Torque3D/Templates/BaseGame/game/data/UI/guis/ChooseLevelMenu.gui
AzaezelX ee4542ed80 simplify menu navigation button setup
remove position lookup logic for the choose level and choose game modes nav button icons in favor of the built in source side ones. The elements they relate to are centered as is, so set the encapsulating element for them to horizontal=centered as well, and the sub elements to thier respective left-and right as prepwork if someone *did* want to make the elements they reference scale hoizontally.
2026-06-24 21:11:12 -05:00

411 lines
14 KiB
Text

//--- OBJECT WRITE BEGIN ---
$guiContent = new GuiControl(ChooseLevelMenu) {
extent = "1280 720";
minExtent = "8 8";
horizSizing = "width";
vertSizing = "height";
profile = "GuiMenuBackgroundProfile";
category = "BaseUI";
tooltipProfile = "GuiToolTipProfile";
isContainer = "1";
canSaveDynamicFields = "1";
currentMenuIdx = "0";
launchInEditor = "0";
new GuiInputCtrl(ChooseLevelInputHandler) {
ignoreMouseEvents = "1";
ActionMap = "ChooseLevelActionMap";
position = "-50 0";
extent = "2186 851";
horizSizing = "width";
vertSizing = "height";
profile = "GuiInputCtrlProfile";
tooltipProfile = "GuiToolTipProfile";
};
new GuiPanel(ChooseLevelTitlePanel) {
extent = "1281 60";
horizSizing = "width";
profile = "GuiMenuPanelProfile";
tooltipProfile = "GuiToolTipProfile";
new GuiTextCtrl(ChooseLevelTitleText) {
text = "SINGLE PLAYER";
position = "22 23";
extent = "1281 28";
profile = "MenuHeaderText";
tooltipProfile = "GuiToolTipProfile";
};
};
new GuiStackControl(ChooseLevelMenuTabList) {
stackingType = "Horizontal";
padding = "10";
position = "485 61";
extent = "310 41";
horizSizing = "center";
profile = "GuiDefaultProfile";
tooltipProfile = "GuiToolTipProfile";
new GuiButtonCtrl() {
text = "Game Mode";
groupNum = "1";
extent = "150 41";
profile = "GuiMenuButtonProfile";
command = "ChooseLevelMenu.openMenu(0);";
tooltipProfile = "GuiToolTipProfile";
internalName = "GameModeBtn";
class = "ChooseLevelMenuButton";
};
new GuiButtonCtrl() {
text = "Level";
groupNum = "1";
position = "160 0";
extent = "150 41";
profile = "GuiMenuButtonProfile";
command = "ChooseLevelMenu.openMenu(1);";
tooltipProfile = "GuiToolTipProfile";
internalName = "LevelBtn";
class = "ChooseLevelMenuButton";
};
new GuiButtonCtrl() {
text = "Server Config";
groupNum = "1";
position = "320 0";
extent = "150 41";
profile = "GuiMenuButtonProfile";
visible = "0";
command = "ChooseLevelMenu.openMenu(2);";
tooltipProfile = "GuiToolTipProfile";
internalName = "ConfigBtn";
class = "ChooseLevelMenuButton";
hidden = "1";
};
};
new GuiControl(ChooseLevelMenuNavButtonOverlay) {
position = "0 61";
extent = "1280 60";
horizSizing = "center";
profile = "GuiNonModalDefaultProfile";
tooltipProfile = "GuiToolTipProfile";
isContainer = "1";
new GuiBitmapCtrl(ChooseLevelMenuPrevNavIcon) {
BitmapAsset = "UI:Keyboard_Black_Q_image";
position = "188 24";
extent = "40 40";
vertSizing = "top";
horizSizing = "right";
profile = "GuiNonModalDefaultProfile";
tooltipProfile = "GuiToolTipProfile";
};
new GuiBitmapCtrl(ChooseLevelMenuNextNavIcon) {
BitmapAsset = "UI:Keyboard_Black_E_image";
position = "1050 24";
extent = "40 40";
vertSizing = "top";
horizSizing = "left";
profile = "GuiNonModalDefaultProfile";
tooltipProfile = "GuiToolTipProfile";
};
};
new GuiContainer(GameModeSelectContainer) {
position = "196 119";
extent = "888 566";
horizSizing = "center";
profile = "GuiNonModalDefaultProfile";
