Torque3D/Engine/source/T3D/lighting
Areloch 98f50a4453 Fixed probe cubemap reindexing assignment
Fixed BRDF texture binding in forward pass so it doesn't screw with the probes or regular lighting results during bakes
Fixed early-out check on probe manager so probes can be rendered during reflect pass as well.
2019-07-10 23:41:55 -05:00
..
boxEnvironmentProbe.cpp Various fixes 2019-06-05 00:07:46 -05:00
boxEnvironmentProbe.h Reorg of the probe initialization/update code to streamline parts of it, and make it flow more obviously 2019-06-04 00:21:52 -05:00
IBLUtilities.cpp timmy merge work 2018-11-28 17:51:52 +10:00
IBLUtilities.h timmy merge work 2018-11-28 17:51:52 +10:00
reflectionProbe.cpp Fixed probe cubemap reindexing assignment 2019-07-10 23:41:55 -05:00
reflectionProbe.h Added ability to pass ints to post effect shader consts 2019-06-13 00:37:12 -05:00
skylight.cpp Various fixes 2019-06-05 00:07:46 -05:00
skylight.h Reorg of the probe initialization/update code to streamline parts of it, and make it flow more obviously 2019-06-04 00:21:52 -05:00
sphereEnvironmentProbe.cpp Various fixes 2019-06-05 00:07:46 -05:00
sphereEnvironmentProbe.h Reorg of the probe initialization/update code to streamline parts of it, and make it flow more obviously 2019-06-04 00:21:52 -05:00