mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-19 20:24:49 +00:00
in the options menu so that it properly reflects what's active/selected for restart, and more importantly saves the pref. Important Note: down the line we'd discussed treating options similar to the key remap system where it'd be a map of opt[varname]=varstate; |
||
|---|---|---|
| .. | ||
| BaseGame | ||
| Modules | ||