mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-06-11 16:04:00 +00:00
Moved the addSourceDirectory for physics/Bullet into the Engine/Source/CMakeLists.txt file that way it can actually appear where we expect it to in the solution explorer.
18 lines
342 B
Lua
18 lines
342 B
Lua
project ("App_obj2sdf")
|
|
|
|
language "C++"
|
|
kind "ConsoleApp"
|
|
|
|
includedirs {"../../src",
|
|
"../../examples/ThirdPartyLibs"}
|
|
|
|
|
|
links{"Bullet3Common"}
|
|
|
|
|
|
files {
|
|
"obj2sdf.cpp",
|
|
"../../examples/Utils/b3ResourcePath.cpp",
|
|
"../../examples/Utils/b3ResourcePath.h",
|
|
"../../examples/ThirdPartyLibs/Wavefront/tiny_obj_loader.cpp",
|
|
}
|