mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-12 19:31:41 +00:00
added libraries: opus flac libsndfile updated: libvorbis libogg openal - Everything works as expected for now. Bare in mind libsndfile needed the check for whether or not it could find the xiph libraries removed in order for this to work.
52 lines
1.4 KiB
Mathematica
52 lines
1.4 KiB
Mathematica
## Copyright (C) 2002-2011 Erik de Castro Lopo
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##
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## This program is free software; you can redistribute it and/or modify
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## it under the terms of the GNU General Public License as published by
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## the Free Software Foundation; either version 2, or (at your option)
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## any later version.
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##
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## This program is distributed in the hope that it will be useful, but
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## WITHOUT ANY WARRANTY; without even the implied warranty of
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## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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## General Public License for more details.
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##
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## You should have received a copy of the GNU General Public License
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## along with this file. If not, write to the Free Software Foundation,
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## 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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## -*- texinfo -*-
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## @deftypefn {Function File} {} sndfile_load (@var{filename})
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## Load data from the file given by @var{filename}.
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## @end deftypefn
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## Author: Erik de Castro Lopo <erikd@mega-nerd.com>
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## Description: Load the sound data from the given file name
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function [data fs] = sndfile_load (filename)
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if (nargin != 1),
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error ("Need an input filename") ;
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endif
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samplerate = -1 ;
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samplingrate = -1 ;
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wavedata = -1 ;
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eval (sprintf ('load -f %s', filename)) ;
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if (samplerate > 0),
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fs = samplerate ;
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elseif (samplingrate > 0),
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fs = samplingrate ;
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else
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error ("Not able to find sample rate.") ;
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endif
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if (max (size (wavedata)) > 1),
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data = wavedata ;
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else
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error ("Not able to find waveform data.") ;
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endif
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endfunction
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