Torque3D/Templates/BaseGame/game/tools/assetBrowser/guis
Areloch 32d8acd1b3 Adds functionality to duplicate an existing asset, currently works with image and level. Other types to follow.
Adds editor setting for default target module, as well as if duplication of an asset should prompt for a new name, or proceed automatically with a default naming behavior.
Shifts collada loader logic back to collada from assimp until the oddities with the assimp DAE import configs is ironed out.
2020-04-05 01:28:34 -05:00
..
addModuleWindow.gui Initial implementation of the Asset Browser tool. 2018-01-28 15:30:17 -06:00
addPackageWindow.gui Initial implementation of the Asset Browser tool. 2018-01-28 15:30:17 -06:00
assetBrowser.gui Removed unneeded deletion of asset definition in various asset deconstructors - was causing crash on shutdown when a new asset was made 2019-12-03 00:09:18 -06:00
assetImport.gui Added initial implement of Image Types for GFX resource management 2020-02-17 00:32:50 -06:00
AssetImportConfigEditor.gui Added initial implement of Image Types for GFX resource management 2020-02-17 00:32:50 -06:00
assetImportLog.gui Added asset import logging 2020-01-09 18:28:53 -06:00
assetNameEdit.gui Adds functionality to duplicate an existing asset, currently works with image and level. Other types to follow. 2020-04-05 01:28:34 -05:00
assetPreviewButtonsTemplate.gui Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path 2020-02-04 01:47:28 -06:00
editAsset.gui Moved unneeded modules to Templates/Modules 2019-09-29 06:44:43 -05:00
editModule.gui Moved unneeded modules to Templates/Modules 2019-09-29 06:44:43 -05:00
GameObjectCreator.gui Corrected profile for GameObjectAsset type field button 2019-12-05 20:42:47 -06:00
looseFileAudit.gui Added initial implement of Image Types for GFX resource management 2020-02-17 00:32:50 -06:00
newAsset.gui Added asset import logging 2020-01-09 18:28:53 -06:00
newComponentAsset.gui Moved unneeded modules to Templates/Modules 2019-09-29 06:44:43 -05:00
newFolder.gui Removed unneeded deletion of asset definition in various asset deconstructors - was causing crash on shutdown when a new asset was made 2019-12-03 00:09:18 -06:00
selectModule.gui Moved unneeded modules to Templates/Modules 2019-09-29 06:44:43 -05:00
selectPackage.gui Moved unneeded modules to Templates/Modules 2019-09-29 06:44:43 -05:00
selectPath.gui Changed default terrain paths to go into data/terrains if nothing is set 2019-12-23 12:37:55 -06:00