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TorqueGameEngines
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Torque3D
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Torque3D
/
Templates
/
BaseGame
/
game
/
tools
/
materialEditor
History
AzaezelX
060d62d3c3
correct compositemap method of creating orm maps
2020-09-30 16:02:06 -05:00
..
gui
shift pbrconfig to ORM
2020-09-30 13:51:12 -05:00
scripts
correct compositemap method of creating orm maps
2020-09-30 16:02:06 -05:00
main.cs
Implements a Material Instance viewer to the material editor to see a feature-filtered dump of the generated shaders for a given material.
2019-05-17 01:48:45 -05:00