mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-20 04:34:48 +00:00
97 lines
3.5 KiB
C++
97 lines
3.5 KiB
C++
//-----------------------------------------------------------------------------
|
|
// Copyright (c) 2013 GarageGames, LLC
|
|
//
|
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
// of this software and associated documentation files (the "Software"), to
|
|
// deal in the Software without restriction, including without limitation the
|
|
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
|
// sell copies of the Software, and to permit persons to whom the Software is
|
|
// furnished to do so, subject to the following conditions:
|
|
//
|
|
// The above copyright notice and this permission notice shall be included in
|
|
// all copies or substantial portions of the Software.
|
|
//
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
|
// IN THE SOFTWARE.
|
|
//-----------------------------------------------------------------------------
|
|
|
|
#ifndef _TAML_ASSET_REFERENCED_VISITOR_H_
|
|
#define _TAML_ASSET_REFERENCED_VISITOR_H_
|
|
|
|
#ifndef _TAML_VISITOR_H_
|
|
#include "persistence/taml/tamlVisitor.h"
|
|
#endif
|
|
|
|
#ifndef _TAML_PARSER_H_
|
|
#include "persistence/taml/tamlParser.h"
|
|
#endif
|
|
|
|
#ifndef _ASSET_FIELD_TYPES_H_
|
|
#include "assets/assetFieldTypes.h"
|
|
#endif
|
|
|
|
// Debug Profiling.
|
|
#include "platform/profiler.h"
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
class TamlAssetReferencedVisitor : public TamlVisitor
|
|
{
|
|
public:
|
|
typedef StringTableEntry typeAssetId;
|
|
typedef HashMap<typeAssetId, StringTableEntry> typeAssetReferencedHash;
|
|
|
|
private:
|
|
typeAssetReferencedHash mAssetReferenced;
|
|
|
|
public:
|
|
TamlAssetReferencedVisitor() {}
|
|
virtual ~TamlAssetReferencedVisitor() {}
|
|
|
|
const typeAssetReferencedHash& getAssetReferencedMap( void ) const { return mAssetReferenced; }
|
|
|
|
void clear( void ) { mAssetReferenced.clear(); }
|
|
|
|
virtual bool wantsPropertyChanges( void ) { return false; }
|
|
virtual bool wantsRootOnly( void ) { return false; }
|
|
|
|
virtual bool visit( const TamlParser& parser, TamlVisitor::PropertyState& propertyState )
|
|
{
|
|
// Debug Profiling.
|
|
PROFILE_SCOPE(TamlAssetReferencedVisitor_Visit);
|
|
|
|
// Fetch property value.
|
|
const char* pPropertyValue = propertyState.getPropertyValue();
|
|
|
|
// Fetch property word count.
|
|
const U32 propertyWordCount = StringUnit::getUnitCount( pPropertyValue, ASSET_ASSIGNMENT_TOKEN );
|
|
|
|
// Finish if there's not two words.
|
|
if ( propertyWordCount != 2 )
|
|
return true;
|
|
|
|
// Finish if the first word is not an asset signature.
|
|
if ( StringTable->insert( StringUnit::getUnit( pPropertyValue, 0, ASSET_ASSIGNMENT_TOKEN ) ) != assetLooseIdSignature )
|
|
return true;
|
|
|
|
// Get asset Id.
|
|
typeAssetId assetId = StringTable->insert( StringUnit::getUnit( pPropertyValue, 1, ASSET_ASSIGNMENT_TOKEN ) );
|
|
|
|
// Finish if we already have this asset Id.
|
|
if ( mAssetReferenced.contains( assetId ) )
|
|
return true;
|
|
|
|
// Insert asset reference.
|
|
mAssetReferenced.insert( assetId, StringTable->EmptyString() );
|
|
|
|
return true;
|
|
}
|
|
};
|
|
|
|
#endif // _TAML_ASSET_REFERENCED_VISITOR_H_
|