mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-05 12:31:01 +00:00
174 lines
5.4 KiB
C++
174 lines
5.4 KiB
C++
//-----------------------------------------------------------------------------
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// Copyright (c) 2012 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#include "wgl.h"
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#include "core/strings/stringFunctions.h"
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#include "console/console.h"
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//-----------------------------------------------------------------------------
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// Instantiation of GL function pointers in global namespace.
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#define GL_GROUP_BEGIN(name)
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#define GL_FUNCTION(name, type, args) type (__stdcall *name) args;
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#define GL_GROUP_END()
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#include "../generated/glcfn.h"
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#undef GL_GROUP_BEGIN
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#undef GL_FUNCTION
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#undef GL_GROUP_END
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namespace GL
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{
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bool bindFunction(DLibrary* dll,void *&fnAddress, const char *name);
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bool hasExtension(const char *name,const char* extensions);
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bool hasVersion(const char *name,const char* prefix,int major,int minor);
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//-----------------------------------------------------------------------------
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// Instantiation of WGL function pointers. These are in the GL namespace to
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// avoid problems with definitions in windows.h
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#define GL_GROUP_BEGIN(name)
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#define GL_FUNCTION(name, type, args) type (__stdcall *name) args;
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#define GL_GROUP_END()
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#include "../generated/wglfn.h"
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#undef GL_GROUP_BEGIN
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#undef GL_FUNCTION
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#undef GL_GROUP_END
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//-----------------------------------------------------------------------------
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static bool bindExtension(void *&fnAddress, const char *name)
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{
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fnAddress = (void*)wglGetProcAddress(name);
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if (!fnAddress)
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Con::printf("GLExtensions: Extension bind failed for %s",name);
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return fnAddress != 0;
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}
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//-----------------------------------------------------------------------------
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bool gglBindCoreFunctions(DLibrary* dll)
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{
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bool bound = true;
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// Bind static functions which are quarenteed to be part of the
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// OpenGL library. In this case, OpenGL 1.0 and WGL functions
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#define GL_GROUP_BEGIN(name)
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#define GL_GROUP_END()
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#define GL_FUNCTION(fn_name, fn_return, fn_args) \
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bound &= bindFunction(dll, *(void**)&fn_name, #fn_name);
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#include "../generated/glcfn.h"
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#include "../generated/wglfn.h"
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#undef GL_FUNCTION
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#undef GL_GROUP_BEGIN
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#undef GL_GROUP_END
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return bound;
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}
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bool gglBindExtensions(DLibrary* dll,WGLExtensionPtrs* glp,WGLExtensionFlags* glf,HDC hDC)
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{
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dMemset(glp,0,sizeof(WGLExtensionPtrs));
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dMemset(glf,0,sizeof(WGLExtensionFlags));
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// Get WGL extensions, there is no version
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const char* wgl = 0;
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if (bindExtension(*(void**)&glp->_wglGetExtensionsStringARB,"wglGetExtensionsStringARB"))
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wgl = glp->_wglGetExtensionsStringARB(hDC);
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else
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if (bindExtension(*(void**)&glp->_wglGetExtensionsStringEXT,"wglGetExtensionsStringEXT"))
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wgl = glp->_wglGetExtensionsStringEXT();
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// Get OpenGL version and extensions
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const char* glExtensions = (const char*)glGetString(GL_EXTENSIONS);
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const char* glVersion = (const char*) glGetString(GL_VERSION);
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if (!glExtensions || !glVersion)
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return false;
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// Parse the version string major.minor
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const char *itr = glVersion;
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int glMajor = dAtoi(itr);
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while (dIsdigit(*itr))
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*itr++;
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int glMinor = dAtoi(++itr);
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// Test for, and bind, all known extensions. GL and GLX versions ubove 1.0
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// are also treated as extensions and bound here.
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#define GL_GROUP_BEGIN(name) \
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if (hasVersion(#name,"GL_VERSION",glMajor,glMinor) || \
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hasExtension(#name,glExtensions) || \
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hasExtension(#name,wgl)) \
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{ \
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glf->has_##name = true;
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#define GL_FUNCTION(fn_name, fn_return, fn_args) \
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bindExtension(*(void**)&glp->_##fn_name, #fn_name);
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#define GL_GROUP_END() \
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}
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#include "../generated/glefn.h"
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#include "../generated/wglefn.h"
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#undef GL_FUNCTION
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#undef GL_GROUP_BEGIN
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#undef GL_GROUP_END
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glf->bound = glp->bound = true;
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return true;
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}
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static DLibraryRef _hGL = NULL;
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void gglPerformBinds()
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{
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if(!_hGL)
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{
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_hGL = OsLoadLibrary("opengl32.dll");
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gglBindCoreFunctions(_hGL);
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}
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}
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void gglPerformExtensionBinds(void *context)
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{
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if(!_hGL)
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{
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_hGL = OsLoadLibrary("opengl32.dll");
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}
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if(!_GGLptr)
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{
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static WGLExtensionPtrs ptrs;
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static WGLExtensionFlags flags;
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_GGLptr = &ptrs;
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_GGLflag = &flags;
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}
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gglBindExtensions(_hGL, (WGLExtensionPtrs*)_GGLptr, (WGLExtensionFlags*)_GGLflag, (HDC)context);
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}
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} // Namespace
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