Torque3D/Templates/BaseGame/game/data
Areloch f1777016b8 GFX card profile config file logging moved to debug only
WIP mode of guiSliderCtrl to be a filled rectangle instead of a textured UI
Fixed bug with guiTextEditCtrl losing focus updating history passing malformed strings
Updated WIP options menu
Editor/Project settings WIP
Updated editor theme to be consistent, and feed off the editor settings
Updated popup menus to reference renamed profiles
Added more in-progress modules for examples/stress testing
2019-06-17 02:30:45 -05:00
..
Kork Adds test shapes of Kork and SpaceOrc 2019-05-28 17:24:29 -05:00
pbr GFX card profile config file logging moved to debug only 2019-06-17 02:30:45 -05:00
shaderCache Reorg of the probe initialization/update code to streamline parts of it, and make it flow more obviously 2019-06-04 00:21:52 -05:00
SpaceOrc Adds test shapes of Kork and SpaceOrc 2019-05-28 17:24:29 -05:00
spectatorGameplay Include materialball shape asset info 2019-05-25 03:37:18 -05:00
StaticShapeTest Include materialball shape asset info 2019-05-25 03:37:18 -05:00
TTR Reorg of the probe initialization/update code to streamline parts of it, and make it flow more obviously 2019-06-04 00:21:52 -05:00
ui GFX card profile config file logging moved to debug only 2019-06-17 02:30:45 -05:00
Verve (Mostly) updated verve implementation. 2019-03-07 16:23:41 -06:00
defaults.cs * Removes Direct3D9 functionality. 2017-07-07 03:13:43 -05:00
splash.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
torque.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00