mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-12 19:31:41 +00:00
added libraries: opus flac libsndfile updated: libvorbis libogg openal - Everything works as expected for now. Bare in mind libsndfile needed the check for whether or not it could find the xiph libraries removed in order for this to work.
32 lines
1.8 KiB
YAML
32 lines
1.8 KiB
YAML
image: Visual Studio 2015
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configuration:
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- Debug
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platform:
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- Win32
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environment:
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matrix:
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- BUILD_SYSTEM: MSVC
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- BUILD_SYSTEM: CMAKE
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install:
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- git clone -q https://github.com/xiph/ogg.git %APPVEYOR_BUILD_FOLDER%\..\libogg
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- if "%BUILD_SYSTEM%"=="MSVC" msbuild "%APPVEYOR_BUILD_FOLDER%\..\libogg\win32\VS2015\libogg.sln" /m /v:minimal /logger:"C:\Program Files\AppVeyor\BuildAgent\Appveyor.MSBuildLogger.dll" /property:Configuration=%CONFIGURATION%;Platform=%PLATFORM%
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- if "%BUILD_SYSTEM%"=="CMAKE" mkdir "%APPVEYOR_BUILD_FOLDER%\..\libogg\build"
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- if "%BUILD_SYSTEM%"=="CMAKE" pushd "%APPVEYOR_BUILD_FOLDER%\..\libogg\build"
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- if "%BUILD_SYSTEM%"=="CMAKE" cmake -A "%PLATFORM%" -G "Visual Studio 14 2015" -DCMAKE_INSTALL_PREFIX="%APPVEYOR_BUILD_FOLDER%\..\libogg\install" ..
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- if "%BUILD_SYSTEM%"=="CMAKE" cmake --build . --config "%CONFIGURATION%" --target install -- /logger:"C:\Program Files\AppVeyor\BuildAgent\Appveyor.MSBuildLogger.dll"
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- if "%BUILD_SYSTEM%"=="CMAKE" popd
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before_build:
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- if "%BUILD_SYSTEM%" == "CMAKE" mkdir "%APPVEYOR_BUILD_FOLDER%\build"
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- if "%BUILD_SYSTEM%" == "CMAKE" pushd "%APPVEYOR_BUILD_FOLDER%\build"
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- if "%BUILD_SYSTEM%" == "CMAKE" cmake -A "%PLATFORM%" -G "Visual Studio 14 2015" -DOGG_ROOT=%APPVEYOR_BUILD_FOLDER%\..\libogg\install ..
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- if "%BUILD_SYSTEM%" == "CMAKE" popd
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build_script:
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- if "%BUILD_SYSTEM%"=="MSVC" msbuild "%APPVEYOR_BUILD_FOLDER%\win32\VS2010\vorbis_dynamic.sln" /m /v:minimal /logger:"C:\Program Files\AppVeyor\BuildAgent\Appveyor.MSBuildLogger.dll" /property:Configuration=%CONFIGURATION%;Platform=%PLATFORM%
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- if "%BUILD_SYSTEM%" == "CMAKE" pushd "%APPVEYOR_BUILD_FOLDER%\build"
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- if "%BUILD_SYSTEM%" == "CMAKE" cmake --build . --config "%CONFIGURATION%" -- /logger:"C:\Program Files\AppVeyor\BuildAgent\Appveyor.MSBuildLogger.dll"
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- if "%BUILD_SYSTEM%" == "CMAKE" popd
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