mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-20 04:34:48 +00:00
This commit allows us to treat variable use before assign errors and local variables inside of the global scope as warnings instead of asserts. This will allow for easier porting of legacy scripts. It is highly recommended use this as an aid to port scripts, but can be used in production if needbe.
565 lines
16 KiB
C++
565 lines
16 KiB
C++
//-----------------------------------------------------------------------------
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// Copyright (c) 2012 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#include "platform/platform.h"
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#include "console/console.h"
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#include "console/telnetDebugger.h"
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#include "console/ast.h"
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#include "core/tAlgorithm.h"
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#include "core/strings/findMatch.h"
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#include "console/consoleInternal.h"
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#include "core/stream/fileStream.h"
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#include "console/compiler.h"
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#include "console/simBase.h"
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extern FuncVars gEvalFuncVars;
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extern FuncVars gGlobalScopeFuncVars;
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extern FuncVars *gFuncVars;
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namespace Con
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{
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extern bool scriptWarningsAsAsserts;
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};
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namespace Compiler
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{
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F64 consoleStringToNumber(const char *str, StringTableEntry file, U32 line)
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{
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F64 val = dAtof(str);
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if (val != 0)
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return val;
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else if (!dStricmp(str, "true"))
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return 1;
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else if (!dStricmp(str, "false"))
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return 0;
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else if (file)
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{
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Con::warnf(ConsoleLogEntry::General, "%s (%d): string always evaluates to 0.", file, line);
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return 0;
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}
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return 0;
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}
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//------------------------------------------------------------
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CompilerStringTable *gCurrentStringTable, gGlobalStringTable, gFunctionStringTable;
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CompilerFloatTable *gCurrentFloatTable, gGlobalFloatTable, gFunctionFloatTable;
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DataChunker gConsoleAllocator;
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CompilerIdentTable gIdentTable;
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CompilerLocalVariableToRegisterMappingTable gFunctionVariableMappingTable;
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//------------------------------------------------------------
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void evalSTEtoCode(StringTableEntry ste, U32 ip, U32 *ptr)
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{
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#if defined(TORQUE_CPU_X64) || defined(TORQUE_CPU_ARM64)
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*(U64*)(ptr) = (U64)ste;
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#else
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*ptr = (U32)ste;
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#endif
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}
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void compileSTEtoCode(StringTableEntry ste, U32 ip, U32 *ptr)
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{
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if (ste)
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getIdentTable().add(ste, ip);
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*ptr = 0;
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*(ptr + 1) = 0;
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}
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void(*STEtoCode)(StringTableEntry ste, U32 ip, U32 *ptr) = evalSTEtoCode;
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//------------------------------------------------------------
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bool gSyntaxError = false;
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bool gIsEvalCompile = false;
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//------------------------------------------------------------
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CompilerStringTable *getCurrentStringTable() { return gCurrentStringTable; }
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CompilerStringTable &getGlobalStringTable() { return gGlobalStringTable; }
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CompilerStringTable &getFunctionStringTable() { return gFunctionStringTable; }
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CompilerLocalVariableToRegisterMappingTable& getFunctionVariableMappingTable() { return gFunctionVariableMappingTable; }
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void setCurrentStringTable(CompilerStringTable* cst) { gCurrentStringTable = cst; }
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CompilerFloatTable *getCurrentFloatTable() { return gCurrentFloatTable; }
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CompilerFloatTable &getGlobalFloatTable() { return gGlobalFloatTable; }
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CompilerFloatTable &getFunctionFloatTable() { return gFunctionFloatTable; }
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void setCurrentFloatTable(CompilerFloatTable* cst) { gCurrentFloatTable = cst; }
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CompilerIdentTable &getIdentTable() { return gIdentTable; }
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void precompileIdent(StringTableEntry ident)
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{
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if (ident)
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gGlobalStringTable.add(ident);
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}
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void resetTables()
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{
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setCurrentStringTable(&gGlobalStringTable);
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setCurrentFloatTable(&gGlobalFloatTable);
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getGlobalFloatTable().reset();
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getGlobalStringTable().reset();
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getFunctionFloatTable().reset();
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getFunctionStringTable().reset();
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getIdentTable().reset();
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getFunctionVariableMappingTable().reset();
