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Moved the addSourceDirectory for physics/Bullet into the Engine/Source/CMakeLists.txt file that way it can actually appear where we expect it to in the solution explorer.
6 lines
206 B
C++
6 lines
206 B
C++
#ifndef GRAPHICS_SERVER_EXAMPLE_H
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#define GRAPHICS_SERVER_EXAMPLE_H
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class CommonExampleInterface* GraphicsServerCreateFuncBullet(struct CommonExampleOptions& options);
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#endif //GRAPHICS_SERVER_EXAMPLE_H
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