Torque3D/Templates/Modules/FPSGameplay/levels/Outpost.postfxpreset.cs
Areloch bfb0c48616 Moved VR module from core to a regular module, as not all games are necessarily going to use VR.
Also corrected some of the default posteffect settings for the levels.
2018-09-19 16:03:58 -05:00

46 lines
2.4 KiB
Smalltalk

$PostFXManager::Settings::ColorCorrectionRamp = "core/postFX/images/null_color_ramp.png";
$PostFXManager::Settings::DOF::BlurCurveFar = "";
$PostFXManager::Settings::DOF::BlurCurveNear = "";
$PostFXManager::Settings::DOF::BlurMax = "";
$PostFXManager::Settings::DOF::BlurMin = "";
$PostFXManager::Settings::DOF::EnableAutoFocus = "";
$PostFXManager::Settings::DOF::EnableDOF = "";
$PostFXManager::Settings::DOF::FocusRangeMax = "";
$PostFXManager::Settings::DOF::FocusRangeMin = "";
$PostFXManager::Settings::EnableVignette = "0";
$PostFXManager::Settings::EnableDOF = "1";
$PostFXManager::Settings::EnabledSSAO = "1";
$PostFXManager::Settings::EnableHDR = "1";
$PostFXManager::Settings::EnableLightRays = "1";
$PostFXManager::Settings::EnablePostFX = "1";
$PostFXManager::Settings::HDR::adaptRate = "1.31846";
$PostFXManager::Settings::HDR::blueShiftColor = "1.05 0.97 1.27";
$PostFXManager::Settings::HDR::brightPassThreshold = "0.631579";
$PostFXManager::Settings::HDR::enableBloom = "1";
$PostFXManager::Settings::HDR::enableBlueShift = "0";
$PostFXManager::Settings::HDR::enableToneMapping = "0.5";
$PostFXManager::Settings::HDR::gaussMean = "0.0526316";
$PostFXManager::Settings::HDR::gaussMultiplier = "0.31746";
$PostFXManager::Settings::HDR::gaussStdDev = "0.8";
$PostFXManager::Settings::HDR::keyValue = "0.321429";
$PostFXManager::Settings::HDR::minLuminace = "0.001";
$PostFXManager::Settings::HDR::whiteCutoff = "1";
$PostFXManager::Settings::LightRays::brightScalar = "0.75";
$PostFXManager::Settings::SSAO::blurDepthTol = "0.00149254";
$PostFXManager::Settings::SSAO::blurNormalTol = "0.886139";
$PostFXManager::Settings::SSAO::lDepthMax = "1.82464";
$PostFXManager::Settings::SSAO::lDepthMin = "0.21327";
$PostFXManager::Settings::SSAO::lDepthPow = "0.2";
$PostFXManager::Settings::SSAO::lNormalPow = "2";
$PostFXManager::Settings::SSAO::lNormalTol = "-0.5";
$PostFXManager::Settings::SSAO::lRadius = "1.58836";
$PostFXManager::Settings::SSAO::lStrength = "7.96209";
$PostFXManager::Settings::SSAO::overallStrength = "1.49254";
$PostFXManager::Settings::SSAO::quality = "1";
$PostFXManager::Settings::SSAO::sDepthMax = "1";
$PostFXManager::Settings::SSAO::sDepthMin = "0.1";
$PostFXManager::Settings::SSAO::sDepthPow = "1";
$PostFXManager::Settings::SSAO::sNormalPow = "1";
$PostFXManager::Settings::SSAO::sNormalTol = "0";
$PostFXManager::Settings::SSAO::sRadius = "1.7542";
$PostFXManager::Settings::SSAO::sStrength = "6.4455";