Torque3D/Templates/Full
Azaezel f18dd9e438 glow buffer debug visualiser
pure script, there will be several of these using identical methodology for deferred. displays a given buffer via the
 texture[0] = "#glowbuffer"; entry,
passed along to a given shader via the
samplerNames[0] = "glowBuffer";entry
which corresponds to an expected variable name and register.

as much documentation for later as tool
2014-10-24 10:04:17 -05:00
..
buildFiles changed Generator to T3D_Generator to prevent problems with newer php versions 2014-03-14 19:58:23 +01:00
game glow buffer debug visualiser 2014-10-24 10:04:17 -05:00
source Reverted #540 2014-07-14 15:13:30 +02:00
web/source Full Template for ticket #1 2012-09-19 11:54:25 -04:00
cleanShaders.bat Full Template for ticket #1 2012-09-19 11:54:25 -04:00
cleanShaders.command All *.command files should have 'executable bit' set on. 2012-09-23 15:31:45 +04:00
DeleteCachedDTSs.bat Full Template for ticket #1 2012-09-19 11:54:25 -04:00
DeleteCachedDTSs.command All *.command files should have 'executable bit' set on. 2012-09-23 15:31:45 +04:00
DeleteDSOs.bat Full Template for ticket #1 2012-09-19 11:54:25 -04:00
DeleteDSOs.command All *.command files should have 'executable bit' set on. 2012-09-23 15:31:45 +04:00
DeletePrefs.bat Full Template for ticket #1 2012-09-19 11:54:25 -04:00
DeletePrefs.command All *.command files should have 'executable bit' set on. 2012-09-23 15:31:45 +04:00
generateProjects.bat Full Template for ticket #1 2012-09-19 11:54:25 -04:00
generateProjects.command All *.command files should have 'executable bit' set on. 2012-09-23 15:31:45 +04:00
thumb.png Full Template for ticket #1 2012-09-19 11:54:25 -04:00