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gGlobalScopeFuncVars.clear();
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gFuncVars = gIsEvalCompile ? &gEvalFuncVars : &gGlobalScopeFuncVars;
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}
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void *consoleAlloc(U32 size) { return gConsoleAllocator.alloc(size); }
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void consoleAllocReset() { gConsoleAllocator.freeBlocks(); }
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void scriptErrorHandler(const char* str)
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{
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if (Con::scriptWarningsAsAsserts)
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{
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AssertISV(false, str);
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}
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else
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{
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Con::warnf(ConsoleLogEntry::Type::Script, "%s", str);
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}
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}
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}
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//-------------------------------------------------------------------------
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using namespace Compiler;
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S32 FuncVars::assign(StringTableEntry var, TypeReq currentType, S32 lineNumber, bool isConstant)
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{
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std::unordered_map<StringTableEntry, Var>::iterator found = vars.find(var);
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if (found != vars.end())
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{
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if (found->second.isConstant)
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{
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const char* str = avar("Script Warning: Reassigning variable %s when it is a constant. File: %s Line : %d", var, CodeBlock::smCurrentParser->getCurrentFile(), lineNumber);
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scriptErrorHandler(str);
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}
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return found->second.reg;
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}
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S32 id = counter++;
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vars[var] = { id, currentType, var, isConstant };
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variableNameMap[id] = var;
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return id;
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}
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S32 FuncVars::lookup(StringTableEntry var, S32 lineNumber)
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{
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std::unordered_map<StringTableEntry, Var>::iterator found = vars.find(var);
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if (found == vars.end())
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{
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const char* str = avar("Script Warning: Variable %s referenced before used when compiling script. File: %s Line: %d", var, CodeBlock::smCurrentParser->getCurrentFile(), lineNumber);
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scriptErrorHandler(str);
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return assign(var, TypeReqString, lineNumber, false);
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}
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return found->second.reg;
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}
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TypeReq FuncVars::lookupType(StringTableEntry var, S32 lineNumber)
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{
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std::unordered_map<StringTableEntry, Var>::iterator found = vars.find(var);
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if (found == vars.end())
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{
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const char* str = avar("Script Warning: Variable %s referenced before used when compiling script. File: %s Line: %d", var, CodeBlock::smCurrentParser->getCurrentFile(), lineNumber);
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scriptErrorHandler(str);
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assign(var, TypeReqString, lineNumber, false);
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return vars.find(var)->second.currentType;
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}
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return found->second.currentType;
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}
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void FuncVars::clear()
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{
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vars.clear();
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variableNameMap.clear();
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counter = 0;
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}
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//-------------------------------------------------------------------------
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U32 CompilerStringTable::add(const char *str, bool caseSens, bool tag)
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{
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// Is it already in?
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Entry **walk;
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for (walk = &list; *walk; walk = &((*walk)->next))
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{
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if ((*walk)->tag != tag)
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continue;
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if (caseSens)
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{
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if (!String::compare((*walk)->string, str))
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return (*walk)->start;
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}
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else
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{
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if (!dStricmp((*walk)->string, str))
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return (*walk)->start;
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}
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}
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// Write it out.
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Entry *newStr = (Entry *)consoleAlloc(sizeof(Entry));
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*walk = newStr;
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newStr->next = NULL;
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newStr->start = totalLen;
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U32 len = dStrlen(str) + 1;
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if (tag && len < 7) // alloc space for the numeric tag 1 for tag, 5 for # and 1 for nul
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len = 7;
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totalLen += len;
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newStr->string = (char *)consoleAlloc(len);
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newStr->len = len;
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newStr->tag = tag;
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dStrcpy(newStr->string, str, len);
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// Put into the hash table.
