exec ("materials.cs"); new SimSet(IIObjects) { }; function serverCmdcollada() { for (%i=0; %i 0) { IIObjects.getObject(0).delete(); } } function InteriorInstance::onAdd(%this) { IIObjects.add(%this); } function changeToCollada(%ii) { %ii.exportToCollada(false); $ts = new TSStatic() { shapeName="compat/base/interiors/" @ getSubStr(%ii.getModelFile(),0,strpos(%ii.getModelFile(),".dif")) @ ".dae"; collisionType="Visible Mesh"; decalType = "Visible Mesh"; position=%ii.position; rotation=%ii.rotation; scale=%ii.scale; }; }