mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-20 20:54:46 +00:00
101 lines
3.2 KiB
C++
101 lines
3.2 KiB
C++
//-----------------------------------------------------------------------------
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// Copyright (c) 2012 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#ifndef _GUICONSOLE_H_
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#define _GUICONSOLE_H_
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#ifndef _GUIARRAYCTRL_H_
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#include "gui/core/guiArrayCtrl.h"
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#endif
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#ifndef _CONSOLE_LOGGER_H_
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#include "console/consoleLogger.h"
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#endif
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class GuiConsole : public GuiArrayCtrl
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{
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private:
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typedef GuiArrayCtrl Parent;
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Resource<GFont> mFont;
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bool mDisplayErrors;
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bool mDisplayWarnings;
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bool mDisplayNormalMessages;
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bool mFiltersDirty;
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S32 getMaxWidth(S32 startIndex, S32 endIndex);
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Vector<ConsoleLogEntry> mFilteredLog;
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protected:
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/// @name Callbacks
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/// @{
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DECLARE_CALLBACK( void, onMessageSelected, ( ConsoleLogEntry::Level level, const char* message ) );
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DECLARE_CALLBACK(void, onNewMessage, (U32 errorCount, U32 warnCount, U32 normalCount));
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/// @}
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// GuiArrayCtrl.
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virtual void onCellSelected( Point2I cell );
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public:
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GuiConsole();
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DECLARE_CONOBJECT(GuiConsole);
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DECLARE_CATEGORY( "Gui Editor" );
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DECLARE_DESCRIPTION( "Control that displays the console log text." );
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// GuiArrayCtrl.
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virtual bool onWake();
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virtual void onPreRender();
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virtual void onRenderCell(Point2I offset, Point2I cell, bool selected, bool mouseOver);
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void setDisplayFilters(bool errors, bool warns, bool normal);
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bool getErrorFilter() { return mDisplayErrors; }
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bool getWarnFilter() { return mDisplayWarnings; }
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bool getNormalFilter() { return mDisplayNormalMessages; }
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void toggleErrorFilter()
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{
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setDisplayFilters(!mDisplayErrors, mDisplayWarnings, mDisplayNormalMessages);
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}
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void toggleWarnFilter()
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{
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setDisplayFilters(mDisplayErrors, !mDisplayWarnings, mDisplayNormalMessages);
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}
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void toggleNormalFilter()
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{
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setDisplayFilters(mDisplayErrors, mDisplayWarnings, !mDisplayNormalMessages);
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}
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void refresh()
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{
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setDisplayFilters(mDisplayErrors, mDisplayWarnings, mDisplayNormalMessages);
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}
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void refreshLogText();
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};
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#endif
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