Torque3D/Engine/source
2017-06-28 23:58:56 -05:00
..
app Removes Direct3D9 functionality. 2017-05-28 16:51:31 -05:00
assets Reordering initialization methods #1912 2017-04-19 14:02:45 -04:00
cinterface Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 2017-04-08 20:30:57 -05:00
collision Merge pull request #1801 from Azaezel/registerRemoval 2016-10-21 20:04:42 +02:00
console Works around the regressive behavior in the VSC++ compiler for VS2017 where the variadic templates would not compile correctly. Issue should be patched in future versions, so for now it'll target the 1910 version specifically. 2017-06-28 23:58:56 -05:00
core Fixed V610: Undefined behavior 2017-04-27 12:13:05 +03:00
environment Fixes a memory leak in the VolumetricFog object and corrects an array alloc mismatch. Once objects were being deleted on the client, the SAFE_DELETE(z_buf) needed to be removed from the destructor. This was causing a runtime crash (release only) because z_buf was still registered with the GFX device. 2017-05-06 20:57:10 -04:00
forest Fixed V570: Variable is assigned to itself 2017-04-27 12:25:01 +03:00
gfx Removes Direct3D9 functionality. 2017-05-28 16:51:31 -05:00
gui Removes Direct3D9 functionality. 2017-05-28 16:51:31 -05:00
i18n localization augmentations via rlranft RE: http://forums.torque3d.org/viewtopic.php?f=12&t=642&hilit=localization 2016-06-06 09:42:00 -05:00
lighting Conflict resolution with devhead. 2017-06-01 23:54:44 -05:00
main Pass by const reference 2015-02-20 18:42:32 -05:00
materials Removes Direct3D9 functionality. 2017-05-28 16:51:31 -05:00
math Adds the getSignedAngleBetweenVectors function, which is like the existing getAngleBetweenVectors, but will returned a signed angle value, which helps to inform the full 360 angle, rather than the 'nearest 180'. 2017-02-19 23:00:54 -06:00
module Reordering initialization methods #1912 2017-04-19 14:02:45 -04:00
navigation profiling blocks for navmesh subsystem analysis 2017-04-05 13:04:25 -05:00
persistence Reordering initialization methods #1912 2017-04-19 14:02:45 -04:00
platform Merge pull request #1984 from FooBarbarians/fix-1912 2017-04-26 01:11:51 -05:00
platformMac whitespace 2017-01-11 23:34:46 -05:00
platformPOSIX Call the correct system rename 2017-01-13 14:40:10 -05:00
platformSDL Matched up platform semaphore declarations 2017-01-05 20:00:33 -05:00
platformWin32 Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 2017-04-08 20:30:57 -05:00
platformX86UNIX Corrections suggested by timmy for both consistency, and making sure to catch all potential types. 2016-07-08 22:48:24 -05:00
postFx Removes Direct3D9 functionality. 2017-05-28 16:51:31 -05:00
renderInstance Conflict resolution with devhead. 2017-06-01 23:54:44 -05:00
scene Removes Direct3D9 functionality. 2017-05-28 16:51:31 -05:00
sfx Fixed V547: Expression is always false 2017-04-27 11:29:03 +03:00
shaderGen Removes Direct3D9 functionality. 2017-05-28 16:51:31 -05:00
sim whitespace 2017-01-11 23:34:46 -05:00
T3D Merge pull request #1972 from pacomont/Fix_bad_initialization_on_camera 2017-05-15 00:58:36 -05:00
terrain Conflict resolution with devhead. 2017-06-01 23:54:44 -05:00
testing All unit tests that run now pass. 2014-09-29 11:38:44 +10:00
ts Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag 2017-04-09 23:26:35 -05:00
util Reordering initialization methods #1912 2017-04-19 14:02:45 -04:00
windowManager expanded debug reporting for SDL_Init 2017-06-13 20:24:03 -05:00
.gitattributes Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake 2017-01-13 10:42:52 -05:00
ggEndOfLineFix.txt