Torque3D/Engine/source/math/mConstants.h
2012-09-19 11:15:01 -04:00

59 lines
2.2 KiB
C

//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#ifndef _MCONSTANTS_H_
#define _MCONSTANTS_H_
#undef M_PI
#undef M_SQRT2
#define M_PI 3.14159265358979323846
#define M_SQRT2 1.41421356237309504880
#define M_2PI (3.1415926535897932384626433 * 2.0)
#define M_SQRTHALF 0.7071067811865475244008443
#define M_HALFPI 1.57079632679489661923
#define M_PI_F 3.14159265358979323846f
#define M_SQRT2_F 1.41421356237309504880f
#define M_2PI_F (3.1415926535897932384626433f * 2.0f)
#define M_SQRTHALF_F 0.7071067811865475244008443f
#define M_HALFPI_F 1.57079632679489661923f
#define M_CONST_E_F 2.7182818284590452353602874f
#define POINT_EPSILON (1e-4) ///< Epsilon for point types.
/// Result of an overlap test.
enum OverlapTestResult
{
GeometryInside = 1, ///< Completely inside test volume/space.
GeometryIntersecting = 0, ///< Partly inside and partly outside test volume/space.
GeometryOutside = -1 ///< No overlap with test volume/space.
};
#endif