Torque3D/Engine/source/shaderGen/HLSL
Azaezel 9472bfd3ca addresses https://github.com/GarageGames/Torque3D/issues/1537 via the following:
908be4818f/Engine/source/materials/materialDefinition.cpp (L261) denotes power as sharpness, reflected in the size/falloff of a highlight halo *

908be4818f/Engine/source/materials/materialDefinition.cpp (L264) denotes strength as overall brightness of highlights. **

*and sharpness of reflection if using a cubemap.
**  reflected in cubemapped objects as also degree of 'reflection' vs diffuse/albedo coloration.
2016-03-01 20:25:52 -06:00
..
accuFeatureHLSL.cpp The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: 2016-02-16 02:50:49 -06:00
accuFeatureHLSL.h cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. 2014-12-21 14:07:42 -06:00
bumpHLSL.cpp Merge pull request #719 from rextimmy/dxtnm-parallax-fix 2015-08-27 23:59:20 -05:00
bumpHLSL.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
depthHLSL.cpp depth correction 2014-12-22 17:58:12 -06:00
depthHLSL.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
paraboloidHLSL.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
paraboloidHLSL.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
pixSpecularHLSL.cpp fixed also on DirectX 2014-12-19 12:25:18 +01:00
pixSpecularHLSL.h virtual processVert also on directx 2014-12-19 12:25:56 +01:00
shaderCompHLSL.cpp Changes on ShaderGen for generate GLSL shaders. 2014-11-08 18:40:33 +01:00
shaderCompHLSL.h Changes on ShaderGen for generate GLSL shaders. 2014-11-08 18:40:33 +01:00
shaderFeatureHLSL.cpp addresses https://github.com/GarageGames/Torque3D/issues/1537 via the following: 2016-03-01 20:25:52 -06:00
shaderFeatureHLSL.h engine: 2016-02-16 02:23:23 -06:00
shaderGenHLSL.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
shaderGenHLSL.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
shaderGenHLSLInit.cpp engine: 2016-02-16 02:23:23 -06:00