Torque3D/Engine/source/T3D/physics/physx/pxStream.h
2012-09-19 11:15:01 -04:00

78 lines
2.4 KiB
C++

//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#ifndef _T3D_PHYSICS_PXSTREAM_H_
#define _T3D_PHYSICS_PXSTREAM_H_
#ifndef _PHYSX_H_
#include "T3D/physics/physX/px.h"
#endif
#ifndef _MEMSTREAM_H_
#include "core/stream/memStream.h"
#endif
class PxMemStream : public NxStream
{
public:
PxMemStream();
virtual ~PxMemStream();
void resetPosition();
// NxStream
NxU8 readByte() const;
NxU16 readWord() const;
NxU32 readDword() const;
float readFloat() const;
double readDouble() const;
void readBuffer( void *buffer, NxU32 size ) const;
NxStream& storeByte( NxU8 b );
NxStream& storeWord( NxU16 w );
NxStream& storeDword( NxU32 d );
NxStream& storeFloat( NxReal f );
NxStream& storeDouble( NxF64 f );
NxStream& storeBuffer( const void* buffer, NxU32 size );
protected:
mutable MemStream mMemStream;
};
class PxConsoleStream : public NxUserOutputStream
{
protected:
// NxUserOutputStream
void reportError( NxErrorCode code, const char *message, const char* file, int line );
NxAssertResponse reportAssertViolation( const char *message, const char *file, int line );
void print( const char *message );
public:
PxConsoleStream();
~PxConsoleStream();
};
#endif // _T3D_PHYSICS_PXSTREAM_H_