..
addModuleWindow.gui
Initial implementation of the Asset Browser tool.
2018-01-28 15:30:17 -06:00
addPackageWindow.gui
Initial implementation of the Asset Browser tool.
2018-01-28 15:30:17 -06:00
assetBrowser.gui
Removed unneeded deletion of asset definition in various asset deconstructors - was causing crash on shutdown when a new asset was made
2019-12-03 00:09:18 -06:00
assetImport.gui
Added initial implement of Image Types for GFX resource management
2020-02-17 00:32:50 -06:00
AssetImportConfigEditor.gui
Added initial implement of Image Types for GFX resource management
2020-02-17 00:32:50 -06:00
assetImportLog.gui
Added asset import logging
2020-01-09 18:28:53 -06:00
assetNameEdit.gui
Adds functionality to duplicate an existing asset, currently works with image and level. Other types to follow.
2020-04-05 01:28:34 -05:00
assetPreviewButtonsTemplate.gui
Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
2020-02-04 01:47:28 -06:00
editAsset.gui
Moved unneeded modules to Templates/Modules
2019-09-29 06:44:43 -05:00
editModule.gui
Moved unneeded modules to Templates/Modules
2019-09-29 06:44:43 -05:00
GameObjectCreator.gui
Corrected profile for GameObjectAsset type field button
2019-12-05 20:42:47 -06:00
looseFileAudit.gui
Added initial implement of Image Types for GFX resource management
2020-02-17 00:32:50 -06:00
newAsset.gui
Added asset import logging
2020-01-09 18:28:53 -06:00
newComponentAsset.gui
Moved unneeded modules to Templates/Modules
2019-09-29 06:44:43 -05:00
newFolder.gui
Removed unneeded deletion of asset definition in various asset deconstructors - was causing crash on shutdown when a new asset was made
2019-12-03 00:09:18 -06:00
selectModule.gui
Moved unneeded modules to Templates/Modules
2019-09-29 06:44:43 -05:00
selectPackage.gui
Moved unneeded modules to Templates/Modules
2019-09-29 06:44:43 -05:00
selectPath.gui
Changed default terrain paths to go into data/terrains if nothing is set
2019-12-23 12:37:55 -06:00