t2Compat/inputFunctions.cs
2015-11-22 23:29:05 -05:00

14 lines
543 B
C#

//------------------------------------------------------------------------------
// inputFunctions.cs
//
// Various helper functions that many Tribes 2 scripts expect to exist which
// can be implemented wholly in script. Those that must perform more
// sophisicated engines must be implemented as engine functions.
//------------------------------------------------------------------------------
// Apparently our Torque3D build already has this in it, how convenient.
function mouseJet(%jetting)
{
$player::jumpJetTrigger = %jetting;
}