mirror of
https://github.com/TorqueGameEngines/Torque3D.git
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82 lines
2.6 KiB
C++
82 lines
2.6 KiB
C++
//-----------------------------------------------------------------------------
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// Copyright (c) 2012 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#ifndef _HTTPOBJECT_H_
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#define _HTTPOBJECT_H_
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#ifndef _TVECTOR_H_
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#include "core/util/tVector.h"
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#endif
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#ifndef _TCPOBJECT_H_
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#include "app/net/tcpObject.h"
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#endif
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class HTTPObject : public TCPObject
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{
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private:
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typedef TCPObject Parent;
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protected:
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enum ParseState {
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ParsingStatusLine,
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ParsingHeader,
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ParsingChunkHeader,
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ProcessingBody,
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ProcessingDone,
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};
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ParseState mParseState;
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U32 mTotalBytes;
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U32 mBytesRemaining;
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public:
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U32 mStatus;
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F32 mVersion;
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U32 mContentLength;
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bool mChunkedEncoding;
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U32 mChunkSize;
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const char *mContentType;
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char *mHostName;
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char *mPath;
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char *mQuery;
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char *mPost;
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U8 *mBufferSave;
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U32 mBufferSaveSize;
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public:
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static void expandPath(char *dest, const char *path, U32 destSize);
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void get(const char *hostName, const char *urlName, const char *query);
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void post(const char *host, const char *path, const char *query, const char *post);
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HTTPObject();
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~HTTPObject();
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//static HTTPObject *find(U32 tag);
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virtual U32 onDataReceive(U8 *buffer, U32 bufferLen);
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virtual U32 onReceive(U8 *buffer, U32 bufferLen); // process a buffer of raw packet data
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virtual void onConnected();
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virtual void onConnectFailed();
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virtual void onDisconnect();
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bool processLine(U8 *line);
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DECLARE_CONOBJECT(HTTPObject);
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};
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#endif // _H_HTTPOBJECT_
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