mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-24 06:34:45 +00:00
SceneObject now defaults to a category of "misc" getCategoryOfClass now checks parent classes for what categories they hold so that variants can inherit categories are in one of a few rough groups and subgroups depending on actual mapper needs/usages |
||
|---|---|---|
| .. | ||
| afxEA_Force.cpp | ||
| afxF_Drag.cpp | ||
| afxF_Gravity.cpp | ||
| afxForce.cpp | ||
| afxForce.h | ||
| afxForceSet.cpp | ||
| afxForceSet.h | ||
| afxXM_Force.cpp | ||