mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-20 04:34:48 +00:00
276 lines
7.6 KiB
C++
276 lines
7.6 KiB
C++
//-----------------------------------------------------------------------------
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// Copyright (c) 2012 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#include "platform/platform.h"
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#include "console/console.h"
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#include "console/ast.h"
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#include "core/tAlgorithm.h"
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#include "core/strings/findMatch.h"
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#include "core/strings/stringUnit.h"
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#include "console/consoleInternal.h"
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#include "core/stream/fileStream.h"
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#include "console/compiler.h"
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#include "console/simBase.h"
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#include "console/telnetDebugger.h"
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#include "sim/netStringTable.h"
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#include "console/ICallMethod.h"
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#include "console/stringStack.h"
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#include "util/messaging/message.h"
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#include "core/frameAllocator.h"
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#include "console/codeInterpreter.h"
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#ifndef TORQUE_TGB_ONLY
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#include "materials/materialDefinition.h"
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#include "materials/materialManager.h"
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#endif
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using namespace Compiler;
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namespace Con
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{
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// Current script file name and root, these are registered as
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// console variables.
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extern StringTableEntry gCurrentFile;
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extern StringTableEntry gCurrentRoot;
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extern S32 gObjectCopyFailures;
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}
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namespace Con
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{
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const char *getNamespaceList(Namespace *ns)
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{
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U32 size = 1;
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Namespace * walk;
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for (walk = ns; walk; walk = walk->mParent)
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size += dStrlen(walk->mName) + 4;
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char *ret = Con::getReturnBuffer(size);
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ret[0] = 0;
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for (walk = ns; walk; walk = walk->mParent)
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{
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dStrcat(ret, walk->mName);
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if (walk->mParent)
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dStrcat(ret, " -> ");
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}
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return ret;
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}
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}
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//------------------------------------------------------------
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F64 consoleStringToNumber(const char *str, StringTableEntry file, U32 line)
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{
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F64 val = dAtof(str);
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if (val != 0)
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return val;
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else if (!dStricmp(str, "true"))
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return 1;
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else if (!dStricmp(str, "false"))
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return 0;
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else if (file)
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{
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Con::warnf(ConsoleLogEntry::General, "%s (%d): string always evaluates to 0.", file, line);
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return 0;
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}
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return 0;
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}
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//------------------------------------------------------------
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namespace Con
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{
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char *getReturnBuffer(U32 bufferSize)
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{
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return STR.getReturnBuffer(bufferSize);
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}
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char *getReturnBuffer(const char *stringToCopy)
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{
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U32 len = dStrlen(stringToCopy) + 1;
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char *ret = STR.getReturnBuffer(len);
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dMemcpy(ret, stringToCopy, len);
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return ret;
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}
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char* getReturnBuffer(const String& str)
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{
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const U32 size = str.size();
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char* ret = STR.getReturnBuffer(size);
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dMemcpy(ret, str.c_str(), size);
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return ret;
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}
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char* getReturnBuffer(const StringBuilder& str)
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{
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char* buffer = Con::getReturnBuffer(str.length() + 1);
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str.copy(buffer);
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buffer[str.length()] = '\0';
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return buffer;
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}
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char *getArgBuffer(U32 bufferSize)
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{
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return STR.getArgBuffer(bufferSize);
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}
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char *getFloatArg(F64 arg)
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{
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char *ret = STR.getArgBuffer(32);
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dSprintf(ret, 32, "%g", arg);
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return ret;
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}
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char *getIntArg(S32 arg)
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{
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char *ret = STR.getArgBuffer(32);
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dSprintf(ret, 32, "%d", arg);
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return ret;
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}
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char* getBoolArg(bool arg)
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{
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char *ret = STR.getArgBuffer(32);
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dSprintf(ret, 32, "%d", arg);
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return ret;
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}
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char *getStringArg(const char *arg)
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{
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U32 len = dStrlen(arg) + 1;
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char *ret = STR.getArgBuffer(len);
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dMemcpy(ret, arg, len);
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return ret;
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}
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char* getStringArg(const String& arg)
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{
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const U32 size = arg.size();
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char* ret = STR.getArgBuffer(size);
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dMemcpy(ret, arg.c_str(), size);
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return ret;
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}
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}
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//------------------------------------------------------------
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void ExprEvalState::setCurVarName(StringTableEntry name)
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{
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if (name[0] == '$')
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currentVariable = globalVars.lookup(name);
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else if (getStackDepth() > 0)
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currentVariable = getCurrentFrame().lookup(name);
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if (!currentVariable && gWarnUndefinedScriptVariables)
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Con::warnf(ConsoleLogEntry::Script, "Variable referenced before assignment: %s", name);
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}
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void ExprEvalState::setCurVarNameCreate(StringTableEntry name)
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{
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if (name[0] == '$')
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currentVariable = globalVars.add(name);
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else if (getStackDepth() > 0)
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currentVariable = getCurrentFrame().add(name);
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else
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{
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currentVariable = NULL;
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Con::warnf(ConsoleLogEntry::Script, "Accessing local variable in global scope... failed: %s", name);
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}
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}
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//------------------------------------------------------------
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S32 ExprEvalState::getIntVariable()
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{
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return currentVariable ? currentVariable->getIntValue() : 0;
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}
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F64 ExprEvalState::getFloatVariable()
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{
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return currentVariable ? currentVariable->getFloatValue() : 0;
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}
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const char *ExprEvalState::getStringVariable()
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{
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return currentVariable ? currentVariable->getStringValue() : "";
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}
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//------------------------------------------------------------
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void ExprEvalState::setIntVariable(S32 val)
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{
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AssertFatal(currentVariable != NULL, "Invalid evaluator state - trying to set null variable!");
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currentVariable->setIntValue(val);
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}
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void ExprEvalState::setFloatVariable(F64 val)
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{
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AssertFatal(currentVariable != NULL, "Invalid evaluator state - trying to set null variable!");
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currentVariable->setFloatValue(val);
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}
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void ExprEvalState::setStringVariable(const char *val)
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{
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AssertFatal(currentVariable != NULL, "Invalid evaluator state - trying to set null variable!");
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currentVariable->setStringValue(val);
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}
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void ExprEvalState::setStringStackPtrVariable(StringStackPtr str)
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{
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AssertFatal(currentVariable != NULL, "Invalid evaluator state - trying to set null variable!");
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currentVariable->setStringStackPtrValue(str);
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}
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void ExprEvalState::setCopyVariable()
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{
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if (copyVariable)
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{
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switch (copyVariable->value.type)
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{
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case ConsoleValue::TypeInternalInt:
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currentVariable->setIntValue(copyVariable->getIntValue());
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break;
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case ConsoleValue::TypeInternalFloat:
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currentVariable->setFloatValue(copyVariable->getFloatValue());
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break;
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default:
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currentVariable->setStringValue(copyVariable->getStringValue());
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break;
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}
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}
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}
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//------------------------------------------------------------
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ConsoleValueRef CodeBlock::exec(U32 ip, const char *functionName, Namespace *thisNamespace, U32 argc, ConsoleValueRef *argv, bool noCalls, StringTableEntry packageName, S32 setFrame)
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{
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CodeInterpreter interpreter(this);
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return interpreter.exec(ip, functionName, thisNamespace, argc, argv, noCalls, packageName, setFrame);
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}
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//------------------------------------------------------------
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