Torque3D/Templates/BaseGame/game/tools/assetBrowser/scripts
Areloch ead26ec18a Implements hook-look-up logic for shape assets to ShapeBaseData including autoimport handling
Also fixes issues with editing/spawning DBs via the asset browser
2020-09-21 20:51:41 -05:00
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assetTypes Implements hook-look-up logic for shape assets to ShapeBaseData including autoimport handling 2020-09-21 20:51:41 -05:00
templateFiles Merge branch 'PostFXReorgAndUpdate' of https://github.com/Areloch/Torque3D into Preview4_0 2020-09-11 03:21:56 -05:00
addModuleWindow.cs Added/Improved some asset type icons 2020-07-11 16:49:06 -05:00
addPackageWindow.cs Initial implementation of the Asset Browser tool. 2018-01-28 15:30:17 -06:00
assetBrowser.cs Merge pull request #308 from Areloch/MiscFixes20200831 2020-09-10 12:55:39 -05:00
assetImport.cs Removes extra assetImportConfigs file 2020-08-08 13:01:50 -05:00
assetImportConfig.cs Removes extra assetImportConfigs file 2020-08-08 13:01:50 -05:00
assetImportConfigEditor.cs Shifts the tools messageboxes to be distinct from any messageboxes in the main game 2020-07-24 00:40:03 -05:00
directoryHandling.cs Merge pull request #308 from Areloch/MiscFixes20200831 2020-09-10 12:55:39 -05:00
editAsset.cs Shifts the tools messageboxes to be distinct from any messageboxes in the main game 2020-07-24 00:40:03 -05:00
editModule.cs Shifts the tools messageboxes to be distinct from any messageboxes in the main game 2020-07-24 00:40:03 -05:00
gameObjectCreator.cs Expands/Cleans up a lot of the asset functionality, including management, file association, and creation/importing 2019-05-04 11:49:42 -05:00
looseFileAudit.cs Added/Improved some asset type icons 2020-07-11 16:49:06 -05:00
newAsset.cs Fixes regression of Select Asset Path selection 2020-09-08 01:22:57 -05:00
popupMenus.cs Added/Improved some asset type icons 2020-07-11 16:49:06 -05:00
profiles.cs Added/Improved some asset type icons 2020-07-11 16:49:06 -05:00
selectModule.cs Expands/Cleans up a lot of the asset functionality, including management, file association, and creation/importing 2019-05-04 11:49:42 -05:00
selectPackage.cs Initial implementation of the Asset Browser tool. 2018-01-28 15:30:17 -06:00
selectPath.cs Fixes level save as logic to correctly name new level's scene object to match, and helps ensure you're editing the right scene. 2020-08-29 04:22:58 -05:00