| .. |
|
afx
|
give afx the gfx cleanup treatment
|
2021-01-05 18:22:19 +10:00 |
|
app
|
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
|
2020-10-03 14:37:55 +02:00 |
|
assets
|
just to save a PR: default asset visitor variables to emptystring
|
2020-12-03 15:38:42 -06:00 |
|
cinterface
|
Corrects recursive path dump so it can actually recurse correctly on linux. This fixes module/asset scan lookups
|
2020-12-15 11:04:15 -06:00 |
|
collision
|
Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code.
|
2020-09-19 18:25:10 -05:00 |
|
console
|
Updates SimXMLDocument, fsTiXmlDocument, Taml and TamlXmlParser for reading from zip.
|
2021-01-11 04:57:10 -05:00 |
|
core
|
Enables pattern searches to enter zipped sub-directories.
|
2021-01-11 04:53:38 -05:00 |
|
environment
|
Merge pull request #442 from rextimmy/gfx_cleanup
|
2021-01-05 03:00:04 -06:00 |
|
forest
|
Fix for crash in _onZoningChanged methods when called by hidden objects.
|
2020-07-02 15:50:29 -04:00 |
|
gfx
|
Merge pull request #442 from rextimmy/gfx_cleanup
|
2021-01-05 03:00:04 -06:00 |
|
gui
|
Changes GuiIconButtonCtrl to relative paths that can be opened by the mount system.
|
2021-01-11 05:00:37 -05:00 |
|
i18n
|
Eliminate unnecessary uses of ConsoleFunction
|
2018-04-17 21:41:29 +02:00 |
|
lighting
|
Removed old fixed function code from GFX.
|
2021-01-05 12:57:17 +10:00 |
|
main
|
requested revision: use dword just in case of compiler shenanigans
|
2018-02-26 22:34:21 -06:00 |
|
materials
|
Removed old fixed function code from GFX.
|
2021-01-05 12:57:17 +10:00 |
|
math
|
Properly specify type of console types with a different native type
|
2020-11-15 21:32:29 +01:00 |
|
module
|
Better handling for finding modules by file path. Mainly used in asset importer
|
2020-12-02 23:57:17 -06:00 |
|
navigation
|
NavMesh loading from zip file.
|
2021-01-11 04:51:21 -05:00 |
|
persistence
|
Updates SimXMLDocument, fsTiXmlDocument, Taml and TamlXmlParser for reading from zip.
|
2021-01-11 04:57:10 -05:00 |
|
platform
|
Changes profiler to use the high precision timer built into windows.
|
2020-12-28 18:14:21 -05:00 |
|
platformMac
|
sdl usage standards proposal 3:
|
2020-12-31 14:44:39 -06:00 |
|
platformPOSIX
|
Use strncat instead of strcat to prevent some buffer overflows
|
2018-03-06 00:48:44 -05:00 |
|
platformSDL
|
sdl usage standards proposal 3:
|
2020-12-31 14:44:39 -06:00 |
|
platformWin32
|
Merge pull request #432 from Azaezel/alpha40/sdlwebGeneralization
|
2021-01-02 11:09:52 -06:00 |
|
platformX86UNIX
|
sdl usage standards proposal 3:
|
2020-12-31 14:44:39 -06:00 |
|
postFx
|
PostEffect: Rename isEnabled field to enabled, to fix name clash
|
2020-11-15 21:30:45 +01:00 |
|
renderInstance
|
Removed old fixed function code from GFX.
|
2021-01-05 12:57:17 +10:00 |
|
scene
|
Adds handling to the path manager so it can deal with both looping and non-looping paths
|
2020-11-02 23:26:50 -06:00 |
|
sfx
|
Comment out unused Call Ins for setting SFXSource transform
|
2020-11-15 21:30:45 +01:00 |
|
shaderGen
|
Implement Singlepass Terrain Render
|
2021-01-01 21:06:01 +01:00 |
|
sim
|
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
|
2020-10-03 14:37:55 +02:00 |
|
sqlite
|
Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
|
2020-02-04 01:47:28 -06:00 |
|
T3D
|
Merge pull request #442 from rextimmy/gfx_cleanup
|
2021-01-05 03:00:04 -06:00 |
|
terrain
|
Improve terrain rendering, handle bug with no detail
|
2021-01-04 20:06:17 +01:00 |
|
testing
|
corrects a pair of conversions. one object oriented, one not.
|
2018-12-12 14:52:14 -06:00 |
|
ts
|
fix #365
|
2020-10-21 11:27:36 -05:00 |
|
util
|
Remove double quotes inside string definition in UndoManagerpushCompound
|
2020-11-15 21:30:45 +01:00 |
|
Verve
|
Use string.compare instead of String::compare when comparing strings
|
2020-10-04 00:33:21 +02:00 |
|
windowManager
|
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
|
2020-10-03 14:37:55 +02:00 |
|
.gitattributes
|
Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake
|
2017-01-13 10:42:52 -05:00 |
|
ggEndOfLineFix.txt
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |