Torque3D/Engine/source/sfx/openal/sfxALDevice.h
2012-09-19 11:15:01 -04:00

90 lines
2.8 KiB
C++

//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#ifndef _SFXALDEVICE_H_
#define _SFXALDEVICE_H_
class SFXProvider;
#ifndef _SFXDEVICE_H_
# include "sfx/sfxDevice.h"
#endif
#ifndef _SFXPROVIDER_H_
# include "sfx/sfxProvider.h"
#endif
#ifndef _SFXALBUFFER_H_
# include "sfx/openal/sfxALBuffer.h"
#endif
#ifndef _SFXALVOICE_H_
# include "sfx/openal/sfxALVoice.h"
#endif
#ifndef _OPENALFNTABLE
# include "sfx/openal/LoadOAL.h"
#endif
class SFXALDevice : public SFXDevice
{
public:
typedef SFXDevice Parent;
friend class SFXALVoice; // mDistanceFactor, mRolloffFactor
SFXALDevice( SFXProvider *provider,
const OPENALFNTABLE &openal,
String name,
bool useHardware,
S32 maxBuffers );
virtual ~SFXALDevice();
protected:
OPENALFNTABLE mOpenAL;
ALCcontext *mContext;
ALCdevice *mDevice;
SFXDistanceModel mDistanceModel;
F32 mDistanceFactor;
F32 mRolloffFactor;
F32 mUserRolloffFactor;
void _setRolloffFactor( F32 factor );
public:
// SFXDevice.
virtual SFXBuffer* createBuffer( const ThreadSafeRef< SFXStream >& stream, SFXDescription* description );
virtual SFXVoice* createVoice( bool is3D, SFXBuffer *buffer );
virtual void setListener( U32 index, const SFXListenerProperties& listener );
virtual void setDistanceModel( SFXDistanceModel model );
virtual void setDopplerFactor( F32 factor );
virtual void setRolloffFactor( F32 factor );
};
#endif // _SFXALDEVICE_H_