Torque3D/Templates/BaseGame/game/data/ExampleModule
Areloch fb5195dd44 Corrects groundplane assigned material in the example and editor levels
Assetifies GroundPlane's handling of it's material field
2020-12-19 01:43:52 -06:00
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components typos 2019-10-16 19:22:56 +01:00
datablocks Implemented proper ScriptAsset execution on load 2019-09-13 00:27:48 -05:00
GUIs Makes the graphics menu in the stock UI mostly functional again 2019-08-29 00:22:33 -05:00
levels Corrects groundplane assigned material in the example and editor levels 2020-12-19 01:43:52 -06:00
postFXs Moved unneeded modules to Templates/Modules 2019-09-29 06:44:43 -05:00
scripts Fixes issue where it would try and load a SIS file even if it doesnt exist 2020-08-26 13:40:04 -05:00
source Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path 2020-02-04 01:47:28 -06:00
ExampleModule.cs followup 2020-10-05 15:50:45 -05:00
ExampleModule.module Moved unneeded modules to Templates/Modules 2019-09-29 06:44:43 -05:00