mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-20 04:34:48 +00:00
491 lines
19 KiB
C++
491 lines
19 KiB
C++
//-----------------------------------------------------------------------------
|
|
// Copyright (c) 2013 GarageGames, LLC
|
|
//
|
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
// of this software and associated documentation files (the "Software"), to
|
|
// deal in the Software without restriction, including without limitation the
|
|
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
|
// sell copies of the Software, and to permit persons to whom the Software is
|
|
// furnished to do so, subject to the following conditions:
|
|
//
|
|
// The above copyright notice and this permission notice shall be included in
|
|
// all copies or substantial portions of the Software.
|
|
//
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
|
// IN THE SOFTWARE.
|
|
//-----------------------------------------------------------------------------
|
|
#ifndef SHAPE_ASSET_H
|
|
#define SHAPE_ASSET_H
|
|
|
|
#ifndef _ASSET_BASE_H_
|
|
#include "assets/assetBase.h"
|
|
#endif
|
|
|
|
#ifndef _ASSET_DEFINITION_H_
|
|
#include "assets/assetDefinition.h"
|
|
#endif
|
|
|
|
#ifndef _STRINGUNIT_H_
|
|
#include "string/stringUnit.h"
|
|
#endif
|
|
|
|
#ifndef _ASSET_FIELD_TYPES_H_
|
|
#include "assets/assetFieldTypes.h"
|
|
#endif
|
|
|
|
#ifndef _TSSHAPE_H_
|
|
#include "ts/tsShape.h"
|
|
#endif
|
|
#ifndef __RESOURCE_H__
|
|
#include "core/resource.h"
|
|
#endif
|
|
#ifndef _ASSET_PTR_H_
|
|
#include "assets/assetPtr.h"
|
|
#endif
|
|
#ifndef MATERIALASSET_H
|
|
#include "MaterialAsset.h"
|
|
#endif
|
|
#ifndef SHAPE_ANIMATION_ASSET_H
|
|
#include "ShapeAnimationAsset.h"
|
|
#endif
|
|
|
|
#ifdef TORQUE_TOOLS
|
|
#include "gui/editor/guiInspectorTypes.h"
|
|
#endif
|
|
#ifndef _BITSTREAM_H_
|
|
#include "core/stream/bitStream.h"
|
|
#endif
|
|
#include "assetMacroHelpers.h"
|
|
//-----------------------------------------------------------------------------
|
|
class ShapeAsset : public AssetBase
|
|
{
|
|
typedef AssetBase Parent;
|
|
typedef AssetPtr<ShapeAsset> ConcreteAssetPtr;
|
|
|
|
protected:
|
|
StringTableEntry mFileName;
|
|
StringTableEntry mConstructorFileName;
|
|
StringTableEntry mFilePath;
|
|
StringTableEntry mConstructorFilePath;
|
|
Resource<TSShape> mShape;
|
|
|
|
StringTableEntry mDiffuseImposterFileName;
|
|
StringTableEntry mDiffuseImposterPath;
|
|
|
|
StringTableEntry mNormalImposterFileName;
|
|
StringTableEntry mNormalImposterPath;
|
|
|
|
//Material assets we're dependent on and use
|
|
Vector<StringTableEntry> mMaterialAssetIds;
|
|
Vector<AssetPtr<MaterialAsset>> mMaterialAssets;
|
|
|
|
//Animation assets we're dependent on and use
|
|
Vector<StringTableEntry> mAnimationAssetIds;
|
|
Vector<AssetPtr<ShapeAnimationAsset>> mAnimationAssets;
|
|
|
|
typedef Signal<void()> ShapeAssetChanged;
|
|
ShapeAssetChanged mChangeSignal;
|
|
|
|
typedef Signal<void(S32 index)> ShapeAssetArrayChanged;
|
|
ShapeAssetArrayChanged mChangeArraySignal;
|
|
|
|
public:
|
|
enum ShapeAssetErrCode
|
|
{
|
|
TooManyVerts = AssetErrCode::Extended,
|
|
TooManyBones,
|
|
MissingAnimatons,
|
|
Extended
|
|
};
|
|
|
|
static StringTableEntry smNoShapeAssetFallback;
|
|
|
|
static const String mErrCodeStrings[U32(ShapeAssetErrCode::Extended) - U32(Parent::Extended) + 1];
|
|
static U32 getAssetErrCode(ConcreteAssetPtr checkAsset) { if (checkAsset) return checkAsset->mLoadedState; else return 0; }
|
|
|
|
static String getAssetErrstrn(U32 errCode)
|
|
{
|
|
if (errCode < Parent::Extended) return Parent::getAssetErrstrn(errCode);
|
|
if (errCode > ShapeAssetErrCode::Extended) return "undefined error";
|
|
return mErrCodeStrings[errCode - Parent::Extended];
|
|
};
|
|
|
|
ShapeAsset();
|
|
virtual ~ShapeAsset();
|
|
|
|
/// Set up some global script interface stuff.
