Torque3D/Engine/lib/bullet/Extras/obj2sdf/premake4.lua
marauder2k7 13fa178cf6 update bullet so it actually works
Moved the addSourceDirectory for physics/Bullet into the Engine/Source/CMakeLists.txt file that way it can actually appear where we expect it to in the solution explorer.
2026-06-03 15:08:51 +01:00

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Lua

project ("App_obj2sdf")
language "C++"
kind "ConsoleApp"
includedirs {"../../src",
"../../examples/ThirdPartyLibs"}
links{"Bullet3Common"}
files {
"obj2sdf.cpp",
"../../examples/Utils/b3ResourcePath.cpp",
"../../examples/Utils/b3ResourcePath.h",
"../../examples/ThirdPartyLibs/Wavefront/tiny_obj_loader.cpp",
}