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hashTable[str] = newStr;
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return newStr->start;
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}
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U32 CompilerStringTable::addIntString(U32 value)
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{
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dSprintf(buf, sizeof(buf), "%d", value);
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return add(buf);
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}
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U32 CompilerStringTable::addFloatString(F64 value)
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{
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dSprintf(buf, sizeof(buf), "%g", value);
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return add(buf);
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}
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void CompilerStringTable::reset()
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{
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list = NULL;
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totalLen = 0;
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}
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char *CompilerStringTable::build()
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{
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char *ret = new char[totalLen];
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dMemset(ret, 0, totalLen);
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for (Entry *walk = list; walk; walk = walk->next)
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dStrcpy(ret + walk->start, walk->string, totalLen - walk->start);
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return ret;
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}
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void CompilerStringTable::write(Stream &st)
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{
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st.write(totalLen);
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for (Entry *walk = list; walk; walk = walk->next)
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st.write(walk->len, walk->string);
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}
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//------------------------------------------------------------
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void CompilerLocalVariableToRegisterMappingTable::add(StringTableEntry functionName, StringTableEntry namespaceName, StringTableEntry varName)
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{
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StringTableEntry funcLookupTableName = StringTable->insert(avar("%s::%s", namespaceName, functionName));
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localVarToRegister[funcLookupTableName].varList.push_back(varName);;
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}
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S32 CompilerLocalVariableToRegisterMappingTable::lookup(StringTableEntry namespaceName, StringTableEntry functionName, StringTableEntry varName)
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{
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StringTableEntry funcLookupTableName = StringTable->insert(avar("%s::%s", namespaceName, functionName));
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auto functionPosition = localVarToRegister.find(funcLookupTableName);
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if (functionPosition != localVarToRegister.end())
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{
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const auto& table = localVarToRegister[funcLookupTableName].varList;
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auto varPosition = std::find(table.begin(), table.end(), varName);
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if (varPosition != table.end())
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{
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return std::distance(table.begin(), varPosition);
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}
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}
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Con::errorf("Unable to find local variable %s in function name %s", varName, funcLookupTableName);
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return -1;
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}
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CompilerLocalVariableToRegisterMappingTable CompilerLocalVariableToRegisterMappingTable::copy()
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{
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// Trivilly copyable as its all plain old data and using STL containers... (We want a deep copy though!)
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CompilerLocalVariableToRegisterMappingTable table;
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table.localVarToRegister = localVarToRegister;
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return table;
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}
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void CompilerLocalVariableToRegisterMappingTable::reset()
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{
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localVarToRegister.clear();
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}
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void CompilerLocalVariableToRegisterMappingTable::write(Stream& stream)
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{
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stream.write((U32)localVarToRegister.size());
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for (const auto& pair : localVarToRegister)
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{
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StringTableEntry functionName = pair.first;
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stream.writeString(functionName);
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const auto& localVariableTableForFunction = localVarToRegister[functionName].varList;
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stream.write((U32)localVariableTableForFunction.size());
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for (const StringTableEntry& varName : localVariableTableForFunction)
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{
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stream.writeString(varName);
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}
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}
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}
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//------------------------------------------------------------
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U32 CompilerFloatTable::add(F64 value)
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{
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Entry **walk;
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U32 i = 0;
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for (walk = &list; *walk; walk = &((*walk)->next), i++)
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if (value == (*walk)->val)
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return i;
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Entry *newFloat = (Entry *)consoleAlloc(sizeof(Entry));
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newFloat->val = value;
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newFloat->next = NULL;
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count++;
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*walk = newFloat;
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return count - 1;
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}
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void CompilerFloatTable::reset()
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{
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list = NULL;
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count = 0;
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}
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F64 *CompilerFloatTable::build()
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{
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F64 *ret = new F64[count];
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U32 i = 0;
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for (Entry *walk = list; walk; walk = walk->next, i++)
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ret[i] = walk->val;
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return ret;
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}
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void CompilerFloatTable::write(Stream &st)
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{
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st.write(count);
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for (Entry *walk = list; walk; walk = walk->next)
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st.write(walk->val);
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}
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//------------------------------------------------------------
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void CompilerIdentTable::reset()
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{
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list = NULL;
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}
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void CompilerIdentTable::add(StringTableEntry ste, U32 ip)
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{
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U32 index = gGlobalStringTable.add(ste, false);
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Entry *newEntry = (Entry *)consoleAlloc(sizeof(Entry));