|
|
static void consoleInit();
|
|
|
|
/// Engine.
|
|
static void initPersistFields();
|
|
void copyTo(SimObject* object) override;
|
|
|
|
virtual void setDataField(StringTableEntry slotName, StringTableEntry array, StringTableEntry value);
|
|
|
|
void initializeAsset() override;
|
|
|
|
/// Declare Console Object.
|
|
DECLARE_CONOBJECT(ShapeAsset);
|
|
|
|
U32 load() override;
|
|
|
|
TSShape* getShape() { return mShape; }
|
|
|
|
Resource<TSShape> getShapeResource() { load(); return mShape; }
|
|
|
|
void SplitSequencePathAndName(String& srcPath, String& srcName);
|
|
StringTableEntry getShapeFileName() { return mFileName; }
|
|
StringTableEntry getShapePath() { return mFilePath; }
|
|
|
|
U32 getShapeFilenameHash() { return _StringTable::hashString(mFilePath); }
|
|
|
|
Vector<AssetPtr<MaterialAsset>> getMaterialAssets() { return mMaterialAssets; }
|
|
|
|
inline AssetPtr<MaterialAsset> getMaterialAsset(U32 matId)
|
|
{
|
|
if (matId >= mMaterialAssets.size())
|
|
return nullptr;
|
|
else
|
|
return mMaterialAssets[matId];
|
|
}
|
|
|
|
void clearMaterialAssets() { mMaterialAssets.clear(); }
|
|
|
|
void addMaterialAssets(AssetPtr<MaterialAsset> matPtr) { mMaterialAssets.push_back(matPtr); }
|
|
|
|
S32 getMaterialCount() { return mMaterialAssets.size(); }
|
|
S32 getAnimationCount() { return mAnimationAssets.size(); }
|
|
ShapeAnimationAsset* getAnimation(S32 index);
|
|
|
|
void _onResourceChanged(const Torque::Path& path);
|
|
|
|
ShapeAssetChanged& getChangedSignal() { return mChangeSignal; }
|
|
ShapeAssetArrayChanged& getChangedArraySignal() { return mChangeArraySignal; }
|
|
|
|
void setShapeFile(const char* pScriptFile);
|
|
inline StringTableEntry getShapeFile(void) const { return mFileName; };
|
|
|
|
void setShapeConstructorFile(const char* pScriptFile);
|
|
inline StringTableEntry getShapeConstructorFile(void) const { return mConstructorFileName; };
|
|
|
|
inline StringTableEntry getShapeFilePath(void) const { return mFilePath; };
|
|
inline StringTableEntry getShapeConstructorFilePath(void) const { return mConstructorFilePath; };
|
|
|
|
//Imposter images
|
|
void setDiffuseImposterFile(const char* pImageFile);
|
|
inline StringTableEntry getDiffuseImposterFile(void) const { return mDiffuseImposterFileName; };
|
|
inline StringTableEntry getDiffuseImposterFilePath(void) const { return mDiffuseImposterPath; };
|
|
|
|
void setNormalImposterFile(const char* pImageFile);
|
|
inline StringTableEntry getNormalImposterFile(void) const { return mNormalImposterFileName; };
|
|
inline StringTableEntry getNormalImposterFilePath(void) const { return mNormalImposterPath; };
|
|
|
|
static U32 getAssetByFilename(StringTableEntry fileName, AssetPtr<ShapeAsset>* shapeAsset);
|
|
|
|
static StringTableEntry getAssetIdByFilename(StringTableEntry fileName);
|
|
static U32 getAssetById(StringTableEntry assetId, AssetPtr<ShapeAsset>* shapeAsset);
|
|
|
|
#ifdef TORQUE_TOOLS
|
|
const char* generateCachedPreviewImage(S32 resolution, String overrideMaterial = "");
