Torque3D/Engine/source/gfx/gl/ggl/win32/wglBind.cpp
2012-09-19 11:15:01 -04:00

174 lines
5.4 KiB
C++

//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#include "wgl.h"
#include "core/strings/stringFunctions.h"
#include "console/console.h"
//-----------------------------------------------------------------------------
// Instantiation of GL function pointers in global namespace.
#define GL_GROUP_BEGIN(name)
#define GL_FUNCTION(name, type, args) type (__stdcall *name) args;
#define GL_GROUP_END()
#include "../generated/glcfn.h"
#undef GL_GROUP_BEGIN
#undef GL_FUNCTION
#undef GL_GROUP_END
namespace GL
{
bool bindFunction(DLibrary* dll,void *&fnAddress, const char *name);
bool hasExtension(const char *name,const char* extensions);
bool hasVersion(const char *name,const char* prefix,int major,int minor);
//-----------------------------------------------------------------------------
// Instantiation of WGL function pointers. These are in the GL namespace to
// avoid problems with definitions in windows.h
#define GL_GROUP_BEGIN(name)
#define GL_FUNCTION(name, type, args) type (__stdcall *name) args;
#define GL_GROUP_END()
#include "../generated/wglfn.h"
#undef GL_GROUP_BEGIN
#undef GL_FUNCTION
#undef GL_GROUP_END
//-----------------------------------------------------------------------------
static bool bindExtension(void *&fnAddress, const char *name)
{
fnAddress = (void*)wglGetProcAddress(name);
if (!fnAddress)
Con::printf("GLExtensions: Extension bind failed for %s",name);
return fnAddress != 0;
}
//-----------------------------------------------------------------------------
bool gglBindCoreFunctions(DLibrary* dll)
{
bool bound = true;
// Bind static functions which are quarenteed to be part of the
// OpenGL library. In this case, OpenGL 1.0 and WGL functions
#define GL_GROUP_BEGIN(name)
#define GL_GROUP_END()
#define GL_FUNCTION(fn_name, fn_return, fn_args) \
bound &= bindFunction(dll, *(void**)&fn_name, #fn_name);
#include "../generated/glcfn.h"
#include "../generated/wglfn.h"
#undef GL_FUNCTION
#undef GL_GROUP_BEGIN
#undef GL_GROUP_END
return bound;
}
bool gglBindExtensions(DLibrary* dll,WGLExtensionPtrs* glp,WGLExtensionFlags* glf,HDC hDC)
{
dMemset(glp,0,sizeof(WGLExtensionPtrs));
dMemset(glf,0,sizeof(WGLExtensionFlags));
// Get WGL extensions, there is no version
const char* wgl = 0;
if (bindExtension(*(void**)&glp->_wglGetExtensionsStringARB,"wglGetExtensionsStringARB"))
wgl = glp->_wglGetExtensionsStringARB(hDC);
else
if (bindExtension(*(void**)&glp->_wglGetExtensionsStringEXT,"wglGetExtensionsStringEXT"))
wgl = glp->_wglGetExtensionsStringEXT();
// Get OpenGL version and extensions
const char* glExtensions = (const char*)glGetString(GL_EXTENSIONS);
const char* glVersion = (const char*) glGetString(GL_VERSION);
if (!glExtensions || !glVersion)
return false;
// Parse the version string major.minor
const char *itr = glVersion;
int glMajor = dAtoi(itr);
while (dIsdigit(*itr))
*itr++;
int glMinor = dAtoi(++itr);
// Test for, and bind, all known extensions. GL and GLX versions ubove 1.0
// are also treated as extensions and bound here.
#define GL_GROUP_BEGIN(name) \
if (hasVersion(#name,"GL_VERSION",glMajor,glMinor) || \
hasExtension(#name,glExtensions) || \
hasExtension(#name,wgl)) \
{ \
glf->has_##name = true;
#define GL_FUNCTION(fn_name, fn_return, fn_args) \
bindExtension(*(void**)&glp->_##fn_name, #fn_name);
#define GL_GROUP_END() \
}
#include "../generated/glefn.h"
#include "../generated/wglefn.h"
#undef GL_FUNCTION
#undef GL_GROUP_BEGIN
#undef GL_GROUP_END
glf->bound = glp->bound = true;
return true;
}
static DLibraryRef _hGL = NULL;
void gglPerformBinds()
{
if(!_hGL)
{
_hGL = OsLoadLibrary("opengl32.dll");
gglBindCoreFunctions(_hGL);
}
}
void gglPerformExtensionBinds(void *context)
{
if(!_hGL)
{
_hGL = OsLoadLibrary("opengl32.dll");
}
if(!_GGLptr)
{
static WGLExtensionPtrs ptrs;
static WGLExtensionFlags flags;
_GGLptr = &ptrs;
_GGLflag = &flags;
}
gglBindExtensions(_hGL, (WGLExtensionPtrs*)_GGLptr, (WGLExtensionFlags*)_GGLflag, (HDC)context);
}
} // Namespace