Torque3D/Templates/BaseGame/game/tools/assetBrowser/guis
Nils Eikelenboom dffb557930 Adjusting window titles to fit properly
Because of the large width & height of the Arial font at 18 did the window titles not fit properly. Font has been decreased and made bold for the sake of distinction. Additional has the terrainpainter window's position been corrected (terrainEditor.ed.tscript)
2024-09-12 18:16:25 +02:00
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addModuleWindow.gui lotsa fixes. 2021-05-04 21:18:15 -04:00
addPackageWindow.gui lotsa fixes. 2021-05-04 21:18:15 -04:00
AssetBrowser.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
assetBrowser.gui Adjusting window titles to fit properly 2024-09-12 18:16:25 +02:00
AssetBrowser_AddModule.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
AssetBrowser_AddPackage.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
AssetBrowser_assetNameEdit.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
AssetBrowser_editAsset.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
AssetBrowser_editModule.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
AssetBrowser_newAsset.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
AssetBrowser_newComponentAsset.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
AssetBrowser_newFolder.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
AssetBrowser_SelectModule.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
AssetBrowser_SelectPackage.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
AssetBrowserImportLog.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
assetImport.gui Adjusted callback handling of asset inspector fields when invoking AB to select asset for more consistent behavior and better handling of updating the objects and inspector 2021-11-26 16:40:15 -06:00
assetImportConfigEditor.asset.taml Added changes missed via merge failures. 2021-07-20 20:05:49 -05:00
assetImportConfigEditor.gui Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 2021-08-13 20:14:39 -04:00
AssetImportCtrl.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
assetImportLog.gui lotsa fixes. 2021-05-04 21:18:15 -04:00
assetNameEdit.gui lotsa fixes. 2021-05-04 21:18:15 -04:00
assetPreviewButtonsTemplate.gui Added changes missed via merge failures. 2021-07-20 20:05:49 -05:00
createNewCollectionSet.gui lotsa fixes. 2021-05-04 21:18:15 -04:00
createNewCollectionSetCtrl.asset.taml Added changes missed via merge failures. 2021-07-20 20:05:49 -05:00
editAsset.gui lotsa fixes. 2021-05-04 21:18:15 -04:00
editModule.gui lotsa fixes. 2021-05-04 21:18:15 -04:00
gameObjectCreator.asset.taml Added changes missed via merge failures. 2021-07-20 20:05:49 -05:00
gameObjectCreator.gui Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 2021-08-13 20:14:39 -04:00
LooseFileAudit.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
looseFileAudit.gui lotsa fixes. 2021-05-04 21:18:15 -04:00
newAsset.gui Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 2021-09-01 22:26:23 -04:00
newComponentAsset.gui Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 2021-08-13 20:14:39 -04:00
newFolder.gui Adjusted callback handling of asset inspector fields when invoking AB to select asset for more consistent behavior and better handling of updating the objects and inspector 2021-11-26 16:40:15 -06:00
SelectAssetPath.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
selectModule.gui Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 2021-09-01 22:26:23 -04:00
selectPackage.gui Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 2021-08-13 20:14:39 -04:00
selectPath.gui Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 2021-08-13 20:14:39 -04:00
setAssetTarget.gui Adds handling for drag-and-drop import of files even if asset browser is not open. If world or gui editor are the active controls, then it will injest the incoming files and prompt what their destination module and path will be via a new popup window. After clicking OK, import continues into that destination. 2021-09-12 05:32:30 -05:00