|
|
#endif
|
|
|
|
protected:
|
|
void onAssetRefresh(void) override;
|
|
|
|
static bool setShapeFile(void* obj, StringTableEntry index, StringTableEntry data) { static_cast<ShapeAsset*>(obj)->setShapeFile(data); return false; }
|
|
static const char* getShapeFile(void* obj, const char* data) { return static_cast<ShapeAsset*>(obj)->getShapeFile(); }
|
|
|
|
static bool setShapeConstructorFile(void* obj, const char* index, const char* data) { static_cast<ShapeAsset*>(obj)->setShapeConstructorFile(data); return false; }
|
|
static const char* getShapeConstructorFile(void* obj, const char* data) { return static_cast<ShapeAsset*>(obj)->getShapeConstructorFile(); }
|
|
|
|
static bool setDiffuseImposterFile(void* obj, StringTableEntry index, StringTableEntry data) { static_cast<ShapeAsset*>(obj)->setDiffuseImposterFile(data); return false; }
|
|
static const char* getDiffuseImposterFile(void* obj, const char* data) { return static_cast<ShapeAsset*>(obj)->getDiffuseImposterFile(); }
|
|
static bool setNormalImposterFile(void* obj, StringTableEntry index, StringTableEntry data) { static_cast<ShapeAsset*>(obj)->setNormalImposterFile(data); return false; }
|
|
static const char* getNormalImposterFile(void* obj, const char* data) { return static_cast<ShapeAsset*>(obj)->getNormalImposterFile(); }
|
|
};
|
|
|
|
DefineConsoleType(TypeShapeAssetPtr, S32)
|
|
DefineConsoleType(TypeShapeAssetId, String)
|
|
|
|
#ifdef TORQUE_TOOLS
|
|
//-----------------------------------------------------------------------------
|
|
// TypeAssetId GuiInspectorField Class
|
|
//-----------------------------------------------------------------------------
|
|
class GuiInspectorTypeShapeAssetPtr : public GuiInspectorTypeFileName
|
|
{
|
|
typedef GuiInspectorTypeFileName Parent;
|
|
public:
|
|
|
|
GuiTextCtrl* mLabel;
|
|
GuiBitmapButtonCtrl* mPreviewBorderButton;
|
|
GuiBitmapCtrl* mPreviewImage;
|
|
GuiButtonCtrl* mEditButton;
|
|
|
|
DECLARE_CONOBJECT(GuiInspectorTypeShapeAssetPtr);
|
|
static void consoleInit();
|
|
|
|
GuiControl* constructEditControl() override;
|
|
bool updateRects() override;
|
|
|
|
void updateValue() override;
|
|
|
|
void updatePreviewImage();
|
|
void setPreviewImage(StringTableEntry assetId);
|
|
};
|
|
|
|
class GuiInspectorTypeShapeAssetId : public GuiInspectorTypeShapeAssetPtr
|
|
{
|
|
typedef GuiInspectorTypeShapeAssetPtr Parent;
|
|
public:
|
|
|
|
DECLARE_CONOBJECT(GuiInspectorTypeShapeAssetId);
|
|
static void consoleInit();
|
|
};
|
|
#endif
|
|
|
|
#pragma region Singular Asset Macros
|
|
|
|
#define DECLARE_SHAPEASSET(className,name,changeFunc) public: \
|
|
Resource<TSShape>m##name;\
|
|
StringTableEntry m##name##Name; \
|
|
StringTableEntry m##name##AssetId;\
|
|
AssetPtr<ShapeAsset> m##name##Asset;\
|
|
public: \
|
|
const StringTableEntry get##name##File() const { return StringTable->insert(m##name##Name); }\
|
|
void set##name##Name(const FileName &_in) { m##name##Name = _in;}\