tooltipProfile = "GuiToolTipProfile";
new GuiScrollCtrl(GameModePreviewScroll) {
hScrollBar = "alwaysOff";
vScrollBar = "dynamic";
extent = "445 562";
vertSizing = "height";
profile = "GuiMenuScrollProfile";
tooltipProfile = "GuiToolTipProfile";
new GuiStackControl(GameModePreviewArray) {
padding = "5";
position = "1 1";
extent = "443 60";
horizSizing = "width";
vertSizing = "height";
profile = "GuiMenuDefaultProfile";
tooltipProfile = "GuiToolTipProfile";
};
};
new GuiBitmapCtrl(GameModePreviewBitmap) {
position = "448 0";
extent = "440 440";
horizSizing = "left";
profile = "GuiNonModalDefaultProfile";
visible = "0";
tooltipProfile = "GuiToolTipProfile";
hidden = "1";
};
new GuiTextCtrl(GameModeNameText) {
text = "DeathMatchGame";
position = "448 445";
extent = "440 20";
horizSizing = "left";
profile = "MenuSubHeaderText";
tooltipProfile = "GuiToolTipProfile";
internalName = "GameModeNameTxt";
};
new GuiMLTextCtrl(GameModeDescriptionText) {
position = "448 473";
extent = "440 19";
horizSizing = "left";
profile = "GuiMLTextProfile";
tooltipProfile = "GuiToolTipProfile";
internalName = "GameModeDescTxt";
};
};
new GuiContainer(LevelSelectContainer) {
position = "196 119";
extent = "888 566";
horizSizing = "center";
profile = "GuiNonModalDefaultProfile";
visible = "0";
tooltipProfile = "GuiToolTipProfile";
hidden = "1";
new GuiScrollCtrl(LevelPreviewScroll) {
hScrollBar = "alwaysOff";
vScrollBar = "dynamic";
extent = "445 562";
vertSizing = "height";
profile = "GuiMenuScrollProfile";
tooltipProfile = "GuiToolTipProfile";
new GuiStackControl(LevelPreviewArray) {
padding = "5";
position = "0 1";
extent = "445 60";
horizSizing = "width";
vertSizing = "height";
profile = "GuiMenuDefaultProfile";
tooltipProfile = "GuiToolTipProfile";
};
};
new GuiBitmapCtrl(LevelPreviewBitmap) {
BitmapAsset = "";
position = "448 0";
extent = "440 440";
horizSizing = "left";
profile = "GuiNonModalDefaultProfile";
tooltipProfile = "GuiToolTipProfile";
};
new GuiTextCtrl(LevelNameText) {
text = "";
position = "448 445";
extent = "440 20";
horizSizing = "left";
profile = "MenuSubHeaderText";
tooltipProfile = "GuiToolTipProfile";
internalName = "levelNameTxt";
};
new GuiMLTextCtrl(LevelDescriptionText) {
position = "448 473";
extent = "440 19";
horizSizing = "left";
profile = "GuiMLTextProfile";
tooltipProfile = "GuiToolTipProfile";
internalName = "levelDescTxt";
};
};
new GuiContainer(ServerConfigContainer) {
position = "196 119";
extent = "888 566";
horizSizing = "center";
profile = "GuiNonModalDefaultProfile";
visible = "0";
tooltipProfile = "GuiToolTipProfile";
hidden = "1";
new GuiScrollCtrl(ServerConfigScroll) {
hScrollBar = "alwaysOff";
vScrollBar = "dynamic";
extent = "888 566";
horizSizing = "width";
vertSizing = "height";
profile = "GuiMenuScrollProfile";
tooltipProfile = "GuiToolTipProfile";
new GuiStackControl(ServerConfigList) {
padding = "5";
changeChildSizeToFit = "0";
position = "1 1";
extent = "900 170";
horizSizing = "width";
vertSizing = "height";
profile = "GuiMenuDefaultProfile";
tooltipProfile = "GuiToolTipProfile";
new GuiContainer() {
extent = "900 30";
horizSizing = "width";
profile = "GuiDefaultProfile";
tooltipProfile = "GuiToolTipProfile";
new GuiTextCtrl() {
text = "Host Player Name";
position = "0 3";
extent = "140 23";
vertSizing = "center";
profile = "MenuMLSubHeaderText";
tooltipProfile = "GuiToolTipProfile";
};
new GuiTextEditCtrl(playerNameCTRL) {
text = "Visitor";
position = "606 4";
extent = "295 22";
