mirror of
https://github.com/TorqueGameEngines/Torque3D.git
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80 lines
2.6 KiB
C++
80 lines
2.6 KiB
C++
//-----------------------------------------------------------------------------
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// Copyright (c) 2012 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#ifndef _MACCARBVOLUME_H_
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#define _MACCARBVOLUME_H_
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#ifndef _POSIXVOLUME_H_
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#include "platformPOSIX/posixVolume.h"
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#endif
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#ifndef _TVECTOR_H_
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#include "core/util/tVector.h"
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#endif
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class MacFileSystem;
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/// File system change notifications on Mac.
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class MacFileSystemChangeNotifier : public Torque::FS::FileSystemChangeNotifier
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{
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public:
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typedef Torque::FS::FileSystemChangeNotifier Parent;
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struct Event;
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protected:
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/// Array of FSEventStream events set up. Uses pointers to dynamically
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/// allocated memory rather than allocating inline with the array to be
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/// able to pass around pointers without colliding with array reallocation.
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Vector< Event* > mEvents;
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// FileSystemChangeNotifier.
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virtual void internalProcessOnce();
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virtual bool internalAddNotification( const Torque::Path& dir );
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virtual bool internalRemoveNotification( const Torque::Path& dir );
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public:
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MacFileSystemChangeNotifier( MacFileSystem* fs );
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virtual ~MacFileSystemChangeNotifier();
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};
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/// Mac filesystem.
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class MacFileSystem : public Torque::Posix::PosixFileSystem
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{
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public:
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typedef Torque::Posix::PosixFileSystem Parent;
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MacFileSystem( String volume )
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: Parent( volume )
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{
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mChangeNotifier = new MacFileSystemChangeNotifier( this );
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}
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};
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#endif // !_MACCARBVOLUME_H_
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