|
|
const AssetPtr<ShapeAsset> & get##name##Asset() const { return m##name##Asset; }\
|
|
void set##name##Asset(const AssetPtr<ShapeAsset> &_in) { m##name##Asset = _in;}\
|
|
\
|
|
bool _set##name(StringTableEntry _in)\
|
|
{\
|
|
if(m##name##AssetId != _in || m##name##Name != _in)\
|
|
{\
|
|
if (m##name##Asset.notNull())\
|
|
{\
|
|
m##name##Asset->getChangedSignal().remove(this, &className::changeFunc);\
|
|
}\
|
|
if (_in == NULL || _in == StringTable->EmptyString())\
|
|
{\
|
|
m##name##Name = StringTable->EmptyString();\
|
|
m##name##AssetId = StringTable->EmptyString();\
|
|
m##name##Asset = NULL;\
|
|
m##name = NULL;\
|
|
return true;\
|
|
}\
|
|
\
|
|
if (AssetDatabase.isDeclaredAsset(_in))\
|
|
{\
|
|
m##name##AssetId = _in;\
|
|
\
|
|
U32 assetState = ShapeAsset::getAssetById(m##name##AssetId, &m##name##Asset);\
|
|
\
|
|
if (ShapeAsset::Ok == assetState)\
|
|
{\
|
|
m##name##Name = StringTable->EmptyString();\
|
|
}\
|
|
}\
|
|
else\
|
|
{\
|
|
StringTableEntry assetId = ShapeAsset::getAssetIdByFilename(_in);\
|
|
if (assetId != StringTable->EmptyString())\
|
|
{\
|
|
m##name##AssetId = assetId;\
|
|
if (ShapeAsset::getAssetById(m##name##AssetId, &m##name##Asset) == ShapeAsset::Ok)\
|
|
{\
|
|
m##name##Name = StringTable->EmptyString();\
|
|
}\
|
|
}\
|
|
else\
|
|
{\
|
|
m##name##Name = _in;\
|
|
m##name##AssetId = StringTable->EmptyString();\
|
|
m##name##Asset = NULL;\
|
|
}\
|
|
}\
|
|
}\
|
|
if (get##name() != StringTable->EmptyString() && m##name##Asset.notNull())\
|
|
{\
|
|
m##name = m##name##Asset->getShapeResource();\
|
|
\
|
|
m##name##Asset->getChangedSignal().notify(this, &className::changeFunc);\
|
|
}\
|
|
else\
|
|
{\
|
|
m##name = NULL;\
|
|
}\
|
|
\
|
|
if(get##name() == StringTable->EmptyString())\
|
|
return true;\
|
|
\
|
|
if (m##name##Asset.notNull() && m##name##Asset->getStatus() != ShapeAsset::Ok)\
|
|
{\
|
|
Con::errorf("%s(%s)::_set%s() - shape asset failure \"%s\" due to [%s]", macroText(className), getName(), macroText(name), _in, ShapeAsset::getAssetErrstrn(m##name##Asset->getStatus()).c_str());\
|
|
return false; \
|
|
}\
|
|
else if (!m##name)\
|
|
{\
|
|
Con::errorf("%s(%s)::_set%s() - Couldn't load shape \"%s\"", macroText(className), getName(), macroText(name), _in);\
|
|
return false;\
|
|
}\
|
|
return true;\
|
|
}\
|
|
\
|
|
const StringTableEntry get##name() const\
|
|
{\
|
|
if (m##name##Asset && (m##name##Asset->getShapePath() != StringTable->EmptyString()))\
|
|
return m##name##Asset->getShapePath();\
|
|
else if (m##name##AssetId != StringTable->EmptyString())\
|
|
return m##name##AssetId;\
|
|
else if (m##name##Name != StringTable->EmptyString())\
|
|
return m##name##Name;\
|
|
else\
|
|
return StringTable->EmptyString();\
|
|
}\
|
|
Resource<TSShape> get##name##Resource() \
|
|
{\
|
|
return m##name;\
|
|
}\
|
|
bool is##name##Valid() {return (get##name() != StringTable->EmptyString() && m##name##Asset->getStatus() == AssetBase::Ok); }
|
|
|
|
