Torque3D/Engine/lib/bullet/examples/TinyRenderer
marauder2k7 13fa178cf6 update bullet so it actually works
Moved the addSourceDirectory for physics/Bullet into the Engine/Source/CMakeLists.txt file that way it can actually appear where we expect it to in the solution explorer.
2026-06-03 15:08:51 +01:00
..
geometry.cpp update bullet so it actually works 2026-06-03 15:08:51 +01:00
geometry.h update bullet so it actually works 2026-06-03 15:08:51 +01:00
LICENSE.txt * Adjustment: Initial CMake reworking. 2022-05-13 23:42:41 -04:00
main.cpp update bullet so it actually works 2026-06-03 15:08:51 +01:00
model.cpp update bullet so it actually works 2026-06-03 15:08:51 +01:00
model.h update bullet so it actually works 2026-06-03 15:08:51 +01:00
our_gl.cpp update bullet so it actually works 2026-06-03 15:08:51 +01:00
our_gl.h update bullet so it actually works 2026-06-03 15:08:51 +01:00
premake4.lua * Adjustment: Initial CMake reworking. 2022-05-13 23:42:41 -04:00
tgaimage.cpp update bullet so it actually works 2026-06-03 15:08:51 +01:00
tgaimage.h update bullet so it actually works 2026-06-03 15:08:51 +01:00
TinyRenderer.cpp update bullet so it actually works 2026-06-03 15:08:51 +01:00
TinyRenderer.h update bullet so it actually works 2026-06-03 15:08:51 +01:00