Torque3D/Engine/lib/bullet
2012-09-19 11:15:01 -04:00
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src Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
acinclude.m4 Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
AUTHORS Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
autogen.sh Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
bullet.pc.in Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
Bullet_Faq.pdf Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
BulletLicense.txt Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
ChangeLog Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
CMakeLists.txt Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
config.h.in Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
configure.ac Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
Doxyfile Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
INSTALL Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
install-sh Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
Jamfile.in Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
Jamrules Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
LICENSE Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
Makefile.am Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
NEWS Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
README Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
RELEASING.TXT Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
VERSION Engine directory for ticket #1 2012-09-19 11:15:01 -04:00

Bullet is a 3D Collision Detection and Rigid Body Dynamics Library for games and animation.
Free for commercial use, including Playstation 3, open source under the ZLib License.
Discrete and continuous collision detection, integrated into Blender 3D, and COLLADA 1.4 Physics import. 

See the Bullet_User_Manual.pdf for more info and visit the Bullet Physics Forum at
http://bulletphysics.com