#ifdef TORQUE_SHOW_LEGACY_FILE_FIELDS
|
|
|
|
#define INITPERSISTFIELD_SHAPEASSET(name, consoleClass, docs) \
|
|
addProtectedField(assetText(name, File), TypeShapeFilename, Offset(m##name##Name, consoleClass), _set##name##Data, & defaultProtectedGetFn, assetText(name, docs)); \
|
|
addProtectedField(assetText(name, Asset), TypeShapeAssetId, Offset(m##name##AssetId, consoleClass), _set##name##Data, & defaultProtectedGetFn, assetText(name, asset reference.));
|
|
|
|
#else
|
|
|
|
#define INITPERSISTFIELD_SHAPEASSET(name, consoleClass, docs) \
|
|
addProtectedField(assetText(name, File), TypeShapeFilename, Offset(m##name##Name, consoleClass), _set##name##Data, & defaultProtectedGetFn, assetText(name, docs), AbstractClassRep::FIELD_HideInInspectors); \
|
|
addProtectedField(assetText(name, Asset), TypeShapeAssetId, Offset(m##name##AssetId, consoleClass), _set##name##Data, & defaultProtectedGetFn, assetText(name, asset reference.));
|
|
|
|
#endif // SHOW_LEGACY_FILE_FIELDS
|
|
|
|
#pragma endregion
|
|
|
|
#pragma region Arrayed Asset Macros
|
|
|
|
#define DECLARE_SHAPEASSET_ARRAY(className,name,max) public: \
|
|
static const U32 sm##name##Count = max;\
|
|
Resource<TSShape>m##name[max];\
|
|
StringTableEntry m##name##Name[max]; \
|
|
StringTableEntry m##name##AssetId[max];\
|
|
AssetPtr<ShapeAsset> m##name##Asset[max];\
|
|
public: \
|
|
const StringTableEntry get##name##File(const U32& index) const { return m##name##Name[index]; }\
|
|
void set##name##Name(const FileName &_in, const U32& index) { m##name##Name[index] = _in;}\
|
|
const AssetPtr<ShapeAsset> & get##name##Asset(const U32& index) const { return m##name##Asset[index]; }\
|
|
void set##name##Asset(const AssetPtr<ShapeAsset> &_in, const U32& index) { m##name##Asset[index] = _in;}\
|
|
\
|
|
bool _set##name(StringTableEntry _in, const U32& index)\
|
|
{\
|
|
if(m##name##AssetId[index] != _in || m##name##Name[index] != _in)\
|
|
{\
|
|
if(index >= sm##name##Count || index < 0)\
|
|
return false;\
|
|
if (_in == NULL || _in == StringTable->EmptyString())\
|
|
{\
|
|
m##name##Name[index] = StringTable->EmptyString();\
|
|
m##name##AssetId[index] = StringTable->EmptyString();\
|
|
m##name##Asset[index] = NULL;\
|
|
m##name[index] = NULL;\
|
|
return true;\
|
|
}\
|
|
\
|
|
if (AssetDatabase.isDeclaredAsset(_in))\
|
|
{\
|
|
m##name##AssetId[index] = _in;\
|
|
\
|
|
U32 assetState = ShapeAsset::getAssetById(m##name##AssetId[index], &m##name##Asset[index]);\
|
|
\
|
|
if (ShapeAsset::Ok == assetState)\
|
|
{\
|
|
m##name##Name[index] = StringTable->EmptyString();\
|
|
}\
|
|
}\
|
|
else\
|
|
{\
|
|
StringTableEntry assetId = ShapeAsset::getAssetIdByFilename(_in);\
|
|
if (assetId != StringTable->EmptyString())\
|
|
{\
|
|
m##name##AssetId[index] = assetId;\
|
|
if (ShapeAsset::getAssetById(m##name##AssetId[index], &m##name##Asset[index]) == ShapeAsset::Ok)\
|
|
{\
|
|
m##name##Name[index] = StringTable->EmptyString();\
|
|
}\
|
|
}\
|
|
else\
|
|
{\
|
|
m##name##Name[index] = _in;\
