mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-06-12 16:34:01 +00:00
Fixed case sensitivity problem Fixed clang compiler problem with having the class namespace used in an inline for the == operator Tweaked some theme stuff to be more consistent. Added initial test of no-pie for linux test sidestep of getTexCoord in shadergen hlsl feature so we don't assert when getting the terrain's shaderstuffs(which uses float3 instead of normal float2) |
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| android | ||
| darwin | ||
| dummy | ||
| linux | ||
| windows | ||
| SDL_haptic.c | ||
| SDL_haptic_c.h | ||
| SDL_syshaptic.h | ||