horizSizing = "left";
vertSizing = "center";
profile = "MenuTextEditprofile";
variable = "$pref::Player::Name";
tooltipProfile = "GuiToolTipProfile";
};
};
new GuiContainer() {
position = "0 35";
extent = "900 30";
horizSizing = "width";
profile = "GuiDefaultProfile";
tooltipProfile = "GuiToolTipProfile";
new GuiTextCtrl() {
text = "Server Name";
position = "0 3";
extent = "101 23";
vertSizing = "center";
profile = "MenuMLSubHeaderText";
tooltipProfile = "GuiToolTipProfile";
};
new GuiTextEditCtrl(serverNameCTRL) {
text = "Torque 3D Server";
position = "606 4";
extent = "295 22";
horizSizing = "left";
vertSizing = "center";
profile = "MenuTextEditprofile";
variable = "$Pref::Server::Name";
tooltipProfile = "GuiToolTipProfile";
};
};
new GuiContainer() {
position = "0 70";
extent = "900 30";
horizSizing = "width";
profile = "GuiDefaultProfile";
tooltipProfile = "GuiToolTipProfile";
new GuiTextCtrl() {
text = "Server Password";
position = "0 3";
extent = "135 23";
vertSizing = "center";
profile = "MenuMLSubHeaderText";
tooltipProfile = "GuiToolTipProfile";
};
new GuiTextEditCtrl(serverPassCTRL) {
position = "606 4";
extent = "295 22";
horizSizing = "left";
vertSizing = "center";
profile = "MenuTextEditprofile";
variable = "$Pref::Server::Password";
tooltipProfile = "GuiToolTipProfile";
};
};
new GuiContainer() {
position = "0 105";
extent = "900 30";
horizSizing = "width";
profile = "GuiDefaultProfile";
tooltipProfile = "GuiToolTipProfile";
new GuiTextCtrl() {
text = "Server Description";
position = "0 3";
extent = "147 23";
vertSizing = "center";
profile = "MenuMLSubHeaderText";
tooltipProfile = "GuiToolTipProfile";
};
new GuiTextEditCtrl(serverInfoCTRL) {
text = "This is a Torque 3D server.";
position = "606 4";
extent = "295 22";
horizSizing = "left";
vertSizing = "center";
profile = "MenuTextEditprofile";
variable = "$Pref::Server::Info";
tooltipProfile = "GuiToolTipProfile";
};
};
new GuiContainer() {
position = "0 140";
extent = "900 30";
horizSizing = "width";
profile = "GuiDefaultProfile";
tooltipProfile = "GuiToolTipProfile";
new GuiTextCtrl() {
text = "Max Players";
position = "0 3";
extent = "94 23";
vertSizing = "center";
profile = "MenuMLSubHeaderText";
tooltipProfile = "GuiToolTipProfile";
};
new GuiTextEditCtrl(serverMaxPlayersCTRL) {
text = "64";
position = "606 4";
extent = "295 22";
horizSizing = "left";
vertSizing = "center";
profile = "MenuTextEditprofile";
variable = "$Pref::Server::MaxPlayers";
tooltipProfile = "GuiToolTipProfile";
};
};
};
};
};
new GuiPanel(ChooseLevelButtonPanel) {
position = "0 683";
extent = "1281 40";
horizSizing = "width";
vertSizing = "top";
profile = "GuiMenuPanelProfile";
tooltipProfile = "GuiToolTipProfile";
new GuiIconButtonCtrl(ChooseLevelNextBtn) {
BitmapAsset = "UI:Keyboard_Black_Blank_image";
sizeIconToButton = "1";
makeIconSquare = "1";
textLocation = "Center";
text = "Start Game";
position = "1092 0";
extent = "163 40";
horizSizing = "left";
vertSizing = "center";
profile = "GuiMenuButtonProfile";
command = "ChooseLevelMenuOption(1);";
tooltipProfile = "GuiToolTipProfile";
};
new GuiIconButtonCtrl(ChooseLevelBackBtn) {
BitmapAsset = "UI:Keyboard_Black_Escape_image";
sizeIconToButton = "1";
makeIconSquare = "1";
textLocation = "Center";
text = "Back";
position = "16 0";
extent = "140 40";
vertSizing = "center";
profile = "GuiMenuButtonProfile";
command = "Canvas.popDialog();";
tooltipProfile = "GuiToolTipProfile";
};
};
};
//--- OBJECT WRITE END ---