|
|
m##name##AssetId[index] = StringTable->EmptyString();\
|
|
m##name##Asset[index] = NULL;\
|
|
}\
|
|
}\
|
|
}\
|
|
if (get##name(index) != StringTable->EmptyString() && m##name##Asset[index].notNull())\
|
|
{\
|
|
m##name[index] = m##name##Asset[index]->getShapeResource();\
|
|
}\
|
|
else\
|
|
{\
|
|
m##name[index] = NULL;\
|
|
}\
|
|
\
|
|
if(get##name(index) == StringTable->EmptyString())\
|
|
return true;\
|
|
\
|
|
if (m##name##Asset[index].notNull() && m##name##Asset[index]->getStatus() != ShapeAsset::Ok)\
|
|
{\
|
|
Con::errorf("%s(%s)::_set%s(%i) - shape asset failure \"%s\" due to [%s]", macroText(className), getName(), macroText(name), index, _in, ShapeAsset::getAssetErrstrn(m##name##Asset[index]->getStatus()).c_str());\
|
|
return false; \
|
|
}\
|
|
else if (!m##name[index])\
|
|
{\
|
|
Con::errorf("%s(%s)::_set%s(%i) - Couldn't load shape \"%s\"", macroText(className), getName(), macroText(name), index, _in);\
|
|
return false; \
|
|
}\
|
|
return true;\
|
|
}\
|
|
\
|
|
const StringTableEntry get##name(const U32& index) const\
|
|
{\
|
|
if (m##name##Asset[index] && (m##name##Asset[index]->getShapePath() != StringTable->EmptyString()))\
|
|
return m##name##Asset[index]->getShapePath();\
|
|
else if (m##name##AssetId[index] != StringTable->EmptyString())\
|
|
return m##name##AssetId[index];\
|
|
else if (m##name##Name[index] != StringTable->EmptyString())\
|
|
return StringTable->insert(m##name##Name[index]);\
|
|
else\
|
|
return StringTable->EmptyString();\
|
|
}\
|
|
Resource<TSShape> get##name##Resource(const U32& index) \
|
|
{\
|
|
if(index >= sm##name##Count || index < 0)\
|
|
return ResourceManager::get().load( "" );\
|
|
return m##name[index];\
|
|
}\
|
|
bool is##name##Valid(const U32& id) {return (get##name(id) != StringTable->EmptyString() && m##name##Asset[id]->getStatus() == AssetBase::Ok); }
|
|
|
|
#ifdef TORQUE_SHOW_LEGACY_FILE_FIELDS
|
|
|
|
#define INITPERSISTFIELD_SHAPEASSET_ARRAY(name, arraySize, consoleClass, docs) \
|
|
addProtectedField(assetText(name, File), TypeShapeFilename, Offset(m##name##Name, consoleClass), _set##name##Data, & defaultProtectedGetFn, arraySize, assetText(name, docs)); \
|
|
addProtectedField(assetText(name, Asset), TypeShapeAssetId, Offset(m##name##AssetId, consoleClass), _set##name##Data, & defaultProtectedGetFn, arraySize, assetText(name, asset reference.));
|
|
|
|
#else
|
|
|
|
#define INITPERSISTFIELD_SHAPEASSET_ARRAY(name, arraySize, consoleClass, docs) \
|
|
addProtectedField(assetText(name, File), TypeShapeFilename, Offset(m##name##Name, consoleClass), _set##name##Data, & defaultProtectedGetFn, arraySize, assetText(name, docs), AbstractClassRep::FIELD_HideInInspectors); \
|
|
addProtectedField(assetText(name, Asset), TypeShapeAssetId, Offset(m##name##AssetId, consoleClass), _set##name##Data, & defaultProtectedGetFn, arraySize,assetText(name, asset reference.));
|
|
|
|
#endif // SHOW_LEGACY_FILE_FIELDS
|
|
|
|
#pragma endregion
|
|
|
|
#endif
|