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afx
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Convert dStrcmp to String::compare for more cases
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2020-10-04 00:00:01 +02:00 |
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app
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Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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2020-10-03 14:37:55 +02:00 |
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assets
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Adds function for sceneObjects to report utilized assets
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2020-08-19 18:30:42 -05:00 |
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cinterface
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Integrate new CInterface into the engine-console
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2018-04-21 12:04:15 +02:00 |
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collision
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Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code.
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2020-09-19 18:25:10 -05:00 |
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console
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EngineExportScope(){} *can't* be initialized by default, aparantly
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2020-10-05 13:44:08 -05:00 |
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core
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Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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2020-10-03 14:37:55 +02:00 |
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environment
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Merge pull request #343 from lukaspj/feature/mesh-road-profile-editor
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2020-10-03 17:48:00 -05:00 |
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forest
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Fix for crash in _onZoningChanged methods when called by hidden objects.
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2020-07-02 15:50:29 -04:00 |
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gfx
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fix for empty r channel creation of composites crashing out
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2020-10-08 19:14:50 -05:00 |
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gui
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Merge pull request #342 from lukaspj/fix/replace-dstrcmp
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2020-10-03 17:01:12 -05:00 |
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i18n
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Eliminate unnecessary uses of ConsoleFunction
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2018-04-17 21:41:29 +02:00 |
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lighting
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Merge pull request #323 from Azaezel/alpha40_smoothToRough_clean
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2020-10-03 11:49:10 -05:00 |
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main
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requested revision: use dword just in case of compiler shenanigans
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2018-02-26 22:34:21 -06:00 |
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materials
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Merge pull request #342 from lukaspj/fix/replace-dstrcmp
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2020-10-03 17:01:12 -05:00 |
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math
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Profile editor for the meshRoad object
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2020-10-04 00:19:43 +02:00 |
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module
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Convert dStrcmp to String::compare for more cases
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2020-10-04 00:00:01 +02:00 |
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navigation
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Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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2020-10-03 14:37:55 +02:00 |
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persistence
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uninitialized variables-persistence
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2020-05-11 15:12:50 -05:00 |
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platform
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Convert dStrcmp to String::compare for more cases
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2020-10-04 00:00:01 +02:00 |
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platformMac
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corrects compilation errors on mac
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2019-01-01 13:11:46 -06:00 |
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platformPOSIX
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Use strncat instead of strcat to prevent some buffer overflows
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2018-03-06 00:48:44 -05:00 |
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platformSDL
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uninitialized variables-platform
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2020-05-11 15:15:01 -05:00 |
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platformWin32
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Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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2020-10-03 14:37:55 +02:00 |
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platformX86UNIX
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Change shorts to ints
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2020-08-11 15:27:52 -07:00 |
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postFx
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Change Asset Browser logic to utilize folder heirarchy instead of strict Asset Type filtration
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2019-10-20 02:47:15 -05:00 |
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renderInstance
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shift pbrconfig to ORM
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2020-09-30 13:51:12 -05:00 |
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scene
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sceneobject mountchain enable/disable collision aug
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2020-10-09 16:51:26 -05:00 |
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sfx
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Merge pull request #342 from lukaspj/fix/replace-dstrcmp
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2020-10-03 17:01:12 -05:00 |
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shaderGen
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Merge pull request #342 from lukaspj/fix/replace-dstrcmp
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2020-10-03 17:01:12 -05:00 |
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sim
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Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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2020-10-03 14:37:55 +02:00 |
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sqlite
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Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
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2020-02-04 01:47:28 -06:00 |
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T3D
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Improves default suffix handling for asset importer on image assets under a material asset
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2020-10-16 17:03:30 -05:00 |
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terrain
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Merge pull request #342 from lukaspj/fix/replace-dstrcmp
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2020-10-03 17:01:12 -05:00 |
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testing
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corrects a pair of conversions. one object oriented, one not.
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2018-12-12 14:52:14 -06:00 |
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ts
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Merge pull request #341 from lukaspj/fix/break-shape-invalid-box
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2020-10-03 17:47:47 -05:00 |
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util
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Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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2020-10-03 14:37:55 +02:00 |
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Verve
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Use string.compare instead of String::compare when comparing strings
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2020-10-04 00:33:21 +02:00 |
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windowManager
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Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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2020-10-03 14:37:55 +02:00 |
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.gitattributes
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Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake
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2017-01-13 10:42:52 -05:00 |
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ggEndOfLineFix.txt
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |