Torque3D/Engine/source/renderInstance
AzaezelX 61dbbf7102 clean up brdf
it was loading in the wrong colorspace, and there as a mix of texture/textureLOD refs leading to inconsistencies
2025-03-22 13:38:09 -05:00
..
forcedMaterialMeshMgr.cpp
forcedMaterialMeshMgr.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
renderBinManager.cpp fill in the validated variables 2025-03-09 11:53:23 -05:00
renderBinManager.h
renderDeferredMgr.cpp remove glowbin as it's own render pass 2024-05-30 17:29:42 -05:00
renderDeferredMgr.h
renderFormatChanger.cpp
renderFormatChanger.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
renderImposterMgr.cpp
renderImposterMgr.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
renderMeshMgr.cpp
renderMeshMgr.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
renderObjectMgr.cpp
renderObjectMgr.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
renderOcclusionMgr.cpp
renderOcclusionMgr.h
renderParticleMgr.cpp
renderParticleMgr.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
renderPassManager.cpp remove glowbin as it's own render pass 2024-05-30 17:29:42 -05:00
renderPassManager.h
renderPassStateToken.cpp
renderPassStateToken.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
renderProbeMgr.cpp clean up brdf 2025-03-22 13:38:09 -05:00
renderProbeMgr.h update max probecount 2025-02-19 19:17:19 -06:00
renderTerrainMgr.cpp
renderTerrainMgr.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
renderTexTargetBinManager.cpp
renderTexTargetBinManager.h
renderTranslucentMgr.cpp
renderTranslucentMgr.h rest of virtuals removed 2024-03-18 18:40:22 +00:00