mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-19 20:24:49 +00:00
175 lines
4.2 KiB
C++
175 lines
4.2 KiB
C++
//-----------------------------------------------------------------------------
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// Copyright (c) 2012 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#include "platform/platform.h"
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#include "T3D/physics/physX/pxStream.h"
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#include "console/console.h"
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#include "console/consoleTypes.h"
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#include "core/strings/stringFunctions.h"
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PxMemStream::PxMemStream()
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: mMemStream( 1024 )
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{
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}
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PxMemStream::~PxMemStream()
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{
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}
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void PxMemStream::resetPosition()
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{
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mMemStream.setPosition( 0 );
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}
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NxU8 PxMemStream::readByte() const
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{
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NxU8 out;
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mMemStream.read( &out );
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return out;
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}
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NxU16 PxMemStream::readWord() const
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{
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NxU16 out;
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mMemStream.read( &out );
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return out;
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}
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NxU32 PxMemStream::readDword() const
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{
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NxU32 out;
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mMemStream.read( &out );
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return out;
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}
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float PxMemStream::readFloat() const
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{
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float out;
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mMemStream.read( &out );
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return out;
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}
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double PxMemStream::readDouble() const
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{
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double out;
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mMemStream.read( &out );
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return out;
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}
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void PxMemStream::readBuffer( void *buffer, NxU32 size ) const
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{
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mMemStream.read( size, buffer );
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}
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NxStream& PxMemStream::storeByte( NxU8 b )
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{
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mMemStream.write( b );
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return *this;
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}
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NxStream& PxMemStream::storeWord( NxU16 w )
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{
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mMemStream.write( w );
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return *this;
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}
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NxStream& PxMemStream::storeDword( NxU32 d )
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{
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mMemStream.write( d );
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return *this;
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}
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NxStream& PxMemStream::storeFloat( NxReal f )
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{
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mMemStream.write( f );
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return *this;
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}
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NxStream& PxMemStream::storeDouble( NxF64 f )
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{
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mMemStream.write( f );
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return *this;
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}
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NxStream& PxMemStream::storeBuffer( const void *buffer, NxU32 size )
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{
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mMemStream.write( size, buffer );
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return *this;
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}
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bool gPhysXLogWarnings = false;
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PxConsoleStream::PxConsoleStream()
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{
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}
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PxConsoleStream::~PxConsoleStream()
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{
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}
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void PxConsoleStream::reportError( NxErrorCode code, const char *message, const char* file, int line )
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{
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#ifdef TORQUE_DEBUG
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// If we're in debug mode and the error code is serious then
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// pop up a message box to make sure we see it.
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if ( code < NXE_DB_INFO )
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{
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UTF8 info[1024];
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dSprintf( info, 1024, "File: %s\nLine: %d\n%s", file, line, message );
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Platform::AlertOK( "PhysX Error", info );
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}
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#endif
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// In all other cases we just dump the message to the console.
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if ( code == NXE_DB_WARNING )
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{
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if ( gPhysXLogWarnings )
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Con::printf( "PhysX Warning:\n %s(%d) : %s\n", file, line, message );
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}
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else
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Con::printf( "PhysX Error:\n %s(%d) : %s\n", file, line, message );
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}
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NxAssertResponse PxConsoleStream::reportAssertViolation (const char *message, const char *file,int line)
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{
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// Assert if we're in debug mode...
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bool triggerBreak = false;
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#ifdef TORQUE_DEBUG
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triggerBreak = PlatformAssert::processAssert( PlatformAssert::Fatal, file, line, message );
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#endif
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// In all other cases we just dump the message to the console.
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Con::errorf( "PhysX Assert:\n %s(%d) : %s\n", file, line, message );
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return triggerBreak ? NX_AR_BREAKPOINT : NX_AR_CONTINUE;
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}
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void PxConsoleStream::print( const char *message )
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{
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Con::printf( "PhysX Says: %s\n", message );
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}
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