Torque3D/Engine/lib/bullet/examples/SimpleOpenGL3/premake4.lua
marauder2k7 13fa178cf6 update bullet so it actually works
Moved the addSourceDirectory for physics/Bullet into the Engine/Source/CMakeLists.txt file that way it can actually appear where we expect it to in the solution explorer.
2026-06-03 15:08:51 +01:00

28 lines
392 B
Lua

project "App_SimpleOpenGL3"
language "C++"
kind "ConsoleApp"
includedirs {
".",
"../../src",
".."
}
links{ "OpenGL_Window","Bullet3Common"}
initOpenGL()
initGlew()
files {
"main.cpp",
"*.h",
}
if os.is("Linux") then initX11() end
if os.is("MacOSX") then
links{"Cocoa.framework"}
end