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newEntry->offset = index;
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newEntry->ip = ip;
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for (Entry *walk = list; walk; walk = walk->next)
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{
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if (walk->offset == index)
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{
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newEntry->nextIdent = walk->nextIdent;
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walk->nextIdent = newEntry;
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return;
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}
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}
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newEntry->next = list;
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list = newEntry;
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newEntry->nextIdent = NULL;
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}
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void CompilerIdentTable::write(Stream &st)
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{
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U32 count = 0;
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Entry * walk;
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for (walk = list; walk; walk = walk->next)
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count++;
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st.write(count);
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for (walk = list; walk; walk = walk->next)
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{
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U32 ec = 0;
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Entry * el;
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for (el = walk; el; el = el->nextIdent)
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ec++;
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st.write(walk->offset);
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st.write(ec);
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for (el = walk; el; el = el->nextIdent)
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st.write(el->ip);
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}
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}
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//-------------------------------------------------------------------------
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U8 *CodeStream::allocCode(U32 sz)
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{
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U8 *ptr = NULL;
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if (mCodeHead)
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{
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const U32 bytesLeft = BlockSize - mCodeHead->size;
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if (bytesLeft > sz)
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{
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ptr = mCodeHead->data + mCodeHead->size;
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mCodeHead->size += sz;
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return ptr;
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}
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}
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CodeData *data = new CodeData;
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data->data = (U8*)dMalloc(BlockSize);
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data->size = sz;
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data->next = NULL;
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if (mCodeHead)
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mCodeHead->next = data;
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mCodeHead = data;
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if (mCode == NULL)
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mCode = data;
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return data->data;
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}
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//-------------------------------------------------------------------------
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void CodeStream::fixLoop(U32 loopBlockStart, U32 breakPoint, U32 continuePoint)
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{
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AssertFatal(mFixStack.size() > 0, "Fix stack mismatch");
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U32 fixStart = mFixStack[mFixStack.size() - 1];
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for (U32 i = fixStart; i<mFixList.size(); i += 2)
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{
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FixType type = (FixType)mFixList[i + 1];
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U32 fixedIp = 0;
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bool valid = true;
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switch (type)
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{
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case FIXTYPE_LOOPBLOCKSTART:
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fixedIp = loopBlockStart;
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break;
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case FIXTYPE_BREAK:
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fixedIp = breakPoint;
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break;
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case FIXTYPE_CONTINUE:
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fixedIp = continuePoint;
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break;
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default:
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//Con::warnf("Address %u fixed as %u", mFixList[i], mFixList[i+1]);
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valid = false;
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break;
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}
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if (valid)
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{
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patch(mFixList[i], fixedIp);
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}
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}
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}
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//-------------------------------------------------------------------------
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void CodeStream::emitCodeStream(U32 *size, U32 **stream, U32 **lineBreaks)
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{
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// Alloc stream
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U32 numLineBreaks = getNumLineBreaks();
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*stream = new U32[mCodePos + (numLineBreaks * 2)];
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dMemset(*stream, '\0', mCodePos + (numLineBreaks * 2));
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*size = mCodePos;
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// Dump chunks & line breaks
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U32 outBytes = mCodePos * sizeof(U32);
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U8 *outPtr = *((U8**)stream);
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for (CodeData *itr = mCode; itr != NULL; itr = itr->next)
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{
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U32 bytesToCopy = itr->size > outBytes ? outBytes : itr->size;
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dMemcpy(outPtr, itr->data, bytesToCopy);
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outPtr += bytesToCopy;
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outBytes -= bytesToCopy;
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}
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*lineBreaks = *stream + mCodePos;
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dMemcpy(*lineBreaks, mBreakLines.address(), sizeof(U32) * mBreakLines.size());
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// Apply patches on top
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for (U32 i = 0; i<mPatchList.size(); i++)
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{
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PatchEntry &e = mPatchList[i];
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(*stream)[e.addr] = e.value;
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}
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}
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//-------------------------------------------------------------------------
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void CodeStream::reset()
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{
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mCodePos = 0;
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mFixStack.clear();
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mFixLoopStack.clear();
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mFixList.clear();
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mBreakLines.clear();
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// Pop down to one code block
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CodeData *itr = mCode ? mCode->next : NULL;
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while (itr != NULL)
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{
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CodeData *next = itr->next;
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dFree(itr->data);
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|
delete(itr);
|
|
itr = next;
|
|
}
|
|
|
|
if (mCode)
|
|
{
|
|
mCode->size = 0;
|
|
mCode->next = NULL;
|
|
mCodeHead = mCode;
|
|
}
|
|
}
|
|
|